These are not your average house plants.
Beast | Basic Information | Runic Element Information | HP | SA | EP | Armor Stats |
---|---|---|---|---|---|---|
Green Climber | Once these plants have grown large enough to cover a small, 5’ by 5’ area, they begin producing scents to lure prey. These scents range from mating musk to complex perfumes. Any target within 60 feet must begin making will checks to resit going to the green climber. | Runic Element: Earth Affinity: nature |
HP: 120 Mortality: 30 |
SA: 60 Awareness: 15 |
EP: 160 Fatigue: 40 |
DR%: 0 MR%: 0 Evade: 10 |
Green Stalker | Tier 2 Green Climber Once these plants have grown large enough to cover a small, 5’ by 5’ area, they begin producing scents to lure prey. These scents range from mating musk to complex perfumes. Any target within 60 feet must begin making will checks to resit going to the green climber. | Runic Element: Earth Affinity: nature |
HP: 230 Mortality: 0 |
SA: 120 Awareness: 30 |
EP: 200 Fatigue: 50 |
DR%: 0 MR%: 0 Evade: 20 |
Green Strangler | Tier 3 Green Climber Once these plants have grown large enough to cover a small, 5’ by 5’ area, they begin producing scents to lure prey. These scents range from mating musk to complex perfumes. Any target within 60 feet must begin making will checks to resit going to the green climber. | Runic Element: Earth Affinity: nature |
HP: 300 Mortality: 50 |
SA: 160 Awareness: 40 |
EP: 240 Fatigue: 60 |
DR%: 0 MR%: 0 Evade: 30 |
Xodod Creeper | Tier 4 Green Climber Once these plants have grown large enough to cover a small, 5’ by 5’ area, they begin producing scents to lure prey. These scents range from mating musk to complex perfumes. Any target within 60 feet must begin making will checks to resit going to the green climber. This one moves. | Runic Element: Earth Affinity: Nature |
HP: 450 Mortality: 75 |
SA: 200 Awareness: 50 |
EP: 400 Fatigue: 100 |
DR%: 0 MR%: 0 Evade: 40 |