Yeti

Race: Yeti
Builds:

Orc-Large

Weight Range: 350 - 650
Height Ranges: 5 foot to 8 foot
Genders: Male, Female
Life Expectancy: 50
Quick List of Modifiers:
+1d8 to Offensive Power
+2 to Critical for Melee Attacks
+3 to Strength
+2 to Fortitude
+1 to Reach
+1d8 to Power Gen Dice
+3 to Athletics, Grip, Brace
+5 to Defense
-5 from Evade
-5 from Initiative, React

Brief History

Yeti are a violent, nomadic, and strong race. Their history is filled with wars, and most wars go on for centuries, even if the reason was forgotten.

Positives & Negatives

Yeti are a strong and rugged race. They have impressive strength and can easily hold their own in a fight. They are natural mountain climbers and have a good tolerance to the cold. They are also the only orc race to have any natural armor, their thick hair. However they are very quick to anger. They also have no concern for politeness and tact which often puts them at odds with other races.

Yeti are not as mentally strong as other races and therefore are best suited to being a warrior instead of a scholar or spell caster.

Racial Skills & Talents

Yeti start with the following skills and talents:

Skill Sort by Skill, Ascending Sort by Skill, Descending Stat Cost Sort by Stat Cost, Ascending Sort by Stat Cost, Descending Range & Area Sort by Range & Area, Ascending Sort by Range & Area, Descending Duration Sort by Duration, Ascending Sort by Duration, Descending Check Roll Sort by Check Roll, Ascending Sort by Check Roll, Descending Effects Sort by Effects, Ascending Sort by Effects, Descending Requirements Sort by Requirements, Ascending Sort by Requirements, Descending
Carry 1 Power self 1 hour Normal Athletics Increase weight limit by 50% for 1 hour. N/A
Yeti Roar 5 Endurance Skill that lets the yeti let out a loud roar which unnerves the affected targets, causing them to need to make a will check with a 5 point penalty to attack or use any skills or spells against the yeti. The unnerving effect lasts for 2 rounds. Level 1: -5; 5 Endurance
Level 2: -10; 10 Endurance
Level 3: -15; 15 Endurance
Level 4: -20; 20 Endurance
Talent Sort by Talent, Ascending Sort by Talent, Descending Effects Sort by Effects, Ascending Sort by Effects, Descending Requirements Sort by Requirements, Ascending Sort by Requirements, Descending Handicap Cost Sort by Handicap Cost, Ascending Sort by Handicap Cost, Descending
The Barbarian  Your character is a natural barbarian. As such you are not keen on using wimpy projectile weapons or flashy spells. Give the barbarian an axe or a hammer any day. Due to this ability, your character will increase their damage power with chopping or bashing weapons by an extra 1d4.   N/A Your character's damage power with other weapons that are not chopping or bashing is decreased by 1d4. 
Tough Skin This talent permanently reduces all damage done to Vitality. It does so by giving you a +5 to Armor Defense, +2 to Armor Spirit and +2 to Defense and Spirit traits. The defense given will reduce any felt physical damage, and the spirit will reduce any felt magical damage. This would be a reduction of any damage that would actually be felt by Vitality, after any absorption or blocking done by armor. This does not protect against damaging status effects, such as poisons or burns. This does protect against piercing attacks.  N/A Having such thick skin makes your character less agile, giving you a penalty of -2 to Acrobatics.

Lifespan

Yeti have two cycles in their extremely short life span. The first stage, which last from birth until 9 is their childhood. During this stage they are completely dependent upon their clan, as the entire yeti clan helps out with the children. They will learn skills needed for survival in this stage, as well learn what it means to be a yeti.

The second stage, which last from 10 until their death, is their adulthood. They still usually stay part of the clan, unless it is decidedly better for them to go off on their own. Death is met with open arms as yeti long to be with their ancestors.

Appearance

All yeti are generally tall, large, rarely fat. Yeti have thick hair that covers their entire body except their face and the palms of their hands and soles of their feet. They have a uni-brow over their eyes. Their hair color is typically white however brown, black, and red are possible colors.

Living Habitat

Yeti dwell within the mountains and high plains of Nor'Ova, and are nomadic.

Food & Sleeping Requirements

Yeti will eat anything they can find or catch, and require at least 2 meals a day. They must sleep a full night’s cycle every night or suffer from fatigue.

Culture

All yeti have a similar culture. They are typically all nomadic and have a very barbarian lifestyle. They are polytheistic worshiping gods of power and brutality.

Yeti of any kind do not use a last name. Yeti only have one name, which often sounds primitive and guttural to other races.

Racial Relations

Yeti don't relate to other races as other races. Instead they relate on an individual basis. If the other person has wronged them, a friend of theirs, or their family, that other person and his immediate family becomes the yeti's enemy. If another person is respectful and helps the yeti, the yeti's friends, or family, then that person and his immediate family is considered a friend to the yeti. Otherwise the yeti is indifferent towards others.

World Movement

Yeti have a large gait but are slow.

Race Sort by Race, Ascending Sort by Race, Descending Speed 1-3 Sort by Speed 1-3, Ascending Sort by Speed 1-3, Descending Speed 4-6 Sort by Speed 4-6, Ascending Sort by Speed 4-6, Descending Speed 7-10 Sort by Speed 7-10, Ascending Sort by Speed 7-10, Descending Speed 11-13 Sort by Speed 11-13, Ascending Sort by Speed 11-13, Descending Speed 14-17 Sort by Speed 14-17, Ascending Sort by Speed 14-17, Descending Speed 18-20 Sort by Speed 18-20, Ascending Sort by Speed 18-20, Descending Speed 21+ Sort by Speed 21+, Ascending Sort by Speed 21+, Descending
Yeti 1 - 1d3 1 - 1d4 1 - 1d6 1 - 1d8 1 - 1d10 1 - 1d12 1 - 2d8; + 1d3 every 2 additional speed

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Tags: Yeti, Races