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Here is where you can purchase the projectiles used by projectile weapons. 

1. Arrows

Arrows are projectiles used with a bow. You can use an arrow as a piercing weapon and stab the target, but arrows are most effective when shot by a bow.  You can reclaim your arrows from the targets you shoot as long as the arrow hasn't broken. 

Arrows have a Recovery Rate. Recovery Rate is the rate of arrows you can recover after use. If the Recovery Rate is 1:4, you can recover 1 arrow out of 4 arrows shot. 1:2 would be 1 arriiw recovered out of 2 shot and 1:1would be you can recover the arrow shot twice before losing the arrow.

ItemAttackBlockRecoveryRangeWeightSpace TakenOther InformationCost
Ash Arrow 1d6 + 1d4 0 1:4 0 0.14 0.05 flammable 0.43
Oak Arrow 2d6 0 1:3 0 0.15 0.05 flammable 0.49
Cherry Wood Arrow 1d6 + 1d10 0 1:3 0 0.18 0.05 flammable 0.65
Bone Arrow 1d6 + 2d8 0 1:3 0 0.15 0.05 N/A 0.84
Steel Arrow 4 + 1d6 0 1:2 0 0.3 0.05 N/A 2.13
Silver Arrow 4 + 1d6 0 1:2 0 0.3 0.05 + 1d6 against undead 2.88
Gold Arrow 4 + 1d6 0 1:2 0 0.3 0.05 + 1d6 against death element; + 1d4 if wielded by life element 4.00
Diamond Arrow 6 + 1d6 0 1:12 0 0.18 0.05 N/A 5.88

1.1. Arrow Enhancements

Here are the enhancements that you can have applied to your arrow by the local blacksmith.

ItemAttackBlockRangeWeightSpace TakenOther InformationCost
Serrated 1 0 0 0 0 N/A 0.25
Ripping + 1d8 0 0 0 0 N/A 0.75

2. Bolts

Bolts are the projectile shot from crossbows. They resemble short, fat arrows. You cannot recover used bolts.

ItemAttackBlockRangeWeightSpace TakenOther InformationCost
Steel Bolt 5 + 1d8 0 0 0.2 0.05 N/A 1.42
Silver Bolt 5 + 1d8 0 0 0.2 0.05 + 1d6 against undead 1.92
Gold Bolt 5 + 1d8 0 0 0.2 0.05 + 1d6 against death element; + 1d4 if wielded by life element 2.67
Diamond Bolt 7 + 1d8 0 0 0.12 0.05 N/A 3.92

2.1. Bolt Enhancements

Here are the enhancements that you can have applied to your bolt by the local blacksmith.

ItemAttackBlockRangeWeightSpace TakenOther InformationCost
Serrated 1 0 0 0 0 N/A 0.25

3. Marbles

Marbles are small, polished, hard balls. They are typically used with the slingshot or wrist launcher. You could throw marbles and use them as a tripping hazard as well. 

Marbles have a Recovery Rate. Recovery Rate is the rate of marbles you can recover after use. If the Recovery Rate is 1:4, you can recover 1 marble out of 4 marbles shot. 1:2 would be 1 marble recovered out of 2 shot and 1:1would be you can recover the marble shot twice before losing the marble.

ItemAttackBlockRecoveryRangeWeightSpace TakenOther InformationCost
Steel Marble 4 + 1d4 0 1:12 0 0.2 0.01 N/A 1.62
Silver Marble 4 + 1d4 0 1:12 0 0.2 0.01 + 1d4 against undead 2.12
Gold Marble 4 + 1d4 0 1:12 0 0.2 0.01 + 1d4 against death element; + 1d3 if wielded by life element 2.87
Diamond Marble 6 + 1d4 0 1:14 0 0.12 0.01 N/A 4.12

4. Bullets

Bullets are projectiles shot by most guns. They require gunpowder to be applied with the bullet. Buying 1 bullet will also give you enough gunpowder to shoot that 1 bullet. Bullets cannot be recovered afterwards.

ItemAttackBlockRangeWeightSpace TakenOther InformationCost
Steel Bullet 4 + 2d12 0 0 0.1 0.01 N/A 1.00
Silver Bullet 4 + 2d12 0 0 0.1 0.01 + 1d10 against undead 1.25
Gold Bullet 4 + 2d12 0 0 0.1 0.01 + 1d10 against death element; + 1d8 if wielded by life element 1.75

4.1. Bullet Enhancements

Here are the enhancements that you can have applied to your bullet by the local blacksmith.

ItemAttackBlockRangeWeightSpace TakenOther InformationCost
Spurred Bullet 1 0 0 0 0 N/A 0.25
Grooved Bullet 0 0 5 0 0 N/A 0.25
Armor Piercing Bullet 0 0 0 0 0 20% of damage directly to HP 1.50

5. Shells

Shells are special projectiles shot from the blunderbuss. They consist of a hollow cylinder filled with small metal pellets and gunpowder. Gunpowder does not need to be added when using shells. You cannot recover shells once used. 

ItemAttackBlockRangeWeightSpace TakenOther InformationCost
Steel Shell 5 + 1d20 0 0 0.1 0.01 N/A 1.13
Silver Shell 5 + 1d20 0 0 0.1 0.01 + 1d10 against undead 1.38
Gold Shell 5 + 1d20 0 0 0.1 0.01 + 1d10 against death element; + 1d8 if wielded by life element 1.75
Hollow Shell 1d20 0 0 0.1 0.01 Can fill with material, potion, or powder of your choice 0.50


 

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