Talusian

1. Quick Reference

Race

Race Maximums

Builds

Weight Ranges

Height Ranges

Life Expectancy

Genders

Talusian

Fortitude: 60
Speed: 70
Mental: 80
Strength: 50
Luck: 100
Will: 70

Small;
Medium

S: 80-100
M: 101-135

Male: 5'-6'
Female: 4'3-5'2

Male: 120
Female: 130

Male
Female

2. Basic History

Talusians were said to originally have been an attempt to clone the xodian race near the end of the First Era. Using the advanced sciences of the era and the power of the Power of Zodo, Xerxes Zodo created them as an attempt to clone and make more xodians. Only what he had gotten was a race that could change form. He called this race Talusians. Talusians have since been a mistrusted race, despite the fact that many of them did work against Xerxes Zodo.

3. Positives & Negatives

Talusians are natural shape-shifters. From the time they are born they learn their first polymorph, and from then

 

Quick List of Modifiers

+2 to Success Rate
+1 to Battle Support Actions
+5 to Fortitude
+5 to SA
+5 to Magic Power
+5 to Critical Magic %
Flat MR of 10

on they prefect their art until the day they die. However having shape shifted for so long they have no real form of their own, no real identity, thus must steal the forms of others. They also have no real strengths, and cannot take the strengths of those they resemble, though they can take on any special movement advantages, such as flying, teleporting, dashing, or swimming.

Talusians benefit from a bonus of + 2 to Success Rate, + 1 to Battle Support Actions, +5 to Fortitude, + 5 to SA, + 5 to Magic Power, and + 5 to Critical Magic %. Talusians also have a natural Flat MR of 10 . Talusians are shape shifters and their shape shifting skills make them great spies, adventurers, and treasure hunters.

4. Lifespan

Talusians have three stages of life. The first stage, which last from child-birth until they reach the age of 13, is called their childhood. During this time they are completely dependent upon their parents for support, and are still developing certain skills needed for survival as well as their shape shifting abilities.

The second stage, which last from 13 until 21 is their adolescence. It is at this stage in their life they begin trying to develop just who they are, and where they fit into this world. They also become anxious and seek more and more independence and tend to rebel against their parents. Though they are not yet considered full-fledged adults, some leave their parents in this stage.

Their final stage, adulthood, last from 22 until death. During this stage most talusians are already separated from their parents and rarely keep close ties with them. They generally have become more matured and stopped their growing and developing by now. Their death can be painful or painless.

5. Appearance

Talusians are tall and skinny in their main adapted form. They typically all resemble a generic human, bearing white hair, and pupil-less eyes. Even when they shape shift, any form they take still leaves them with pupil-less eyes.

6. Living Habitat

Talusians live in the same areas cosmopolitan humans do, and generally resemble them, making talusians hard to spot. They love to explore and learn more about other cultures and histories.

7. Food & Sleeping Requirements

Talusians require one meal every three days, though can and usually will eat several times a day. They need to sleep at least 6 hours (one 1/2 cycle) every night or suffer from fatigue (-5 from endurance per missed hour).

8. Culture

Talusians tend to mimic the culture they are living among, which most time is cosmopolitan humans. They even follow the naming practices of the culture that they are mimicking.

9. Racial Relations

Talusians often try to work well with other races, even when the other race distrusts them. Sometimes a Talusian will take the form of the race they are trying to work well with to help ease the other race’s distrust of them. They are even willing to work with xodians when others wouldn’t be so willing. Like most races however they are fearful of the orc and are hateful of the Ascian Elf. They are also distrustful of the Dark Elf.

10. Racial Skills & Abilities

Skill

Effect

Stat Cost

Range & Area

Duration

Skill Points to Skill Mastery

Prerequisites

Mastery

Shape Shifting
Race 

Allows the user to take the form of beings encountered. You must successfully take the form of the being upon encounter to gain that shape. The form cannot double or be smaller than your normal size and must be a living form.

10 SA,
1 support

self

user defined

2 skill points =
1 skill mastery %

N/A

10%

Polymorphing
Race 

Allows you to take the form of inanimate objects. The form cannot double or be smaller than your normal size.

15 SA;
1 Support action

self

user defined

3 skill points =
1 skill
mastery %

Shape Shifting mastered

0%

Partial
Polymorphing
Race

Allows you to change parts of your body into any form who's properties are known. With this you could for example change your arms into wings or weapons. Body part changed cannot exceed normal ranges.

40 SA;
1 Support action

self

user defined

3 skill points =
1 skill
mastery %

Polymorphing, Polymorphous
Enlightenment
mastered

0%

Polymorphous
Enlightenment
Race Ability

Allows you to learn one observed racial skill at 5%. You must take the form of the target to learn the skill and practice the skill, but you can use in any form once mastered if you have the anatomy needed. It cost you 5 SA to use this ability when you want to learn a racial skill.

Acting
Character Ability

This ability allows you to falsely preform emotional responses. This increases your Luck by 20 against detection of lying. This is a permanent effect.

Poker Face
Character Ability

This ability increases your luck by + 10 when you are bluffing to aid in fooling the other person. This is a permanent effect ability.

Enhanced Polymorphous
Enlightenment
Race Ability
This ability improves the Polymorphous Enlightenment ability, increasing the starting rate of the learned observed racial skill to 25% but increasing the stat cost of the ability to 15 SA. You must purchase this ability to have it, you can do so by spending 80 skill points.

 


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  • mythus
    mythus  1 week ago

    Dryads, awaken! :P

  • mythus
    mythus  1 week ago

    version 8 update still in progress. lots of improvements and fixes going into the RP

  • mythus
    mythus  3 weeks ago

    test

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