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1. Quick Reference

RaceRace MaximumsBuildsWeight RangesHeight RangesLife ExpectancyGenders
Aquilian Fortitude: 70
Speed: 100
Mental: 60
Strength: 60
Luck: 80
Will: 50
Small S: 80-120 Male: 5'-7'
Female: 5'-6'5
Male: 300
Female: 315


2. Brief History

Aquilians were originally thought to be nothing more than myth and folklore, passed on by those brave souls who dared to trek the harsh realms of Nor’Ova. However when they were first officially spotted, and forever written out to be factual beings. Aquilians do not speak about their believes of their origins, because they believe it pointless to worry about, however they are devout worshipers of the Mogen David, who’s lands and mountains they call home.

Aquilians are not present in the Saga of Ablution campaign.


3. Positives & Negatives

Aquilians are agile beings with well defined eyesight and the ability to transform into large eagles gives them the

Quick List of Modifiers

+30 to Perceive
+5 to Speed
+2 to All Jump Ranges
+5 to Evade
+5 to Aim
+1 to Defense Actions
+2 to Initiative
different bonuses in eagle form

distinct pleasure of flight. However, they are unable to amass much strength, or wear much weight as this would make them flightless.

Aquilians benefit from bonuses of +30 to Perceive, +5 to Speed, +2 to all Jump Ranges, +2 to Initiative, +5 to Evade, +5 to Aim, and +1 to Defense Actions when in man form.

In eagle form the aquilian gets +2 Support Actions, +50 to Perceive, and x 1.5 to Speed. Eagle Form aquilians also sport talons that do 50 damage and a powerful beak that deals 60 piercing damage. Eagle form aquilians can learn various eagle and bird skills. They share many behaviors from their eagle cousins and make great hunters and archers.


4. Lifespan

Aquilians have two stages of life, chick and adult. The first stage, which last from birth until 10 is when they are considered chicks. They resemble small human babies, and need to be carried for. During this stage they will grow like typical human children, of course never growing hair. Near the end of this stage they will learn to transform into their eagle form, and be expected to learn how to fly. Aquilian children who fail to do this are considered cursed, and left forever by their mother.

When they reach 11, they are considered adults and must leave their mother’s home and become a dependable member of the tribe. They usually die around the age of 300, if they managed to survive the world that long. Their death is a terrible one, resulting in stages from molting, bones breaking, losing the ability to fly, losing memory, losing their senses, and finally death. This process can take several years, or several months.


5. Appearance

In human form, Aquilians are tall and skinny, usually bearing a gold complexion to their skin. They have no hair whatsoever on their body, and have a pointy-shaped face, and a long, pointed nose. Their eyes are narrow and slanted and usually gray. In eagle form they resemble large eagles, usually of a golden color.


6. Living Habitat

Aquilians can be found in the plains, forests, and mountains, usually isolated from the rest of civilization. Though aquilians do travel, most would not know they were aquilians, unless they knew just what to look for.


7. Food & Sleeping Requirements

Aquilians require 3 meals a day of insects, small woodland creature, small fowl, fish, and water. They must sleep two full cycles a night, or suffer from fatigue (-5 endurance per missed hour).


8. Culture

Aquilians are a proud and peaceful race. They tend to group together in small flocks consisting of no more than five families and no less than two families. They are monotheistic believing in Mogen David, but are not part of any structured religion. The celebrate life and the seasons.

Aquilians do not use surnames. Instead they will refer to the tribe that they are part of, for example, Arquin of the Steel Talon. First names are often very beast-like.


9. Racial Relations

Aquilians have actually had very little interaction with most races partly because most of them live in the more remote areas of the world. Thus aquilians generally do not have a per race relationship, it is more of a per individual or per tribe relationship with their relationships being based on need, desire, or circumstance.


10. Racial Skills & Abilities



Stat and Action Cost

Range and Area


Success Rate

Tier 2

With this ability you can increase your damage against a predetermined beast type by + 1d20. You must make it know to the GM the type of beast you are wishing to hunt when you use this skill, which are: insect, small mammal, large mammal, small reptile, large reptile, small fowl, large fowl, skeleton, spirit, zombie, vampire, dragon, a particular race, water creature, etc. Once you have determined what you are hunting, the effects of this ability will only work for that type of target. If you wish to hunt another type, you will have to use this ability again. 

20 SA; Free Action


1d10 hours


Race Ability
Tier 1
Racial ability that allows the aquilian to take on either a humanoid form or a giant eagle form. Please see the Positives and Negatives section for the differences between man and eagle form. Aquilians in eagle form lose the ability for human speech and use of weapons but can communicate with those that have Animal Talk. It cost 5 EP to use this ability. 5 EP; 1 support self instant 100


11. Eagle Form Skills

SkillEffectStat CostRange & AreaDurationSuccess Rate
Dive Bomb
Tier 1
With this skill the eagle form aquilian will fly into the air and dive into the target, beak first. This will do beak damage of 60 + melee power + 2d10. There is a 35% chance of knocking the target down and a 15% chance of knocking the target out for 1 round.  10 EP;
1 attack action
Jump Across Range instant 60
Flying Weapon Rush
Tier 2
With this skill the eagle form Aquilian can jump in the air as if about to preform a Dive Bomb. One of the Aquilian's allies will toss the aquilian a spear or sword with no action cost to themself, which the flying aquilian catches with his or her talons. The Aquilian then preforms a dive bomb with the equipped weapon in his or her talons, doing the damage of dive bomb (including any upgrades) plus the weapon damage. Must master Dive Bomb first, Cost 100 skill points to acquire.  20 EP;
1 attack and 1 support action
Jump Across Range instant 55
Tier 1
This skill allows for flying at triple movement rates. Aquilians can only use this skill when in eagle form. If the aquilian is carrying more than 50% of its weight limit, then the aquilian cannot fly. It costs 5 EP to use. 5 EP move range x 3 instant 100
Damaging Shrill
Tier 2
The eagle form aquilian can let out a blood curdling shrill that causes 1d10 + Magic Power HP damage to any target, ally or enemy, that is within 3 hexes of the aquilian. It costs 1 Support Action and 15 SA.

15 SA; 1 support

anyone within a 3x3 hex area instant 50