Effects:
Xodians do not age and are immune to natural diseases. If reduced to 0 Vitality by poison or disease, they do not die but enter a regenerative sleep for 1d8 days while their body restores itself back to 10% of max vitality. A xodian can still be killed however, just not by natural means or anythings like poisons or diseases.
Requirements:
Must be a xodian
Handicap Cost:
Psychosis: Upon waking up the xodian will be in psychosis for 1d6 days. During this time a xodian must make a Normal Insight -2 check to determine who is friend, who is foe, what is real, and what is fake. Nothing can protect against this psychotic break.