Armor Crafting home
Armor Design | Required Crafting Ability | Rarity | Armor Classification | Block | Physical | Magical | Defense | Spirit | Soak | Evade | Weight of Material | Space of Completed Armor | Other Information | Weight of Blueprint | Space Taken of Blueprint | Cost of Blueprint |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Belted Britches | Level 2 | Less Common | Light Armor | 0 | 3 | 2.6 | 2 | 2.5 | 1.75 | 0 | 1.8 leather | 4 | can use to make: cloth | 0.01 | 0.01 | 17.00 |
Belted Cuirass | Level 1 | Very Common | Light Armor | 0 | 3.25 | 2 | 1.5 | 1.5 | 2.5 | 0 | 15 leather | 6 |
can use to make: cloth This is an armor enhancement for body armor |
0.01 | 0.01 | 35.00 |
Brigandine | Level 2 | Less Common | Light Armor | 0 | 4.5 | 4.5 | 2 | 3 | 3 | 0 | 8.5 leather | 6 | can use to make: cloth | 0.01 | 0.01 | 38.75 |
Buckler | Level 1 | Very Common | Light Armor | 2.1 | 0 | 0 | 0.75 | 0.25 | 0 | -2 | 5 steel | 2 | can use to make: metal, dragon scale, cloth, wood, precious stone | 0.01 | 0.01 | 5.00 |
Cape | Level 1 | Very Common | Light Armor | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 0.5 leather | 1 |
can use to make: cloth This is an armor enhancement for cloaks and coats |
0.01 | 0.01 | 2.50 |
Chain Coif | Level 3 | Less Common | Medium Armor | 0 | 2.5 | 1.75 | 0 | 0 | 1 | 0 | 3 steel | 1 |
can use to make: metal This is an armor enhancement for helmets |
0.01 | 0.01 | 3.50 |
Chain Mail | Level 3 | Less Common | Medium Armor | 0 | 10.25 | 8 | 3 | 1.75 | 6 | -1 | 10 steel | 7 |
can use to make: metal |
0.01 | 0.01 | 33.00 |
Cloak | Level 1 | Very Common | Light Armor | 0 | 1.35 | 3.5 | 0 | 0 | 0.25 | 0 | 1.5 leather | 4 | can use to make: cloth | 0.01 | 0.01 | 3.50 |
Cloth Braces | Level 1 | Very Common | Light Armor | 1.5 | 1 | 1.5 | 0 | 0 | 0 | 0 | 0.5 leather | 2 |
can use to make: cloth This is an armor enhancement for body armor |
0.01 | 0.01 | 1.50 |
Cloth Cap | Level 1 | Very Common | Light Armor | 0 | 0.65 | 0.5 | 0 | 0 | 0 | 0 | 0.25 leather | 1 |
can use to make: cloth This is an armor enhancement for helmets |
0.01 | 0.01 | 1.00 |
Cloth Cowl | Level 1 | Very Common | Light Armor | 0 | 0.6 | 1 | 0 | 0 | 0 | 0 | 0.2 leather | 2 |
can use to make: cloth This is an armor enhancement for cloaks and coats |
0.01 | 0.01 | 0.85 |
Combat Boot | Level 1 | Very Common | Light Armor | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.5 leather | 2 |
can use to make: cloth This is an armor enhancement for leg armor |
0.01 | 0.01 | 1.75 |
Full Helm | Level 3 | Less Common | Heavy Armor | 0 | 3.5 | 3.25 | 0.75 | 0.5 | 0 | 2 | 4 steel | 3 | can use to make: metal, precious stone, dragon scale | 0.01 | 0.01 | 4.20 |
Gambeson | Level 1 | Very Common | Light Armor | 0 | 3.5 | 6 | 1.5 | 4 | 2 | 0 | 7 leather | 5 | can use to make: cloth | 0.01 | 0.01 | 31.75 |
Half Helm | Level 2 | Very Common | Medium Armor | 0 | 2.5 | 2.25 | 0.5 | 0.3 | 0 | 0 | 2 steel | 2 | can use to make: metal, precous stone, dragon scale | 0.01 | 0.01 | 2.50 |
Hiking Boot | Level 1 | Very Common | Light Armor | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0.75 leather | 2 |
can use to make: cloth This is an armor enhancement for leg armor |
0.01 | 0.01 | 1.60 |
Kite Shield | Level 2 | Less Common | Medium Armor | 6.3 | 0 | 0 | 1.75 | 1 | 0.75 | -5 | 15 steel | 5 | can use to make: metal, dragon scale, precious stone | 0.01 | 0.01 | 15.00 |
Lab Coat | Level 2 | Less Common | Light Armor | 0 | 1.35 | 3 | 0 | 0 | 0.15 | 0 | 1.65 leather | 4 |
can use to make: cloth 50% reduction to acid attacks |
0.01 | 0.01 | 4.00 |
Padded Britches | Level 1 | Very Common | Light Armor | 0 | 1.5 | 2 | 1 | 2 | 1.5 | 0 | 1.3 leather | 4 | can use to make: cloth | 0.01 | 0.01 | 14.00 |
Pauldron | Level 2 | Less Common | Medium Armor | 0 | 1.5 | 1 | 0 | 0 | 0 | 0 | 1 steel | 2 |
can use to make: metal, cloth (light armor), precious stone, dragon scale This is an armor enhancement for body armor |
0.01 | 0.01 | 2.00 |
Plate Braces | Level 3 | Less Common | Medium Armor | 1 | 4 | 3.5 | 0 | 0 | 0 | 0 | 1.5 steel | 2 |
can use to make: metal, stone, scale This is an armor enhancement for body armor |
0.01 | 0.01 | 4.75 |
Plate Cuirass | Level 3 | Less Common | Heavy Armor | 0 | 9.5 | 7.75 | 3 | 2.25 | 7 | -5 | 40 steel | 6 |
can use to make: metal, precious stone, dragon scale This is an armor enhancement for body armor |
0.01 | 0.01 | 40.00 |
Plate Cuisses & Greaves | Level 3 | Less Common | Heavy Armor | 0 | 7 | 4 | 104 | 1 | 1 | -4 | 35 steel | 8 |
can use to make: metal, precious stone, dragon scale This is an armor enhancement for leg armor |
0.01 | 0.01 | 20.00 |
Plate Sabatons | Level 2 | Less Common | Heavy Armor | 0 | 0.8 | 0 | 0 | 0 | 0 | 2 | 3.5 steel | 2 |
can use to make: metal, precious stone, dragon scale This is an armor enhancement for leg armor |
0.01 | 0.01 | 3.00 |
Robe | Level 1 | Very Common | Light Armor | 0 | 3 | 6.6 | 1.25 | 4.25 | 1 | 0 | 6 leather | 6 | can use to make: cloth | 0.01 | 0.01 | 21.00 |
Round Shield | Level 1 | Very Common | Light Armor | 4.2 | 0 | 0 | 1.5 | 0.75 | 0 | -1 | 10 steel | 3 | can use to make: metal. wood, dragon scale, precious stone | 0.01 | 0.01 | 10.00 |
Scale Braces | Level 4 | Rare | Medium Armor | 1.5 | 7 | 4.5 | 0 | 0 | 0 | 0 | 1.25 steel | 2 |
can use to make: metal, scale This in an enhancement armor for body armor. When determining total cost, multiply weight of material by 1.5, so that the cost formula is ((weight of material x 1.5) x cost of material) + cost of design. |
0.01 | 0.01 | 8.50 |
Scale Cuirass | Level 4 | Rare | Heavy Armor | 0 | 12.25 | 8.75 | 3.75 | 2.5 | 8 | -2 | 30 steel | 6 |
can use to make: metal, scale This in an enhancement armor for body armor. When determining total cost, multiply weight of material by 1.5, so that the cost formula is ((weight of material x 1.5) x cost of material) + cost of design. |
0.01 | 0.01 | 45.00 |
Scale Cuisses & Greaves | Level 4 | Rare | Heavy Armor | 0 | 11.25 | 6.25 | 3.5 | 2.25 | 2.5 | 0 | 25 steel | 8 |
can use to make: metal, dragon scale This in an enhancement armor for leg armor. When determining total cost, multiply weight of material by 1.5, so that the cost formula is ((weight of material x 1.5) x cost of material) + cost of design. |
0.01 | 0.01 | 24.00 |
Scale Sabatons | Level 3 | Less Common | Heavy Armor | 0 | 1.5 | 0 | 0 | 0 | 0 | 2 | 2.75 steel | 2 |
can use to make: metal, dragon scale This in an enhancement armor for body armor. When determining total cost, multiply weight of material by 1.5, so that the cost formula is ((weight of material x 1.5) x cost of material) + cost of design. |
0.01 | 0.01 | 4.00 |