Description |
Adds runic elemental effect to Tap Dance.
- Earth: causes a tremor which knocks down all targets, friend or foe, on the battlefield and causes foes runic energy damage to Vitality
- Air: creates a tempest around you which pushes back all targets 1d6 spaces; agility check to remain standing, runic soul damage to Vitality if pushed into something or if target falls
- Water: fills affected's eyes with water requiring them to make perceive checks to attack for 1d4 rounds and causes runic energy damage to Vitality
- Fire: causes burns to all enemy targets doing runic energy Vitality damage per round until cured
- Life: restores 3d10 Vitality to all targets in the area, friend or foe, each round for 1d6 rounds;
- Death: deals 1d12 points of poison damage to all targets in the area, friend or for, each round for 1d6 rounds;
- Time: grants everyone in the area, friend or foe, an extra attack for 1d4 rounds;
- Space: dazes all in the area, friend and foe, for 1 round.
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