Tier Level:
2
Spell Type:
🛠️ Utility
Stat Cost:
4 Soul
Spell Cast Speed:
3
Range & Area:
1 target or self
Duration:
1d6 rounds
Cast Roll:
Normal Arcana
Effects:
This spell is a part of the Scorpion Jab spell chain and is found in the Scorpion Jab rune stone.
This spell coats the weapon of your target with magical venom. This causes two effects. The first effect is that every attack with this weapon is increased by the wielder's Arcana. The second effect is that if the wielder makes a critical hit, the target of the attack gets poisoned with 1d8 Vitality poison until cured. Further critical hits against that target increases the poison damage by +1. When the spell duration ends the enchantment on the weapon evaporates away.
Rune Stone Effect:
N/A
Requirements:
Scorpion Jab
