Guns

Currently, Capa City has 2 major weapon manufacturers and one smaller one. However, they also have several industries that provide assisting services to gun-users1;

1. Guns of the 5th Era or 'Got-Five'

A group of crime-funded gunsmiths whose guns rely not as much on logic as on the firepower they were able to stuff into them. Their guns aren't known for their accuracy or their reliability, but for their sheer firepower and of course the company's marketing posters about a conversation between two friends,one of whom is holding a Got-Five Capa Striker; 'Do you have a gun?' 'No, I got-five!'.

Got-Five Capa Striker - A semi-automatic shotgun utilising a 12-shot revolving drum magazine. Highly inaccurate, making it ineffective at a range of over 15 blocks and prone to misfiring and drum magazine jams. Also a fairly costly weapon to keep in good shape; bad shape results in severely quick jamming. Next to that, it's quite slow to reload. Has a front grip and a back grip, allowing for a relatively short frame and stable shooting if the user has a good biceps. Prone to overheating which can cause more misfires, but can be fired as fast as you pull the trigger. Fires G5 shotgun special rounds. Outlawed by Xyster for 'civilian use'; you don't want the guards or Capa City Investigation Bureau to find these anywhere near you. Takes 20 spaces stored.
 

Attack Fire Rate DP Range Weight Cost
6 12 100 15 40 400.00
Extra Info Must be reloaded after 12th shot, taking 2 support actions to do so; 20% chance of jamming; 15% chance of backfire

Got-Five Capa Sweeper - A 5-round pump-action shotgun. Expensive, but more reliable than the Capa Striker. A good shotgun with an effective range of 20 blocks, and the only pump-action shotgun out there. Fires G5 shotgun special rounds. Takes 18 spaces stored.

Attack Fire Rate DP Range Weight Cost
8 5 100 20 30 700.00
Extra Info Must be reloaded after the 5th shot, taking 2 support actions to do so

Got-Five Rabid Wolf-S, Rabid Wolf-X or Rabid Wolf - A double-barreled shotgun, and quite a cheap one at that. The rounds can be fired seperately, but reloads are necessary. An all-time favorite of Capa's crime, and often sawn-off in order to keep it more concealable. Quite inaccurate, but it packs quite the punch. Fires either standard shotgun ammunition (Rabid Wolf-S), G5 shotgun special (Rabid Wolf-X) or G5 shotgun rounds (Rabid Wolf). Takes 18 spaces stored.

Attack Fire Rate DP Range Weight Cost
10 2 100 12 25 200.00
225.00 -S
250.00 -X
Extra Info Must be reloaded after the 2nd shot, taking 1 support action to do so.

 

2. Capacitator Revolvers

Another Capa company making money off of the arms race, this time with a Frontier and Cosmopolitan Human background. With 'Capacitators DE-capacitate!' as their catchphrase, they've become the supplier of the Capa City Watch and Village Guards' standard issue weapon; the CR I Revolver. Capacitator Revolvers are powerful and reliable. Capacitator Revolvers produces 4 models of revolvers and 1 type of lever-action rifle.

CR I Revolver a.k.a. 'the Town Crier' - The standard issue 6-round revolver for guards and other law enforcement in Capa City, the CR I is a relatively small calibre revolver with a high accuracy and low kick. Used by the law enforcement to shoot kneecaps and hands to incapacitate criminals. A very reliable revolver. Uses CR type I ammunition. Takes 5 spaces stored.

Attack Fire Rate DP Range Weight Cost
6 6 200 10 8 100.00
Extra Info Must be reloaded after 6th shot, taking 1 support action to do so.

CR II Revolver - A heavier type of the CR I, the CR II is used by guards and criminals alike who found the CR I to be a little too weak for their liking. More kick, but the same accuracy and reliability make the CR II a potent weapon. Uses CR type II ammunition. Takes 5 spaces stored.

Attack Fire Rate DP Range Weight Cost
8 6 200 10 12 300.00
Extra Info Must be reloaded after 6th shot, taking 1 support action to do so.

CR III Revolver - The heaviest CR revolver from the Capacitator factory, the CR III is a complete danger. It's accuracy has dipped a little in comparison to the CR II, as well as it's reliability having fallen and its kick increased, but a hit from the CR III tends to 'pass through' the enemy, allowing for shooting multiple enemies at once. Uses CR type III ammunition. Takes 5 spaces stored.

Attack Fire Rate DP Range Weight Cost
10 6 100 8 14 600.00
Extra Info Must be reloaded after 6th shot, taking 1 support action to do so; passes through 1 unarmored enemy to strike the target behind it; 10% chance of jamming

CR Grentzen - What's better than having just a revolverl? Right, a revolver that's also a sword. The CR Grentzen delivers in this department. The Grentzen is basically a steel shortsword with a close range 4-shot revolver embedded into the hilt, with the barrel replacing part of the crossguard; when firing, the sword would face towards the sky. The CR Grentzen has become a favorite of sky pirates and airship crews alike due to it's relative ease in switching between the pistol and sword function, of which the hand position is nigh identical. The shortsword is of relatively good quality as well, making the CR Grentzen a dangerous weapon. It comes in several models, with the most basic being fairly cheap and basic, while the most expensive tend to be flashy enough to be used in parades or in ballroom dances for the Capa upper class. The revolver fires CR type I ammunition. Sword stats are the same as a short sword, below are the gun stats. Takes 20 spaces stored.

Attack Fire Rate DP Range Weight Cost

8 - gun
10 - sword

6 200 10 8 160.00
Extra Info Must be reloaded after 6th shot, taking 1 support action to do so. Block value of 10.

CR Overwatch - A semi-automatic 6-shot lever action rifle. Utilises CR type IV ammunition. Takes 18 spaces stored.

Attack Fire Rate DP Range Weight Cost
10 6 200 12 18 350.00
Extra Info Must be reloaded after 6th shot, taking 1 support action to do so.

 

3. James and Sons Gunblade Conversion

A company founded by Henry James and his three sons, focusing on the production of gunblades out of SSAP, CR and other revolvers. Their company ran relatively well, until the invention of the CR Grentzen, which was a lot more practical than the James' design, which involved aligning the revolver barrel with the back of the sword. However, James gunblades have received a cult status amongst airship veterans who claim that the James design allows for way more accurate shooting with the gunblade, whilst also allowing for different types of blades to be attached to them. By now, Henry has died, and his son David has taken over the business, working alone. As of now, he also does custom conversions in the 'Grentzen gunblade'-style. James gunblades are relatively rare, but renowned for their quality and the fact that the aim of the revolver often is barely affected.

Modification Attack Block DP Range Weight Cost
Choice of Sword Blade Depends on sword type Depends on sword type Depends on sword type x 0.75 Blade depends on sword, reduces gun range by 2 Depends on sword type Sword type + 50.00

 

Currently the only manufacturer of suppressors in Nor'Ova. They manufacture suppressors for all Caperian guns. The lack of competition is often contributed to the owner of Shadow Suppressors' tie-in with the Capa City criminality.

4. Shadow Suppressors

Modification Effect Weight Cost
Revolver Suppressor Silences noise 0.5 20.00
Rifle Suppressor Silences noise 1 40.00
Shotgun Suppressor Silences noise 1 50.00
  • 1. Original Gun designs submitted by Freek Oude Maatman

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  • mythus
    mythus  3 weeks ago

    we can use the link i just shared to post and test and make sure everything works for us. We'll be usiing that link until everything is moved over. after that it will just be legendsofnorova.net

  • mythus
  • mythus
    mythus  3 weeks ago

    i notice that no one else has responded to the post

  • mythus
    mythus  3 weeks ago

    no not yet, however, yesterday we had thanksgiving at the kids birth mom's family. today shelly's mom is over with shelly doing thanksgiving prep, and so on. friday will be the last day of our thanksgiving with our famiily feast. I had to finish the upstairs rooms, the floorboards, light switches, and such.

  • DreamWriter05
    DreamWriter05  3 weeks ago

    It's not Thanksgiving yet.

  • mythus
  • mythus
    mythus  3 weeks ago

    sorry guys, been very busy with thanksgiving prep at home

  • Gryphon
    Gryphon  4 weeks ago

    That’s okay , I’ve got my hands working on making some polymer clay more pliable. I use FIMO and some colors are stiffer in nature than others. I’m working on my flowers of hope, since I’ve got the day off from work.

  • DreamWriter05
    DreamWriter05  4 weeks ago

    @Gryphon I'll post for Ruby soon. Just need to fuel up first. Be looking for a post either tonight or sometime tomorrow. :D

  • Gryphon
    Gryphon  4 weeks ago

    Ouch. Stupid bugs. Knowing you Mythus you’ll squash them. Where’s a can of raid when you need it?


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