Tier Level: 
1
Spell Type: 
🔻 Debuff
Stat Cost: 
2 Soul
Spell Cast Speed: 
1
Range & Area: 
a 4x4 space around user
Duration: 
1d6 rounds
Cast Roll: 
Easy Arcana
Effects: 

This spell is a part of the Graveyard's Warding spell chain and can be found in the Graveyard's Warding rune stone.

Anyone who has spent time in a graveyard at night knows the feeling. It is not fear exactly, though fear is part of it. It is something quieter and more pervasive than fear. It is a heaviness that settles into the chest, a sense that the air itself is thicker here, that whatever energy you brought with you is being slowly drawn toward something beneath the ground that has been waiting a very long time. Graveyards are not haunted in the way of stories. They are simply places where so much has been given back to the earth that the earth has learned to receive, and receiving is a habit that does not stop at the boundaries of the burial ground. The seniumancer understands this feeling intimately. And they have learned to carry it with them.

When the seniumancer casts Graveyard's Warding they call upon The Fade, asking it to extend its particular quiet outward from the caster into the surrounding area. A faint pale glow answers; colorless, cold, and deeply still spreading across a 4x4 space around the seniumancer. It does not harm. It does not threaten. It simply settles, the way the atmosphere of a graveyard settles, and everything within it begins to feel that familiar heaviness. The runic power of every target caught within the area, friend and foe alike, is reduced by 50% as The Fade gently receives what it always receives from things that linger too long in its presence. The seniumancer stands at the center of it untouched. They have already given The Fade everything it needs from them. Long ago.

Rune Stone Effect: 

N/A

Requirements: 
N/A