Effects: 

The rover elf grew up on the plains and calls the plains home. While on the plains the rover will experience no movement penalties nor will the rover experience power loss from sprinting. Furthermore the rover gains a + 1d4 to initiative while on the plains. Furthermore the rover elf gets a +3 to survival for looking for clean water and food. 

Requirements: 

must be a rover elf

Handicap Cost: 

Not for the City: When in towns or cities the rover elf will feel claustrophobic and have a reduction of 1d6 to movement. 

Talent Type: