Long Guns

Weapon Type: Long Gun

Attack Type: Bludgeoning/Bashing, Piercing, Explosive

Weapon Proficiency: Long Guns

Extra Info: Shells do 10% piercing damage and 10% explosion damage

Long Guns include Rifles and Shotguns. These are not weapons intended for personal protection. These are weapons for hunting and sport. They have a longer range and may be more powerful, but they cannot be dual wielded. Two companies make long guns, Got-Five and Johnson Revolvers.

Guns of the 5th Era or 'Got-Five': a group of crime-funded gunsmiths whose guns rely not as much on logic as on the firepower they were able to stuff into them. Their guns aren't known for their accuracy or their reliability, but for their sheer firepower and of course the company's marketing posters about a conversation between two friends,one of whom is holding a Got-Five Capa Striker; 'Do you have a gun?' 'No, I got-five!'. 

The Got-Five Capa Striker

A semi-automatic shotgun utilising a 12-shot revolving drum magazine. Highly inaccurate, making it ineffective at a range of over 15 blocks and prone to misfiring and drum magazine jams. Also a fairly costly weapon to keep in good shape; bad shape results in severely quick jamming. Next to that, it's quite slow to reload. Has a front grip and a back grip, allowing for a relatively short frame and stable shooting if the user has a good biceps. Prone to overheating which can cause more misfires, but can be fired as fast as you pull the trigger. Fires G5 shotgun special rounds. Outlawed by Xyster for 'civilian use'; you don't want the guards or Capa City Investigation Bureau to find these anywhere near you.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Got-Five Capa Striker 40 N/A 15 -5; hit chance decreases by 5 per shot 40 20
  • Rate of Fire: up to 12 per action, reaction checks possible every other shot
  • Must be reloaded after 12th shot
  • 20% chance of jamming each shot
  • 15% chance of backfire for 1d10 HP damage to user
400.00

Got-Five Capa Striker Ammo

This is the ammo for the Got-Five Capa Striker.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
GX Shotgun Rounds 35 N/A N/A N/A 0.1 0.01 N/A 3.25
GX Shotgun Special Rounds 60 N/A N/A N/A 0.1 0.01 N/A 4.00

Got-Five Capa Striker Mods

These are the mods that you can apply.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Gun Sights N/A N/A +2 +5 +0.5 0 N/A 25.00
Recoil Dampener N/A N/A -2 N/A 4 0 Reduces Hit Chance penalty per additional shot by half. 80.00
Shotgun Suppressor N/A N/A -5 -5 1 1
  • Reduces shotgun firing noise by 75%.
  • Reduced Rate of Fire by 1
40.00

The Got-Five Capa Sweeper

A 5-round pump-action shotgun. Expensive, but more reliable than the Capa Striker. A good shotgun with an effective range of 20 blocks, and the only pump-action shotgun out there. Fires G5 shotgun special rounds.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Got-Five Capa Sweeper 40 N/A 15 -1; hit chance decreases by 3 per shot 30 18
  • Rate of Fire: Up to 5 per action, no reaction chances
  • Must be reloaded after 5th shot.
700.00

Got-Five Capa Sweeper Ammo

This is the ammo for the Got-Xen Sweeper.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
GX Shotgun Rounds 35 N/A N/A N/A 0.1 0.01 N/A 3.25
GX Shotgun Special Rounds 60 N/A N/A N/A 0.1 0.01 N/A 4.00

Got-Five Capa Sweeper Mods

These are the mods that you can apply.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Gun Sights N/A N/A +2 +5 +0.5 0 N/A 25.00
Recoil Dampener N/A N/A -2 N/A 4 0 Reduces Hit Chance penalty per additional shot by half. 80.00
Shotgun Suppressor N/A N/A -5 -5 1 1
  • Reduces shotgun firing noise by 75%.
  • Reduced Rate of Fire by 1
40.00

The Got-Five Rabid Wolf

Got-Five Rabid Wolf-S, Rabid Wolf-X or Rabid Wolf - A double-barreled shotgun, and quite a cheap one at that. The rounds can be fired seperately, but reloads are necessary. An all-time favorite of Capa's crime, and often sawn-off in order to keep it more concealable. Quite inaccurate, but it packs quite the punch. Fires either standard shotgun ammunition (Rabid Wolf-S), G5 shotgun special (Rabid Wolf-X) or G5 shotgun rounds (Rabid Wolf). 

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Got-Five Rabid Wolf 65 N/A 12 -10 25 18
  • Rate of Fire: 1 to 2 per action
  • Must be reloaded after the 2nd shot.
250.00

Got-Five Rabid Wolf Ammo

This is the ammo for the Got-Xen Rabid Wolf.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
GX Shotgun Rounds 35 N/A N/A N/A 0.1 0.01 N/A 3.25
GX Shotgun Special Rounds 60 N/A N/A N/A 0.1 0.01 N/A 4.00
Standard Shotgun Rounds 25 N/A N/A N/A 0.1 0.01 N/A 2.00

Got-Five Rabid Wolf Mods

These are the mods that you can apply.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Gun Sights N/A N/A +2 +5 +0.5 0 N/A 25.00
Recoil Dampener N/A N/A -2 N/A 4 0 Reduces Hit Chance penalty per additional shot by half. 80.00
Shotgun Suppressor N/A N/A -5 -5 1 1
  • Reduces shotgun firing noise by 75%.
  • Reduced Rate of Fire by 1
40.00

The CR Overwatch

The CR Overwatch is a rifle made by the lead manufactorer of revolvers, Johnson Revolvers. It is a semi-automatic 6-shot lever action rifle. It utilizes CR type 4 ammo.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
CR Overwatch 70 N/A 18 0, hit chance decreases by 4 per shot 18 18
  • Rate of Fire: up to 6 per action; reaction checks can interrupt
  • Must be reloaded after 6th shot.
375.00

CR Overwatch Ammo

This is the ammo for the CR Overwatch.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
CR Type 4 45 N/A N/A N/A 0.1 0.01 N/A 2.75

CR Overwatch Mods

These are the mods that you can apply.

Weapon Sort by Weapon, Ascending Sort by Weapon, Descending Attack Sort by Attack, Ascending Sort by Attack, Descending Parry Sort by Parry, Ascending Sort by Parry, Descending Range Sort by Range, Ascending Sort by Range, Descending Hit Chance Sort by Hit Chance, Ascending Sort by Hit Chance, Descending Weight Sort by Weight, Ascending Sort by Weight, Descending Space Taken Sort by Space Taken, Ascending Sort by Space Taken, Descending Other Information Sort by Other Information, Ascending Sort by Other Information, Descending Cost Sort by Cost, Ascending Sort by Cost, Descending
Gun Sights N/A N/A +2 +5 +0.5 0 N/A 25.00
Recoil Dampener N/A N/A -2 N/A 4 0 Reduces Hit Chance penalty per additional shot by half. 80.00
Rifle Suppressor N/A N/A -5 -5 1 1
  • Reduces gun firing noise by 99%.
  • Reduce Rate of Fire by 1
40.00

James and Sons Gunblade Conversion

A company founded by Henry James and his three sons, focusing on the production of gunblades out of SSAP, CR and other revolvers. Their company ran relatively well, until the invention of the CR Grentzen, which was a lot more practical than the James' design, which involved aligning the revolver barrel with the back of the sword. However, James gunblades have received a cult status amongst airship veterans who claim that the James design allows for way more accurate shooting with the gunblade, whilst also allowing for different types of blades to be attached to them. By now, Henry has died, and his son David has taken over the business, working alone. As of now, he also does custom conversions in the 'Grentzen gunblade'-style. James gunblades are relatively rare, but renowned for their quality and the fact that the aim of the revolver often is barely affected.

To do this simply add the blade parts from the blacksmith to your gun. They charge an extra 25% for these conversions.

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Tags: Long Guns