Physical Armor:
1d4
Magical Armor:
3d8
Armor Defense:
0
Armor Spirit:
6
Evade Modifier:
-1
Space Taken:
6
Weight:
6.6
Other Information:
- +1 to Endure for endurance checks in the cold, but includes -2 to Endure in hot climates;
The following modification can be provided for this piece of armor:
- Cured: increases Physical Armor by +2 at a 30% increase to the cost of the armor
- Enchanted: increases Magical Armor by +3 at a 45% increase to the cost of the armor
Cost:
57.85
