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Skill
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Stat Cost
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Description
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Level Effects
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Cost to Acquire
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Hunting | N/A | +5 to Hit Targeting per level of mastery against selected enemy type. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 1 skill Level 1: 25/50 |
Precise Shot | 5 Soul | +5 to Hit Targeting per level. |
Level 1: +5; 5 Soul Level 2: +10; 10 Soul Level 3: +15; 15 Soul Level 4: +20; 20 Soul |
This is a Tier 4 skill Level 1: 100/200 |
Trickster | 5 Soul | +5 to Influence to cause target to think target's ally attacked him or her. |
Level 1: +5; 5 Soul Level 2: +10; 10 Soul Level 3: +15; 15 Soul Level 4: +20; 20 Soul |
This is a Tier 3 skill Level 1: 75/150 |
Anger | N/A | +5 to Influence to cause your attack to anger target so that target can only attack you. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 2 skill Level 1: 50/100 |
Frustrate | N/A | +5 to Luck to cause angered target to go into berserk for 1d4 rounds and only target you. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 3 skill Level 1: 75/150 |
Blind Shot | 3 Soul | +5 to Luck to hit the target without rolling for hit chance. Basically, with this skill you can shoot and hit the target even if you can't clearly see the target. You can also hit the target even if your hit chance falls under the target's evade. |
Level 1: +5; 3 Soul Level 2: +10; 6 Soul Level 3: +15; 9 Soul Level 4: +20; 12 Soul |
This is a Tier 2 skill Level 1: 50/100 |
Diagnose | N/A | +5 to Mental Check to determine status condition so you can provide the right care. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 1 skill Level 1: 25/50 |
Runic Tech Repair | N/A | +5 to Mental per level for repairing runic technology with repair skills. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 2 skill Level 1: 50/100 |
Runic Tech Theory | N/A | +5 to Mental per level for understanding runic technology and their principles |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 1 skill Level 1: 25/50 |
Computer Use | N/A | +5 to Mental per level for using computers and computer like interfaces. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 1 skill Level 1: 25/50 |
Robotics | N/A | +5 to Mental per level for using robots and androids. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 5 skill Level 1: 125/250 |
AI Theory | N/A | +5 to Mental per level to program artificial intelligence protocols. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 6 skill Level 1: 150/300 |
Reverse Engineering | N/A | +5 to Mental per level to reverse engineer a computer system to work for you. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 3 skill Level 1: 75/150 |
Programming | N/A | +5 to Mental per level to write working programs. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 4 skill Level 1: 100/200 |
Hacking | N/A | +5 to Mental to hack programs and computers. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 2 skill Level 1: 50/100 |
Heightened Senses | 5 Soul | +5 to Perceive and Detect for 1d4 hours |
Level 1: +5; 5 Soul Level 2: +10; 10 Soul Level 3: +15; 15 Soul Level 4: +20; 20 Soul |
This is a Tier 1 skill Level 1: 25/50 |
Evasion Counter | N/A | +5 to React check to counter attack when you are attacked but not hit. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 3 skill Level 1: 75/150 |
Reactive Guard | N/A | +5 to React Check to guard ally in move range when ally is attacked. This is a permanent effect. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 1 skill Level 1: 25/50 |
Keep Self | N/A | +5 to Will against fear, rage, or loss of self for 1 hour. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 1 skill Level 1: 25/50 |
Druid's Companion | 4 Soul | +5 to Will Check per level of mastery to temporarily tame a creature. You can only tame 1 creature per battle. |
Level 1: +5; 4 SA; tame up to 1 creature The tame up to 2-4 creatures doesn't mean you can tame that many creatures with one use of the skill. Instead, you can use this skill to tame up to that many individual creatures over the course of the battle. |
This is a Tier 3 skill Level 1: 75/150 |
Fake Strength | 5 Soul | -10 to enemy perceive and detect to appear stronger than you are. |
Level 1: -10; 5 Soul Level 2: -20; 10 Soul Level 3: -30; 15 Soul Level 4: -40; 20 Soul |
This is a Tier 3 skill Level 1: 75/150 |
Fake Status Effect | 5 Soul | -10 to enemy perceive and detect to appear to have a status effect, positive or negative. |
Level 1: -10; 5 Soul Level 2: -20; 10 Soul Level 3: -30; 15 Soul Level 4: -40; 20 Soul |
This is a Tier 4 skill Level 1: 100/200 |
Hide Motive | 5 Soul | -10 to enemy's Detect allowing you to better hide your motive. |
Level 1: -10; 5 Soul Level 2: -20; 10 Soul Level 3: -30; 15 Soul Level 4: -40; 20 Soul |
This is a Tier 4 skill Level 1: 100/200 |
Fake Injury | 5 Soul | -10 to enemy's detect and perceive to fake a serious injury. |
Level 1: -10; 5 Soul Level 2: -20; 10 Soul Level 3: -30; 15 Soul Level 4: -40; 20 Soul |
This is a Tier 5 skill Level 1: 125/250 |
Fake Element | 5 Soul | -10 to enemy's perceive and detect to appear to be of a different element. |
Level 1: -10; 5 Soul Level 2: -20; 10 Soul Level 3: -30; 15 Soul Level 4: -40; 20 Soul |
This is a Tier 5 skill Level 1: 125/250 |
Fake Alignment | 5 Soul | -10 to enemy's perceive and detect to be of a different moral alignment. |
Level 1: -10; 5 Soul Level 2: -20; 10 Soul Level 3: -30; 15 Soul Level 4: -40; 20 Soul |
This is a Tier 6 skill Level 1: 150/300 |
Play Dead | 5 Soul | -10 to enemy's perceive and detect to fake being dead. |
Level 1: -10; 5 Soul Level 2: -20; 10 Soul Level 3: -30; 15 Soul Level 4: -40; 20 Soul |
This is a Tier 6 skill Level 1: 150/300 |
Attack & Retreat | 10 Endurance | -10 to target's React check allowing you to attack with stealth and then move. |
Level 1: -10; 10 Endurance Level 2: -20; 20 Endurance Level 3: -30; 30 Endurance Level 4: -40; 40 Endurance |
This is a Tier 5 skill Level 1: 125/250 |
Swindle | 5 Soul | 10% bonus to Luck to fool or trick someone. |
Level 1: 10% to Luck; 5 Soul Level 2: 20% to Luck; 10 Soul Level 3: 30% to Luck; 15 Soul Level 4: 40% to Luck; 20 Soul |
This is a Tier 2 skill Level 1: 50/100 |
Daze or Stun Defense | N/A | 10% chance of immunity to daze or stun per level of mastery. |
Level 1: 10% Level 2: 20% Level 3: 30% Level 4: 40% |
This is a Tier 3 skill Level 1: 75/150 |