Physical Armor: 
1d4
Magical Armor: 
3d8
Armor Defense: 
0
Armor Spirit: 
6
Evade Modifier: 
-1
Space Taken: 
6
Weight: 
6.6
Other Information: 
  • +1 to Endure for endurance checks in the cold, but includes -2 to Endure in hot climates;

The following modification can be provided for this piece of armor:

  • Cured: increases Physical Armor by +2 at a 30% increase to the cost of the armor
  • Enchanted: increases Magical Armor by +3 at a 45% increase to the cost of the armor
Cost: 
57.85
Armor Type: