Elf

Race: Elf
Subtypes: Yerk (Wood Elf), Ascia (Spirit Elf), Rover (Plains Elf), Dweller (Dark Elf), Xeno (Rune Elf)
Builds:

Small;
Medium

Weight Range: 90 - 200
Height Ranges: 4 foot to 7 foot
Genders: Male, Female
Life Expectancy: 500
Quick List of Modifiers for all elves:
+3 to Perceive,
+5 to Bow's Range
+1d6 to Bow Power 

Brief History

It is said that elves were all once of a singular type. They worked together and achieved great things until one day they decided that they were greater than the gods. It was then, legends say, that the gods divided them, separating the elves into various types with different relationships with each other and different abilities. From the singular elf race came forth the Yerk or Wood Elf, the Ascia or Spirit Elf, the Rover or Plains Elf, the Dweller or Dark Elf, and the Xeno or Rune Elf. While some of these elven sub-types will work together, there remains a deeply ingrained prejudice for any elf that is not of their own kind.

Positives & Negatives

All elves are immune to sleep and to poisons that deal 1d4 or less damage, with higher poisons dealing half damage. The strengths and weaknesses of the elf can vary depending on the type of elf you play as.

Common Elf Skills

They also have the following shared skills:

Skill Sort by Skill, Ascending Sort by Skill, Descending Stat Cost Sort by Stat Cost, Ascending Sort by Stat Cost, Descending Range & Area Sort by Range & Area, Ascending Sort by Range & Area, Descending Duration Sort by Duration, Ascending Sort by Duration, Descending Check Roll Sort by Check Roll, Ascending Sort by Check Roll, Descending Effects Sort by Effects, Ascending Sort by Effects, Descending Requirements Sort by Requirements, Ascending Sort by Requirements, Descending
Animal Talk N/A self instant Easy Nature Able to communicate with animals and understand them. N/A

Lifespan

Elves have three stages of life. The first stage, childhood, last from birth until 14. During this stage the young elf grows and develops its many skills needed for survival, though just a tad slower at developing than a human. The young elf stays at home during this stage.

The second stage, becomance, last from 15 until 25. During this stage the elf leaves his parents and lives with relatives. This is their adolescence, when they develop into young men or women.

The final stage, adulthood, last from 26 until death. During this stage the elf must first become accepted into the elfin culture, which varies from tribe to tribe, and then is allowed to live on his or her own. It is also during this stage that an elf may find a spouse. According to elfish law, the female must persuade her love to court her. After which it is up to the male to marry her. Elves never seem to change much during their adult hood until they reach around 350 to 400 years old. Then they begin to age quickly and look elderly. Death comes naturally and expectantly to the elves.

Food & Sleeping Requirements

Elves require 3 meals a day consisting of fruits, vegetables, fungus, small fowl and woodland creature, and water. They must sleep a full night’s cycle every night or suffer from fatigue.

World Movement

Race Sort by Race, Ascending Sort by Race, Descending Speed 1-3 Sort by Speed 1-3, Ascending Sort by Speed 1-3, Descending Speed 4-6 Sort by Speed 4-6, Ascending Sort by Speed 4-6, Descending Speed 7-10 Sort by Speed 7-10, Ascending Sort by Speed 7-10, Descending Speed 11-13 Sort by Speed 11-13, Ascending Sort by Speed 11-13, Descending Speed 14-17 Sort by Speed 14-17, Ascending Sort by Speed 14-17, Descending Speed 18-20 Sort by Speed 18-20, Ascending Sort by Speed 18-20, Descending Speed 21+ Sort by Speed 21+, Ascending Sort by Speed 21+, Descending
Elf 1d8 1d10 1d12 2d8 1d20 1d20 + 1d6 1d20 + 1d8; +1d6 for every 2 additional speed

Elf Subtypes

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Tags: Elf, Races