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Profession Bonuses Penalties Weapons & Armor Skill Types
Alchemist
  • Potion creation skills cost 20% less to acquire
  • Starts with Alchemical Application and Herbal Knowledge at 95 Success Rate
  • +1 Support Action per 30 Speed
  • Max Success Rate for skills dealing with alchemistry increased by 10

Deals 25% less melee damage (except staff and rods)

  • 25% less damage with melee weapons, except staffs and rods
  • Can only wear cloth armor
  • Cannot use shields larger than bucklers

Skills dealing with alchemistry

 

You deal with potion crafting. You are great at making things and are great in the role of support. You might even be the healer of the group with your like-magic potions.

The Alchemist Profession is all about potion research and potion crafting. It is not a profession that focuses on combat or making money. If you want to deal with potions this is the profession for you. 


1. Initial Bonuses and Penalties

You already know that playing as an alchemist grants you an additional 100 skill points at character creation as well as a salary of 100 shillings per week. However these are not the only an alchemist receives.

  • Max Success Rate for skills dealing with alchemistry increased by 10.
  • Starts with Alchemical Application, Create Basic Potions, and Herbal Knowledge at 95 Success Rate.
  • 1 Support Action per 30 Speed.
  • Alchemists always deal 25% less melee damage in battle, except for when using staffs or rods.

2. Effects on Weapon Usage

Alchemists are not warriors. They are less effective at any kind of weapon usage, including unarmed combat, and therefore automatically deal 25% less damage in melee combat than other characters would. This penalty only applies to melee weapons, not projectile or thrown weapons. This penalty also does not apply to staffs and rods. Therefore an alchemist would be wise to wield either a staff, rod, a throwing weapon, or a projectile weapon.

3. Effects on Armor Usage

Alchemists are unable to wear heavy armor. They must stick with cloth armor. They also cannot use shields larger than bucklers.

4. Skill Type

Alchemists specialize in skills that deal with potion usage and crafting. Any of the skills listed below would have their Max Success Rate increased by 10 automatically.

  • Alchemical Application
  • Potion Administration
  • Item Rationing
  • Herbal Knowledge
  • Alchemical Identify
  • Material Identify
  • Create Basic Potions
  • Create Better Potions
  • Mix Potions
  • Create Advanced Potions
  • Energy Enrichment
  • Create All Potions
  • First Aid
  • Advanced First Aid
  • Resuscitation
  • Translate
  • Laying Hands
  • Potion Save

Any skill not listed is not a skill this profession is strong in.

5. Alchemist Abilities

Below are the abilities that you can acquire specifically for alchemists. You can think of these as skills though these are always in effect. 

Tier

 Skill

 Effects

 Stat and Action Cost

 Range and Area

 Duration

Success Rate

Prerequisites

Cost to Acquire

1

Basic Alchemistry

This ability grants you the ability to better learn the skills that are within your profession. This ability increases the maximum success rate of affected skills by an additional 5 points. See Skill Types for more information.  N/A self permanent 100 master one of the affected skills. 50

2

Novice

Alchemistry

This ability grants you the ability to better learn the skills that are within your profession.  This ability increases the maximum success rate of affected skills by an additional 10 points. See Skill Types for more information. This effect replaces Basic Alchemistry. N/A  self permanent 100 master a Tier 2 affected skill.  100

3

Skilled

Alchemistry

This ability grants you the ability to better learn the skills that are within your profession. This ability increases the maximum success rate of affected skills by an additional 15 points. See Skill Types for more information. This effect replaces Basic and Novice Alchemistry.  N/A self permanent 100 master a Tier 3 affected skill. 150

4

Master

Alchemistry

This ability grants you the ability to better learn the skills that are within your profession. This ability increases the maximum success rate of affected skills by an additional 20 points. See Skill Types for more information. This effect replaces Basic, Novice, and Skilled Alchemistry.  N/A self permanent 100 master a Tier 4 affected skill 200

version 9.0