Physical Armor: 
1d3
Magical Armor: 
3d12
Armor Defense: 
0
Armor Spirit: 
7
Evade Modifier: 
-1
Space Taken: 
6
Weight: 
4.5
Other Information: 
  • Soul Regeneration of 1d4 Soul per round, 1d10 Soul per hour;

The following modification can be provided for this piece of armor:

  • Cured: increases Physical Armor by +2 at a 30% increase to the cost of the armor
  • Enchanted: increases Magical Armor by +3 at a 45% increase to the cost of the armor
Cost: 
140.25
Armor Type: