This spell is a part of the Synergy spell chain and is found in the Synergy rune stone.
The foremost and most important goal for the navitamancer isn't to show how powerful they are, nor is it to dominate or even destroy their enemies. It is instead to help their allies. It is in the very nature of the navitamancer to care more for their friends than for themselves, and they will pour all of their will, their power, their very life to do so. When the navitamancer conjures the power to create the Circle of Magic, they do so not for themself, but for their allies. They pour in their very soul into the ground around them, igniting it with life energy. Harmless arcs of energy appearing similar to lightning races across a 3 space area all around the navitamancer, creating within the ground a circle glowing yellow and pulsating with the energy of life. Anyone who enters into this circle is not harmed by the electricity racing across the ground. Nay, they are instead empowered by it, the energy of life surging through them. This empowers anyone who enter's Runic Power, but the amount of empowerment depends on how much of their own spell casting power the navitamancer is willing to pour in. For every 2 Soul spent into the Circle of Magic, anyone who enters will gain +1 to their Runic Power. Yes, anyone, be it friend or foe for the Circle isn't blessed with the knowledge to know the difference. It simply empowers all but the navitamancer who must remain within the center of the Circle acting as its anchor. The navitamancer needs only to spend their Soul into the Circle at the spell's casting, but they cannot restore their Soul until the spell has ended. When the spell ends the energy retreats back to the navitamancer, giving back half of what was sacrificed while the ground around the navitamancer slowly returns to normal.Â
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