This spell is a part of the Essence Bolt spell chain and can be found in the Essence Bolt rune stone.
There are spells that heal. There are spells that restore. There are spells that reach into the body and mend what was broken and replenish what was spent. This is none of those things. This is a navitamancer looking at someone who has stopped breathing and deciding that is unacceptable. This is a navitamancer reaching into themselves, not into the ambient energy of the world, not into the Seraphim's power, not into any external force, and pulling out their own life and handing it across. No intermediary. No amplification. No buffer between the giver and the given. Just one person's life moving into another person's body because the navitamancer decided that is where it is needed more. When this spell is cast the navitamancer chooses how much of their own Vitality to give. As little as 1 point is enough to bring the target back from death's edge for the door back to life is not expensive to open. But opening a door and walking through it in good health are very different things. The target is restored to exactly the amount of Vitality the navitamancer gives, no more and no less, a pure and direct transfer of life from one vessel to another at a 1:1 ratio. What the navitamancer gives is what the target receives. Nothing is lost. Nothing is gained. It is simply moved. However should the navitamancer give less than enough to restore the target to at least 20% of their maximum Vitality the target returns badly. They return gasping, disoriented, a body that is technically alive but not yet ready to be. The target is stunned for 1 round following their revival, the insufficient foundation of their return making itself known immediately. This stun cannot be prevented by subsequent healing or potions or any other restorative effect applied after the resurrection. The quality of the return is determined in the moment of giving, not in what follows it. A body brought back weakly comes back weakly regardless of what it is given afterward. The navitamancer may give as much as they are willing and able to give. There is no upper limit beyond the navitamancer's own Vitality. They may give until they themselves stand at the edge of death if they choose. This is not advised. It is also, for a navitamancer, entirely predictable. Should this spell result in a critical fail and the navitamancer knows Nephilim's Resurrection, something goes terribly wrong in the transfer. The life energy meant to gently restore instead arrives corrupted, and Nephilim's Resurrection triggers automatically, the body stands but what returns with it is not what was lost.
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