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Temporamancy is the magic of the runic element, space.
Months: Flamerule, Tarsis
Information about the element: The runic sign of space is the fourth element of the year. Those born under this element are usually strange, quiet, and don't seem to fit in though some can be controlling. They often clash with those born under the runic element of time. Space Magic often involves the use of mind control, fear, and illusions.
=2em1) Elemental Effects
Effects on Magic Damage: Double runic energy for magic attacks done against those of the life element.
Effects on Magic Defense: 20% chance for immunity to space and life magic attacks.
Supportive Effects: Automatically gain a +20 to Detect to identify illusions.
=2em2) Space Affinities
Those born under the element of space will have a stronger affinity to one of two aspects of space. Those aspects are mind and fear.
- Mind is the aspect of psionics favored by illusionists. It is creating illusions, dealing with thoughts, and controlling those thoughts. Those with the mind affinity are your silent leaders and your control freaks.
- Fear is the aspect of darkness, the shadow, and the dark fears and nightmares. Those with the fear affinity are psychopaths, likely being detached to emotions themselves but seem to favor breaking down others emotional states.
All who live upon Nor'Ova have within them what is known as their runic soul. It is the very part of their being that connects them to their runic element. By connecting and using your runic element more and more, your runic soul grows and strengthens.
The runic soul of space is that of the Black Hole. The various affinities have their own minor soul that they connect to.
- Mind: The affinity soul of Mind is the Lingering Thought. They have a second chance to protect themselves from any mental status effect or control, or to influence others.
- Fear: The affinity soul of Fear is the Terror.
=2em4) Minor Elemental Manipulations
Those who are strong in their elemental affinity can make small tugs on their element, causing minor affects.
Mind: to use minor mind manipulations you must have a Runic Soul greater than 10 and have mastered at least one psionics spell. Then you can cause small manipulations like influencing others, deflecting thrown objects more easily, slowing your fall, or protecting your mind. The degree of control needed will determine how much runic soul you need to have.
Fear: to use minor fear manipulations you must have a Runic Soul greater than 10 and have mastered at least one shadowmancy spell. Then you can cause small manipulations like extinguishing light, causing dread, and making others flee. The degree of control needed will determine how much runic soul you need to have.