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Your search for “"temple monk skills"” gave approximately 11 results:
skills entry
Skill | Chi Aura |
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Stat Cost | 15 Soul |
Description | Produces a 3x3 space aura that gives the effects of Gift of Tongues to allies and Curse of Tongues to enemies, increased by x 1.25. You can only give the effect of the skill if you already have the skill. |
Level Effects | Level 1: x 1.25; 15 Soul Level 2: x 1.5; 30 Soul Level 3: x 1.75; 45 Soul Level 4: x 2; 60 Soul |
Cost to Acquire | This is a Tier 6 skill Level 1: 150/300 |
skills entry
Skill | Chi Drain |
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Stat Cost | 15 Soul |
Description | Generates a 3x3 space aura using your chi energy that drains any within the aura's Vitality by 20% of your Runic Energy. The drained Vitality is returned to you. The aura lasts for 1d4 rounds. |
Level Effects | Level 1: 20%; 15 Soul Level 2: 40%; 30 Soul Level 3: 60%; 45 Soul Level 4: 80%; 60 Soul |
Cost to Acquire | This is a Tier 4 skill Level 1: 100/200 |
skills entry
Skill | Chi Element |
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Stat Cost | 15 Soul |
Description | A 3x3 space aura around the user that causes effects based on the user's element.
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Level Effects | Level 1: Fire 10, Earth 20%, Air 15%, Water 10, Life 15%, Death 1d20, Time 15%, Space 10%; 15 Soul Level 2: Fire 20, Earth 40%, Air 30%, Water 20, Life 30%, Death 2d20, Time 30%, Space 20%; 30 Soul Level 3: Fire 30, Earth 60%, Air 45%, Water 30, Life 45%, Death 3d20, Time 45%, Space 30%; 45 Soul Level 4: Fire 40, Earth 70%, Air 60%, Water 40, Life 60%, Death 4d20, Time 60%, Space 40%; 60 Soul |
Cost to Acquire | This is a Tier 5 skill Level 1: 125/250 |
skills entry
Skill | Chi Energy Field |
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Stat Cost | N/A |
Description | Produces a 4x4 space aura around you that increases spent stat by x 1.3 and divides it among all targets in the area. This is an instant skill, the amount of stat points spent is up to the user as is the type and can be Vitality, Soul, or Endurance, however those points come from the user's current stat points. |
Level Effects | Level 1: x 1.3 Level 2: x 1.6 Level 3: x 1.9 Level 4: x 2.2 |
Cost to Acquire | This is a Tier 6 skill Level 1: 150/300 |
skills entry
Skill | Chi Guard |
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Stat Cost | 8 Soul |
Description | Generates a 3x3 space aura using your chi energy that increases the defense of any in that area by 20% of your Runic Energy for 1d4 rounds. |
Level Effects | Level 1: 20%; 8 Soul Level 2: 40%; 16 Soul Level 3: 60%; 24 Soul Level 4: 80%; 32 Soul |
Cost to Acquire | This is a Tier 3 skill Level 1: 75/150 |
skills entry
Skill | Forced Illusion |
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Stat Cost | 25 Endurance |
Description | Move so fast that you seem to split in 2, giving you double use of all actions for that 1 round. This means you can attack twice, move twice, do supportive actions twice, and be able to cast 2 spells or have double your runic speed to cause a spell to cast faster. |
Level Effects | N/A |
Cost to Acquire | This is a Tier 3 skill Level 1: 75/150 |
skills entry
Skill | Inciteful Energy |
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Stat Cost | 30 Soul |
Description | Causes all within a 3x3 space area around you to be berserked, the area lasts for 1d4 rounds. |
Level Effects | N/A |
Cost to Acquire | This is a Tier 5 skill Level 1: 125/250 |
skills entry
Skill | Invisibility |
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Stat Cost | 15 Soul |
Description | Reduces enemies perceive by 30% when trying to detect you for 1d4 rounds. |
Level Effects | Level 1: 30%; 15 Soul Level 2: 60%; 30 Soul Level 3: 90%; 45 Soul Level 4: 120%; 60 Soul |
Cost to Acquire | This is a Tier 6 skill Level 1: 150/300 |
skills entry
Skill | Invoked Spirit |
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Stat Cost | N/A |
Description | Allows you to use your moral points as a bonus against targets of an opposite alignment. This can be an opposite if either of your alignments. For example, If you are lawful good, you could use this against a target who is chaotic good since chaotic is the opposite of lawful. If both alignments are opposite of yours, such as you being lawful good and the target being chaotic evil, then you will apply this skill's effect twice. The moral points you add is a combination of all moral points, and it does not decrease your moral points. |
Level Effects | N/A |
Cost to Acquire | This is a Tier 3 skill Level 1: 75/150 |
skills entry
Skill | Powered Hit |
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Stat Cost | N/A |
Description | Increase Melee Power at a cost of 4 Endurance for +1 to Melee Power for that instance. |
Level Effects | Level 1: 4 Endurance = +1 Melee Power Level 2: 4 Endurance = +2 Melee Power Level 3: 4 Endurance = +4 Melee Power Level 4: 4 Endurance = +8 Melee Power |
Cost to Acquire | This is a Tier 2 skill Level 1: 50/100 |