Stat Cost:
4 Power
Action Type:
👣 Move Action
⚔️ Combat Maneuver
Range & Area:
1/2 move range affecting 1 target
Duration:
1d4 rounds
Check Roll:
Normal Athletics
Effects:
Jump onto target knocking target down. Hold target to the ground by being on top of target for the duration. Each round the target may make a hard athletics check to overpower you and escape your pin.
Requirements:
N/A
