Mythril

  • For Weapon: No weight penalty; counts as light weapon regardless of size
  • For Armor: No evade penalty from weight; counts as light armor regardless of design; very light

Norvite

  • For Weapon: +1 to all critical checks against fire element targets
  • For Weapon: Critical damage increased by x 1.5 against fire element targets
  • For Armor: +2 to Spiritual Balance
  • For Armor: +2 to all Spirit checks against Fire element attacks

Steel

For Armor: No Armor Spirit allowed with steel armor. Even if design has Armor Spirit, steel armor of that design will have 0 armor spirit. 

Bone

  • For Weapon: +1 attack against life element targets; death element bonus of +1d4 to attack and parry
  • For Armor: +2 to Magic Armor if worn by one who is of the death element
  • For Armor: +1d4 Magical Armor against Time element attacks
  • For Shield: Increase block value by +1 if used by one of death element.

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