Search results
Your search for “"blade dancer skills"” gave approximately 5 results:
skills entry
Skill | Battle Tango |
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Stat Cost | 25 Endurance |
Description | Doubles move range, waltz around battlefield doing all skills in skill chain but you must return to your starting place. This means you can move about the battle field at double your battle movement range, hitting every target with your full skill chain of attacks, however you have to end your movement where you started your movement. |
Level Effects | N/A |
Cost to Acquire | This is a Tier 6 skill Level 1: 150/300 |
skills entry
Skill | Full Moon Swing |
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Stat Cost | 10 Endurance |
Description | Hit targets in weapon range around self with same attack dealing same damage, extra strikes added per level. |
Level Effects | Level 1: 1 full moon strike; 10 Endurance Level 2: 2 full moon strikes; 20 Endurance Level 3: 3 full moon strikes; 30 Endurance Level 4: 4 full moon strikes; 40 Endurance |
Cost to Acquire | This is a Tier 5 skill Level 1: 125/250 |
skills entry
Skill | Lunging Attack |
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Stat Cost | N/A |
Description | Adds movement rate to attack allowing you to attack a target your movement rate away. |
Level Effects | N/A |
Cost to Acquire | This is a Tier 3 skill Level 1: 75/150 |
skills entry
Skill | Momentum Hit |
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Stat Cost | 4 Endurance |
Description | Pushes target back 1d3 spaces with hit. |
Level Effects | Level 1: 1d3; 4 Endurance Level 2: 2d6; 8 Endurance Level 3: 3d3; 12 Endurance Level 4: 4d3; 16 Endurance |
Cost to Acquire | This is a Tier 2 skill Level 1: 50/100 |
skills entry
Skill | Upward Swing |
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Stat Cost | 5 Endurance |
Description | 20% chance to daze target for 1d4 rounds, 10% chance to knock out target for 1 round. |
Level Effects | Level 1: 20%; 10%; 5 Endurance Level 2: 40%; 20%; 10 Endurance Level 3: 60%; 30%; 15 Endurance Level 4: 80%; 40%; 20 Endurance |
Cost to Acquire | This is a Tier 4 skill Level 1: 100/200 |