Physical Armor:
1d3
Magical Armor:
3d12
Armor Defense:
0
Armor Spirit:
7
Evade Modifier:
-1
Space Taken:
6
Weight:
4.5
Other Information:
- Soul Regeneration of 1d4 Soul per round, 1d10 Soul per hour;
The following modification can be provided for this piece of armor:
- Cured: increases Physical Armor by +2 at a 30% increase to the cost of the armor
- Enchanted: increases Magical Armor by +3 at a 45% increase to the cost of the armor
Cost:
140.25
