Long Guns
Weapon Type: Long Gun
Attack Type: Bludgeoning/Bashing, Piercing, Explosive
Weapon Proficiency: Long Guns
Extra Info: Shells do 10% piercing damage and 10% explosion damage
Long Guns include Rifles and Shotguns. These are not weapons intended for personal protection. These are weapons for hunting and sport. They have a longer range and may be more powerful, but they cannot be dual wielded. Two companies make long guns, Got-Five and Johnson Revolvers.
Guns of the 5th Era or 'Got-Five': a group of crime-funded gunsmiths whose guns rely not as much on logic as on the firepower they were able to stuff into them. Their guns aren't known for their accuracy or their reliability, but for their sheer firepower and of course the company's marketing posters about a conversation between two friends,one of whom is holding a Got-Five Capa Striker; 'Do you have a gun?' 'No, I got-five!'.
The Got-Five Capa Striker
A semi-automatic shotgun utilising a 12-shot revolving drum magazine. Highly inaccurate, making it ineffective at a range of over 15 blocks and prone to misfiring and drum magazine jams. Also a fairly costly weapon to keep in good shape; bad shape results in severely quick jamming. Next to that, it's quite slow to reload. Has a front grip and a back grip, allowing for a relatively short frame and stable shooting if the user has a good biceps. Prone to overheating which can cause more misfires, but can be fired as fast as you pull the trigger. Fires G5 shotgun special rounds. Outlawed by Xyster for 'civilian use'; you don't want the guards or Capa City Investigation Bureau to find these anywhere near you.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Got-Five Capa Striker | 40 | N/A | 15 | -5; hit chance decreases by 5 per shot | 40 | 20 |
|
400.00 |
Got-Five Capa Striker Ammo
This is the ammo for the Got-Five Capa Striker.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
GX Shotgun Rounds | 35 | N/A | N/A | N/A | 0.1 | 0.01 | N/A | 3.25 |
GX Shotgun Special Rounds | 60 | N/A | N/A | N/A | 0.1 | 0.01 | N/A | 4.00 |
Got-Five Capa Striker Mods
These are the mods that you can apply.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Gun Sights | N/A | N/A | +2 | +5 | +0.5 | 0 | N/A | 25.00 |
Recoil Dampener | N/A | N/A | -2 | N/A | 4 | 0 | Reduces Hit Chance penalty per additional shot by half. | 80.00 |
Shotgun Suppressor | N/A | N/A | -5 | -5 | 1 | 1 |
|
40.00 |
The Got-Five Capa Sweeper
A 5-round pump-action shotgun. Expensive, but more reliable than the Capa Striker. A good shotgun with an effective range of 20 blocks, and the only pump-action shotgun out there. Fires G5 shotgun special rounds.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Got-Five Capa Sweeper | 40 | N/A | 15 | -1; hit chance decreases by 3 per shot | 30 | 18 |
|
700.00 |
Got-Five Capa Sweeper Ammo
This is the ammo for the Got-Xen Sweeper.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
GX Shotgun Rounds | 35 | N/A | N/A | N/A | 0.1 | 0.01 | N/A | 3.25 |
GX Shotgun Special Rounds | 60 | N/A | N/A | N/A | 0.1 | 0.01 | N/A | 4.00 |
Got-Five Capa Sweeper Mods
These are the mods that you can apply.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Gun Sights | N/A | N/A | +2 | +5 | +0.5 | 0 | N/A | 25.00 |
Recoil Dampener | N/A | N/A | -2 | N/A | 4 | 0 | Reduces Hit Chance penalty per additional shot by half. | 80.00 |
Shotgun Suppressor | N/A | N/A | -5 | -5 | 1 | 1 |
|
40.00 |
The Got-Five Rabid Wolf
Got-Five Rabid Wolf-S, Rabid Wolf-X or Rabid Wolf - A double-barreled shotgun, and quite a cheap one at that. The rounds can be fired seperately, but reloads are necessary. An all-time favorite of Capa's crime, and often sawn-off in order to keep it more concealable. Quite inaccurate, but it packs quite the punch. Fires either standard shotgun ammunition (Rabid Wolf-S), G5 shotgun special (Rabid Wolf-X) or G5 shotgun rounds (Rabid Wolf).
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Got-Five Rabid Wolf | 65 | N/A | 12 | -10 | 25 | 18 |
|
250.00 |
Got-Five Rabid Wolf Ammo
This is the ammo for the Got-Xen Rabid Wolf.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
GX Shotgun Rounds | 35 | N/A | N/A | N/A | 0.1 | 0.01 | N/A | 3.25 |
GX Shotgun Special Rounds | 60 | N/A | N/A | N/A | 0.1 | 0.01 | N/A | 4.00 |
Standard Shotgun Rounds | 25 | N/A | N/A | N/A | 0.1 | 0.01 | N/A | 2.00 |
Got-Five Rabid Wolf Mods
These are the mods that you can apply.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Gun Sights | N/A | N/A | +2 | +5 | +0.5 | 0 | N/A | 25.00 |
Recoil Dampener | N/A | N/A | -2 | N/A | 4 | 0 | Reduces Hit Chance penalty per additional shot by half. | 80.00 |
Shotgun Suppressor | N/A | N/A | -5 | -5 | 1 | 1 |
|
40.00 |
The CR Overwatch
The CR Overwatch is a rifle made by the lead manufactorer of revolvers, Johnson Revolvers. It is a semi-automatic 6-shot lever action rifle. It utilizes CR type 4 ammo.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
CR Overwatch | 70 | N/A | 18 | 0, hit chance decreases by 4 per shot | 18 | 18 |
|
375.00 |
CR Overwatch Ammo
This is the ammo for the CR Overwatch.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
CR Type 4 | 45 | N/A | N/A | N/A | 0.1 | 0.01 | N/A | 2.75 |
CR Overwatch Mods
These are the mods that you can apply.
Weapon | Attack | Parry | Range | Hit Chance | Weight | Space Taken | Other Information | Cost |
---|---|---|---|---|---|---|---|---|
Gun Sights | N/A | N/A | +2 | +5 | +0.5 | 0 | N/A | 25.00 |
Recoil Dampener | N/A | N/A | -2 | N/A | 4 | 0 | Reduces Hit Chance penalty per additional shot by half. | 80.00 |
Rifle Suppressor | N/A | N/A | -5 | -5 | 1 | 1 |
|
40.00 |
James and Sons Gunblade Conversion
A company founded by Henry James and his three sons, focusing on the production of gunblades out of SSAP, CR and other revolvers. Their company ran relatively well, until the invention of the CR Grentzen, which was a lot more practical than the James' design, which involved aligning the revolver barrel with the back of the sword. However, James gunblades have received a cult status amongst airship veterans who claim that the James design allows for way more accurate shooting with the gunblade, whilst also allowing for different types of blades to be attached to them. By now, Henry has died, and his son David has taken over the business, working alone. As of now, he also does custom conversions in the 'Grentzen gunblade'-style. James gunblades are relatively rare, but renowned for their quality and the fact that the aim of the revolver often is barely affected.To do this simply add the blade parts from the blacksmith to your gun. They charge an extra 25% for these conversions.
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