Focused Jump
Your jump range is increased by your focus score.
Your jump range is increased by your focus score.
You can use 2 monk skills during your action. For example, you can use 2 instant monk attack skills at the same time, and 2 instant monk support skills, and 2 instant monk movement skills.
Your Power is increased by Endure + Stamina.
You can spend power into any trait that you want to increase for the next round, at the cost of that round. You have to sacrifice your support action to do so, and you do not gain the benefit until the next round. You gain 1 point for every 2 Power, and that power is spent once used.
Monk skills cost 1/2 as much stat points (Soul or Power).
You gain the positives of berserk but never the negatives. You cannot be inflicted with depression or loss of self.
Able to add morality points to damage if target is of an opposing morality. If you are light and target is dark, you can add your light points to your attack. If you are dark and your target is light you can add dark points to your attack. If you are order and your target is chaos, you can add order points to your attack. If you are chaos and your target is order you can add chaos points to your attack. This is decided by if you have more of one morality points than another. If you have more order than chaos, then you are order for example.
Able to attack targets as you move past them during your movement action.
Increase Initiative with Focus for initiative checks.
Increase React with Focus whenever reacting to an attack or checking for attack of opportunity.