Stat Cost: 
4 Power
Action Type: 
👣 Move Action
⚔️ Combat Maneuver
Range & Area: 
1/2 move range affecting 1 target
Duration: 
1d4 rounds
Check Roll: 
Normal Athletics
Effects: 

Jump onto target knocking target down. Hold target to the ground by being on top of target for the duration. Each round the target may make a hard athletics check to overpower you and escape your pin. 

Requirements: 

N/A