1. Quick Reference
2. Basic History
Celestials are the descendants of the Light Bearers from the Light Realm and the human-kind they fell in love with. The Light Bearers came from the light realm to help their champion and leader Nikolai de'Carte and his allies during the Battle of Ablution at the end of the Fourth Era.
The Great Battle of Ablution was a apocalyptic battle of light against darkness as the free folk of Nor'Ova fought to finally overthrow the tyrannical rule of Taal Zodo and try to prevent his casting of Ablution and the merging of Xodod with Nor'Ova. The Light Bearers of the Light Realm crossed over to Nor'Ova during the great battle to aide the Nor'Ovans who were being outnumbered by the demons of Xodod and the Rube Knights. When Taal Zodo was finally defeated and the great magic apocalypse of the Ablution happened anyways, the Light Bearers found themselves trapped in Nor'Ova, unable to return to their home realm. Instead those that survived took refuge with the Nor'Ovans, and many of them fell in love with human and elven women. Their progeny became the Celestials.
3. Positives & Negatives
Celestials's are naturally runeless. They are unable to use any of the traditional magic and are frail.
Quick List of Modifiers
2 to Success Rate
1 to Failure Rate
1 to Battle Support Actions and Battle Magic Actions
5 to Will
10 to SA
20 to Magic Power
Flat MR of 5
Magic Stability of 100%
However, they are masters of photomancy due to it being so similar to the magic of their Light Bearer ancestors, which is good because it is the only magic that they can use. Their control over the runeless magic of photomancy is unparalleled.
Celestials have three stages of life. The first stage, which last from child-birth until they reach the age of 13, is called their childhood. During this time they are completely dependent upon their parents for support, and are still developing certain skills needed for survival.
The second stage, which last from 13 until 21 is their adolescence. It is at this stage in their life they begin trying to develop just who they are, and where they fit into this world. They begin to assist their parents and other family members more as they begin to take on more responsibilities and develop great empathy for others. Some will leave their parents home to stay with a family member that needs them more.
Their final stage, adulthood, last from 22 until death. They generally have become more matured and stopped their growing and developing by now. Their death comes so suddenly yet painlessly as the very light of their soul seems to finally find its way "home".
Celestials are tall, skinny, and frail. They have angelic, almost statue-like appearance, bright eyes, raised cheek bones, and look to be glowing. Their hair color is either various shades of blonde or white and their eyes are golden.
6. Living Habitat
Celestials live in the same areas humans do, and are often found in clinics helping others.
7. Food & Sleeping Requirements
Celestials require one meal every ten days, though can and usually will eat once a day. They need to sleep at least 4 hours (one 1/2 cycle) every night or suffer from fatigue (-5 from endurance per missed hour).
Celestials are similar to both humans and elves in their culture. They are also very devoted to their families and their community. Many Celestials consider their community as part of their family. As a result, Celestial celebrations and events are huge with everyone in the community invited and Celestials are often the first to sign up to defend their community.
Celestials seem to value life and morality over religion. If they see you as a good person, they will respect you. If they see you as a bad person, they will be cautious around you. Celestials are also known to give others multiple chances and are often quite naive and gullible. Contrast to what others may believe, many Celestials distrust Mogen David or at least the Church of Mogen David and the idea of Order.
9. Racial Relations
Celestials have not lived on this world long enough to have developed any real relationships with other races, however they have a natural distrust for Xenians. Other races tend to either respect them or try to abuse their innocence.
10. Racial Skills & Abilities
Racial Skills & Abilities to come soon…
- Race Changes and Additions | Races in the Sixth Era
- Race Changes and Additions | Namara
- Race Changes and Additions | Kaba'ni
- Settings | Capa City
- Settings | Capere
- Campaign Lore & History | Surviving Ablution
- Campaign Lore & History | Amos and the Orb
- Campaign Lore & History | The Battle of Ablution
- New Shops | Airships
- New Shops | Fifth Era Crafting Designs and Materials
- New Shops | General Goods
- New Shops | Special Weapons
- New Shops | Ammunition
- New Shops | Rune Cannons
- New Shops | Guns
- Changes or Additions to Core Rules | Magic Mutations
- Changes or Additions to Core Rules | Concerning Magic in the Fifth Era
- Changes or Additions to Core Rules | Shade
- Changes or Additions to Core Rules | Xenian
- Changes or Additions to Core Rules | Banshee
- Changes or Additions to Core Rules | Changes to Races
- Information | Saga of Ablution Information
- Races | Saurian
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