Resuscitation
When using First Aid, you can make a Hard Medicine check to revive anyone that died within a few minutes or 3 rounds.
When using First Aid, you can make a Hard Medicine check to revive anyone that died within a few minutes or 3 rounds.
+1 to Perceive when attempting to read lips.
Potions you use are twice as effective.
You can mix 2 potions to create a potion that contains both potions effects.
Explosives you apply to weapons gain your medicine score.
Poisons you apply to weapons gain your Medicine score.
Acids you apply to weapons gain your Medicine score.
You are able to tell what a potion more easily, gaining a +2 to Medicine when trying to identify potions.
YOu are able to increase your Move by 1d6 at a cost of 4 Power each time you choose to do so.
Things stored in your bags or packs take half as much storage space.