Swords are one of the most traditional forms of melee weapons. Swords are long bladed weapons made to slice into its target. Swords are versatile and well balanced making them the perfect weapon for the aspiring knight.

All swords come with their own sheaths. 

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1) Basic Information

Type of Attack: Slashing

Weapon Proficiencies: Slashing, Swords, Daggers for daggers

Extra Info: If you have Level 1 or higher in Swords Proficiency (or daggers if using daggers), you can cause Bleeding Out status effect if the target is not armored if you make a critical hit, reducing the target's hp by 1d10 round for 4 rounds or until bandaged. This effect applies to armored target if you have Level 4.

The hilt of your sword can act as a bludgeoning weapon, and you can hit with the flat end of your sword as a bludgeoning attack. Both attacks do 10% less damage than your normal sword attack.

Slashing attacks are more effective against cloth armor, with 10% of the damage dealt going through cloth armor. 

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2) Daggers

Daggers are basically smaller cousins to the Short Sword and are easily concealed. Being small weapons, daggers can be wielded with both hands. All daggers come with a sheath.

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Dagger 8 5 1 +5 (+5 if playing a Thief) 4 500 uses, double use cost against plate armor and shields 1

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

33.13

2.1) Dagger Modifications

Here are modifications that you can apply to a dagger. These modifications can be done by any blacksmith. Each modification takes a slot, and you can only apply up to three per dagger. 

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Elongated Guard 0 x 1.2 0 0 0.2 N/A 0

This increases the guard of your dagger or sword, which increases its parry. 

2.50
Glass Edged 1 + 1d12 N/A 0 0 0 decreased by 10% 0

This embeds glass into the edge of your blade. You can choose from Blue, Green, Red, and Teal glass.

  • Blue Glass: Increases damage by x Runic Soul if used by water element or against fire element
  • Green Glass: Increases damage by x Runic Soul if used by earth element or against air element
  • Red Glass: Increases damage by x Runic Soul if used by fire element or against earth element
  • Teal Glass: Increases damage by x Runic Soul if used by air element or against water element


The glass edge will break if rolling a double crit or rolling a mishap, increasing the damage for that attack by x 2, however once the edge is broke the weapon will do 20% less damage without the added damage from the glass edge.

15.00
Gold Edged x 1.5 if wielded by one who is of the fire element x 1.25 if wielded by one who is of the fire element 0 +5 if wielded by one who is of the fire element 0 N/A 0

This coats the edge of the blade in pure gold, which seems to resonate with those of the fire element. This increases the weapon's attack value by x 1.5, the weapon's parry value by x 1.25

10.00
Holy Symbol x 2 damage against spirits x 1.5 Parry against spirits 0 +5 against spirits 0 N/A 0

This etches a holy symbol upon your weapon that is significanly blessed. This causes your weapon to do double the damage it normally would do against a spirit, and increases its ability to parry a spirit's attack if the weapon can parry. Further more, spirits have a harder time evading it. Spirits still get their normal decrease in physical damage, but because the weapon can do more damage, more of it will affect the spirit. 

10.00
Jade Stone Embedded x 1.5 versus those of water element N/A 0 +5 against those of water element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of air. Whenever attacking a target that is of the element of water your weapon attack value will increase by x 1.5.

10.00
Razor Thin Blade 0 -5 0 +5 0 decreased by 20% 0

Decreases target's Defense by -5 for the hit.

5.00
Ruby Stone Embedded x 1.5 versus those of the earth element N/A 0 +5 against those of earth element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of fire. Whenever attacking a target that is of the element of earth your weapon attack value will increase by x 1.5.

10.00
Sapphire Stone Embedded x 1.5 versus those of the fire element N/A 0 +5 against those of fire element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of water. Whenever attacking a target that is of the element of fire your weapon attack value will increase by x 1.5.

10.00
Silver Edged x 1.5 against undead N/A 0 +5 against undead 0 N/A 0

This coats the edge of the blade in pure silver, which seem to affect the undead more than normal metal. This causes the weapon attack value to increase by x 1.5 against the undead. This is for all undead, including spirits.

7.00
Topaz Stone Embedded x 1.5 versus those of the air element N/A 0 +5 against those of air element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of earth. Whenever attacking a target that is of the element of air your weapon attack value will increase by x 1.5.

10.00
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3) Standard One-Handed Swords

These are standard swords that can be wielded with one hand. 

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Sabre 15 8 1 0 7 500 uses, double use cost against plate armor and shields 3

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

75.00
Short Katana 12 13 1 0 8 800 uses, double use cost against plate armor and shields 2

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

80.00
Short Sword 10 7 1 0 6 500 uses, double use cost against plate armor and shields 2

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

50.00

3.1) Standard One-Handed Sword Modifications

Here are modifications that you can apply to a sword. These modifications can be done by any blacksmith. Each modification takes a slot, and you can only apply up to three per sword. 

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Broad Blade 1d10 5 0 -2 x 1.75 x 1.25 0

This increases the width of the blade. The heavier weight caused by this causes potentially greater damage due to the extra weight behind the attack.

10.00
Glass Edged 1 + 1d12 N/A 0 0 0 decreased by 10% 0

This embeds glass into the edge of your blade. You can choose from Blue, Green, Red, and Teal glass.

  • Blue Glass: Increases damage by x Runic Soul if used by water element or against fire element
  • Green Glass: Increases damage by x Runic Soul if used by earth element or against air element
  • Red Glass: Increases damage by x Runic Soul if used by fire element or against earth element
  • Teal Glass: Increases damage by x Runic Soul if used by air element or against water element


The glass edge will break if rolling a double crit or rolling a mishap, increasing the damage for that attack by x 2, however once the edge is broke the weapon will do 20% less damage without the added damage from the glass edge.

15.00
Gold Edged x 1.5 if wielded by one who is of the fire element x 1.25 if wielded by one who is of the fire element 0 +5 if wielded by one who is of the fire element 0 N/A 0

This coats the edge of the blade in pure gold, which seems to resonate with those of the fire element. This increases the weapon's attack value by x 1.5, the weapon's parry value by x 1.25

10.00
Holy Symbol x 2 damage against spirits x 1.5 Parry against spirits 0 +5 against spirits 0 N/A 0

This etches a holy symbol upon your weapon that is significanly blessed. This causes your weapon to do double the damage it normally would do against a spirit, and increases its ability to parry a spirit's attack if the weapon can parry. Further more, spirits have a harder time evading it. Spirits still get their normal decrease in physical damage, but because the weapon can do more damage, more of it will affect the spirit. 

10.00
Jade Stone Embedded x 1.5 versus those of water element N/A 0 +5 against those of water element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of air. Whenever attacking a target that is of the element of water your weapon attack value will increase by x 1.5.

10.00
Razor Thin Blade 0 -5 0 +5 0 decreased by 20% 0

Decreases target's Defense by -5 for the hit.

5.00
Ruby Stone Embedded x 1.5 versus those of the earth element N/A 0 +5 against those of earth element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of fire. Whenever attacking a target that is of the element of earth your weapon attack value will increase by x 1.5.

10.00
Sapphire Stone Embedded x 1.5 versus those of the fire element N/A 0 +5 against those of fire element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of water. Whenever attacking a target that is of the element of fire your weapon attack value will increase by x 1.5.

10.00
Silver Edged x 1.5 against undead N/A 0 +5 against undead 0 N/A 0

This coats the edge of the blade in pure silver, which seem to affect the undead more than normal metal. This causes the weapon attack value to increase by x 1.5 against the undead. This is for all undead, including spirits.

7.00
Topaz Stone Embedded x 1.5 versus those of the air element N/A 0 +5 against those of air element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of earth. Whenever attacking a target that is of the element of air your weapon attack value will increase by x 1.5.

10.00
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4) Standard Two-Handed Swords

These are standard swords which must be wielded with two hands. Doing so allows you to add Melee Power twice.

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Bastard Sword 20 11 2 -2 14 800 uses, double use cost against plate armor and shields 3

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

110.63
Great Sword 32 12 3 -8 20 1000 uses, double use cost against plate armor and shields 5

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

181.25
Long Katana 22 14 2 -2 11 1000 uses, double use cost against plate armor and shields 3

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

105.00
Long Sword 18 12 2 -2 10 800 uses, double use cost against plate armor and shields 3

Can apply the following enhancement to the blade:
Tempered Steel: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.

81.25

4.1) Standard Two-Handed Sword Modifications

Here are modifications that you can apply to a sword. These modifications can be done by any blacksmith. Each modification takes a slot, and you can only apply up to three per sword. 

Weapon Attack Parry Range Hit Chance Weight Durability Space Taken Other Information Cost
Broad Blade 1d10 5 0 -2 x 1.75 x 1.25 0

This increases the width of the blade. The heavier weight caused by this causes potentially greater damage due to the extra weight behind the attack.

10.00
Glass Edged 1 + 1d12 N/A 0 0 0 decreased by 10% 0

This embeds glass into the edge of your blade. You can choose from Blue, Green, Red, and Teal glass.

  • Blue Glass: Increases damage by x Runic Soul if used by water element or against fire element
  • Green Glass: Increases damage by x Runic Soul if used by earth element or against air element
  • Red Glass: Increases damage by x Runic Soul if used by fire element or against earth element
  • Teal Glass: Increases damage by x Runic Soul if used by air element or against water element


The glass edge will break if rolling a double crit or rolling a mishap, increasing the damage for that attack by x 2, however once the edge is broke the weapon will do 20% less damage without the added damage from the glass edge.

15.00
Gold Edged x 1.5 if wielded by one who is of the fire element x 1.25 if wielded by one who is of the fire element 0 +5 if wielded by one who is of the fire element 0 N/A 0

This coats the edge of the blade in pure gold, which seems to resonate with those of the fire element. This increases the weapon's attack value by x 1.5, the weapon's parry value by x 1.25

10.00
Holy Symbol x 2 damage against spirits x 1.5 Parry against spirits 0 +5 against spirits 0 N/A 0

This etches a holy symbol upon your weapon that is significanly blessed. This causes your weapon to do double the damage it normally would do against a spirit, and increases its ability to parry a spirit's attack if the weapon can parry. Further more, spirits have a harder time evading it. Spirits still get their normal decrease in physical damage, but because the weapon can do more damage, more of it will affect the spirit. 

10.00
Jade Stone Embedded x 1.5 versus those of water element N/A 0 +5 against those of water element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of air. Whenever attacking a target that is of the element of water your weapon attack value will increase by x 1.5.

10.00
Razor Thin Blade 0 -5 0 +5 0 decreased by 20% 0

Decreases target's Defense by -5 for the hit.

5.00
Ruby Stone Embedded x 1.5 versus those of the earth element N/A 0 +5 against those of earth element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of fire. Whenever attacking a target that is of the element of earth your weapon attack value will increase by x 1.5.

10.00
Sapphire Stone Embedded x 1.5 versus those of the fire element N/A 0 +5 against those of fire element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of water. Whenever attacking a target that is of the element of fire your weapon attack value will increase by x 1.5.

10.00
Silver Edged x 1.5 against undead N/A 0 +5 against undead 0 N/A 0

This coats the edge of the blade in pure silver, which seem to affect the undead more than normal metal. This causes the weapon attack value to increase by x 1.5 against the undead. This is for all undead, including spirits.

7.00
Topaz Stone Embedded x 1.5 versus those of the air element N/A 0 +5 against those of air element 0.2 N/A 0

Embedding this stone gives the weapon the elemental property of earth. Whenever attacking a target that is of the element of air your weapon attack value will increase by x 1.5.

10.00
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Submitted by mythus on Sat, 01/01/2022 - 03:02