Rooting
The namara can sink small roots into the soil, giving the Namara a +5 to brace. The namaran can not move during the duration of this skill but the namaran also cannot be moved or knocked down.
The namara can sink small roots into the soil, giving the Namara a +5 to brace. The namaran can not move during the duration of this skill but the namaran also cannot be moved or knocked down.
The namaran can release a cloud of healing spores that will restore 2d6 Vitality to anyone in the area of effect, friend, foe, and the namaran.
Anytime a namaran is hit with a physical hit, the namaran can make release a cloud of toxic spores. The cloud covers the adjacent spaces next to the namaran and inflict the targets in the area with Sickness and Visual Instability.