Bows

Table of contents

  1. Bows
    1. Arrows
  2. Crossbows
    1. Bolts

Weapon Type: Bow, Crossbow

Attack Type: Pierce

Weapon Proficiency: Bow & Arrow

Bows and Crossbows of the 5thEra were designed primarily for sport. They are a favorite of the purest hunter and the Nor'Ovan Games gladiators. The singular major advantage of the bow and crossbow over the gun is the lack of noise. The modern bows of the 5th Era are lighter, slightly more powerful, and more accurate than the bows of yesteryear. They do however lack certain considerations that bow designers of the past might have given in terms of combat, especially in all-weather scenarios. Modern bows are more likely to experience dry firing issues, requiring the practiced user to keep the strings moist, as well as cable splitting and pulley breaks and jams. That said, they are a formidable weapon choice that can be used in the melee weapon slot.

Bows

Here you can find the modern bows to purchase.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Composite Recurve Bow 5 + 1d12 N/A shooting range of 2d8 + 6; must be at least 3 spaces away to use +5 0.8 10 Modern take on the traditional bow, fires a single arrow. 125.00
Compound Bow 6 + 1d20 N/A shooting range of 1d20 + 4; must be at least 1 space away to use +8 1.5 12

A compound bow is a bow that uses a levering system, usually of cables and pulleys, to bend the limbs.

Improvements that can be applied:

  • Carbon Fiber Strings: Increased durability by +500, cost 25.00
  • Peep Sight: increase Hit Chance by +3, cost 20.00
  • Arrow Loader: Places spots to preload up to 5 arrows for quicker arrow loading, removing the support action to load to 1 support action per 5 arrows, cost 20.00
200.00
Takedown Bow 4 + 1d12 N/A shooting range of 1d12 + 6; must be at least 3 spaces away to use +5 1.0 4 taken down; 10 assembled

A takedown bow is a bow assembled out of a riser and two limbs to make a working bow when strung. The primary advantage of the takedown design is that it can be transported in a much shorter case when disassembled. The secondary advantage is that an archer can change bow configuration by changing limbs. The limbs all can be purchased seperately.

Limbs To Use:

  • Standard Limbs: standard configuration, comes with bow
  • Recurve Limbs: +5 to range, +1d12 to attack, 30.00 cost
  • Short Limbs: -5 to range, +5 to Hit Chance, 30.00 cost
  • Decurve Limbs: -5 to attack, 30.00 cost
120.00

Arrows

Here you can purchase arrows for your bows.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Carbon Fiber Broadhead Arrow 5 + 1d10 N/A N/A N/A 0.15 0.1
  • Does Piercing damage
  • Critical Hit causes wounds and bleeding damage of 1d6 per round
2.00
Fiberglass Explosive Arrow 2 + 1d% N/A N/A N/A 0.15 0.1
  • Does Piercing damage
  • Explodes on impact, explosion radius confined to 1 space
2.50
Fiberglass Screamer Arrow 4 + 1d10 N/A N/A +5 0.1 0.1
  • Does Piercing damage
  • Emits high pitch noise as it flies distracting target, giving target a 10 evade penalty
2.25
Fiberglass Skinny Arrow 4 + 1d10 N/A N/A N/A 0.1 0.1
  • Does Piercing damage
  • 25% Piercing damage
1.85

Crossbows

Here you can find the modern crossbows to purchase.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Competition Crossbow 4 + 2d8 N/A     shooting range of 1d12 + 4; must be at least 2 spaces away to use +5 2.5 8

Modifications you can apply:

  • Sight: increase Hit Chance and Hit Targeting by +5, costs 25.00
150.00
Trigger Action Hunting Crossbow 4 + 2d6 N/A shooting range of 1d10 + 4; must be at least 2 spaces away to use +5, decrease by 2 per each additional shot 4 8

When equipped with the bolt loader, you can shoot up to 4 shots per action, though anything after the 2nd shot will require a react check.

Modifications you can apply:

  • Sight: increase Hit Chance and Hit Targeting by +5, costs 25.00
  • Bolt Loader: able to preload up to 4 bolts so that you don't need to reload until after the 4th shot, costs 30.00
180.00

Bolts

Here you can purchase bolts for your crossbow.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Bloodsport Crossbow Bolt 15 N/A N/A N/A 0.1 0.1
  • Does Piercing Damgage
  • 30% Piercing
2.50
Incapacitator Crossbow Bolts 12 N/A N/A N/A 0.1 0.1
  • Does Piercing damage
  • Attack dazes target 1 round
  • Critical Hit stuns target 1 round
2.75
SpeedX Bolts 18 N/A N/A +2 0.1 0.1 Does Piercing damage 2.20

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Tags: Bows