Manna Silk Cape
|
2
|
18
|
0
|
0
|
|
0
|
0
|
0
|
|
|
|
Carbon Fiber Padded Shirt
|
18
|
30
|
8
|
12
|
6
|
0
|
0
|
2.5
|
5
|
N/A
|
28.50
|
Leather Padded Shirt
|
17
|
24
|
6
|
8
|
4
|
0
|
0
|
2.5
|
5
|
N/A
|
20.00
|
Leather Light Jacket
|
22
|
16
|
7
|
6
|
5
|
0
|
0
|
6
|
6
|
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
82.50
|
Leather Impact Pants
|
11
|
10
|
6
|
5
|
4
|
0
|
0
|
1.5
|
4
|
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
60.25
|
Leather Impact Vest
|
28
|
20
|
10
|
5
|
7
|
0
|
0
|
7
|
5
|
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
65.20
|
Leather Braces
|
6
|
6
|
0
|
0
|
0
|
4
|
0
|
0.5
|
2
|
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Block by x 1.1 at a 30% increase to the cost of the armor
- Belted: increases Block by x 1.5 at a 20% increase to the cost of the armor, after applying cured
- Hydraulic Bracer Attachments: A special set of hydraulics that can be added to any bracer doubling the lifting potential with that hand, costs 25.00
- Runic Bracer: increases the runic energy output of your attached rune stone spells by 15% (x1.15), increases bracer costs by x 1.5.
- Runic Shield: Requires a rune stone which it uses as a Soul Bank, can be activated to make a magic shield which gives a block value for blocking single target magic spells, block value is 1 per every 2 Soul, Soul is provided by the rune stone. Magic Shield's block value decreases by the amount of magic damage it blocks, remains activated until the block value hits 0, can be recharged and reactivated, costs 30.00
|
4.69
|
Carbon Fiber Impact Vest
|
30
|
25
|
13
|
8
|
11
|
0
|
0
|
7.5
|
5
|
The following modification can be provided for this piece of armor:
- Reinforced: Increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
|
78.25
|
Carbon Fiber Light Jacket
|
24
|
20
|
9
|
9
|
8
|
0
|
0
|
6
|
6
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
|
96.75
|
Kevlar Impact Vest
|
35
|
20
|
15
|
5
|
13
|
0
|
0
|
8
|
5
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
|
120.94
|
Steel Flexiscale Riot Helmet
|
11
|
0
|
3
|
0
|
0
|
0
|
-2
|
2.5
|
2
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
- Skullcap: reduces bash damage by 5% at a cost of 3.00
- Visor: reduces pierce damage by 2% and prevents visual obstruction (non-magical) and attacks to the eyes at a cost of 5.00
|
21.25
|
Carbon Fiber Riot Helmet
|
4
|
3
|
0
|
0
|
0
|
0
|
0
|
0.12
|
1
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
- Skullcap: reduces bash damage by 5% at a cost of 3.00
|
21.25
|
Kelvar Riot Helmet
|
5
|
2
|
0
|
0
|
0
|
0
|
0
|
0.15
|
1
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
- Skullcap: reduces bash damage by 5% at a cost of 3.00
|
22.35
|
Carbon Fiber Impact Pants
|
12
|
13
|
8
|
8
|
6
|
0
|
0
|
1.5
|
4
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
|
74.30
|
Kevlar Impact Pants
|
14
|
10
|
9
|
5
|
7
|
0
|
0
|
1.8
|
4
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
|
80.50
|
Steel Flexiscale Bracer
|
12
|
0
|
0
|
0
|
0
|
16
|
-2
|
1.15
|
2
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
- Hydraulic Bracer Attachments: A special set of hydraulics that can be added to any bracer doubling the lifting potential with that hand, costs 25.00
- Runic Bracer: increases the runic energy output of your attached rune stone spells by 15% (x1.15), increases bracer costs by x 1.5.
- Runic Shield: Requires a rune stone which it uses as a Soul Bank, can be activated to make a magic shield which gives a block value for blocking single target magic spells, block value is 1 per every 2 Soul, Soul is provided by the rune stone. Magic Shield's block value decreases by the amount of magic damage it blocks, remains activated until the block value hits 0, can be recharged and reactivated, costs 30.00
|
22.35
|
Carbon Fiber Bracer
|
6
|
8
|
0
|
0
|
0
|
5
|
0
|
0.15
|
2
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
- Hydraulic Bracer Attachments: A special set of hydraulics that can be added to any bracer doubling the lifting potential with that hand, costs 25.00
- Runic Bracer: increases the runic energy output of your attached rune stone spells by 15% (x1.15), increases bracer costs by x 1.5.
- Runic Shield: Requires a rune stone which it uses as a Soul Bank, can be activated to make a magic shield which gives a block value for blocking single target magic spells, block value is 1 per every 2 Soul, Soul is provided by the rune stone. Magic Shield's block value decreases by the amount of magic damage it blocks, remains activated until the block value hits 0, can be recharged and reactivated, costs 30.00
|
6.50
|
Kelvar Bracer
|
7
|
6
|
0
|
0
|
0
|
6
|
0
|
0.18
|
2
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
- Hydraulic Bracer Attachments: A special set of hydraulics that can be added to any bracer doubling the lifting potential with that hand, costs 25.00
- Runic Bracer: increases the runic energy output of your attached rune stone spells by 15% (x1.15), increases bracer costs by x 1.5.
- Runic Shield: Requires a rune stone which it uses as a Soul Bank, can be activated to make a magic shield which gives a block value for blocking single target magic spells, block value is 1 per every 2 Soul, Soul is provided by the rune stone. Magic Shield's block value decreases by the amount of magic damage it blocks, remains activated until the block value hits 0, can be recharged and reactivated, costs 30.00
|
8.25
|
PlexiGlass Riot Shield
|
0
|
0
|
2
|
2
|
0
|
20
|
-2
|
4.25
|
4
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
- Runic Shield: Requires a rune stone which it uses as a Soul Bank, can be activated to make a magic shield which gives a block value for blocking single target magic spells, block value is 1 per every 2 Soul, Soul is provided by the rune stone. Magic Shield's block value decreases by the amount of magic damage it blocks, remains activated until the block value hits 0, can be recharged and reactivated, costs 30.00
|
35.00
|
Aurum Plate Cuirass
|
25
|
31
|
8
|
7
|
7
|
0
|
-9
|
40
|
6
|
HEAVY ARMOR
- +1 to Runic Energy if your element is life per piece of armor
- unable to gain any benefit from the skills hide or sneak due to brightness of armor
- sneak penalty of 10;
- -2 to Initiative
- +1 to Spirit against life magic
- 10% reduction to chopping damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
450.00
|
Aurum Scale Cuirass
|
32
|
35
|
10
|
8
|
8
|
0
|
-6
|
30
|
6
|
HEAVY ARMOR
- +1 to Runic Energy if your element is life per piece of armor
- unable to gain any benefit from the skills hide or sneak due to brightness of armor
- sneak penalty of 10;
- -2 to Initiative
- +1 to Spirit against life magic
- 5% reduction to piercing damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
506.25
|
Argentum Plate Cuirass
|
33
|
26
|
11
|
7
|
9
|
0
|
-9
|
40
|
6
|
HEAVY ARMOR
- 10% immunity to possession
- sneak penalty of 10;
- -2 to Initiative
- +1 to Spirit against air magic
- 10% reduction of chopping damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
412.50
|
Argentum Scale Cuirass
|
42
|
29
|
13
|
8
|
10
|
0
|
-6
|
30
|
6
|
HEAVY ARMOR
- 10% immunity to possession
- sneak penalty of 10;
- -2 to Initiative
- +1 to Spirit against air magic
- 10% reduction of piercing damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
464.06
|
Steel Plate Cuirass
|
33
|
0
|
11
|
0
|
9
|
0
|
-9
|
40
|
6
|
HEAVY ARMOR
- sneak penalty of 10;
- -2 to Initiative
- 10% reduction to chopping damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
350.00
|
Steel Scale Cuirass
|
42
|
0
|
13
|
0
|
10
|
0
|
-6
|
30
|
6
|
HEAVY ARMOR
- sneak penalty of 10;
- -2 to Initiative
- 10% reduction to piercing damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
393.75
|
Bone Plate Cuirass
|
31
|
22
|
7
|
5
|
6
|
0
|
-5
|
34
|
6
|
HEAVY ARMOR
- +1 to Runic Energy if your element is death per piece of armor
- -5 to Initiative
- sneak penalty of 10
- +1 to Spirit against death magic
- 10% reduction to chopping attacks
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
251.88
|
Fur Gambeson
|
14
|
36
|
5
|
12
|
4
|
0
|
0
|
8.8
|
5
|
LIGHT ARMOR
- provides 30% protection from the cold, but includes 20% chance to overheat in warmer climates;
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
76.55
|
Fur Robe
|
12
|
40
|
4
|
13
|
2
|
0
|
0
|
6.6
|
6
|
LIGHT ARMOR
- provides 30% protection from the cold, but includes 20% chance to overheat in warmer climates;
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
57.85
|
Fur Brigandine
|
18
|
27
|
6
|
9
|
6
|
0
|
0
|
11
|
6
|
LIGHT ARMOR
- provides 30% protection from the cold, but includes 20% chance to overheat in warmer climates;
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
93.20
|
Fur Belted Cuirass
|
13
|
12
|
5
|
5
|
5
|
0
|
0
|
16.5
|
6
|
LIGHT ARMOR
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
- Belted: increases Defense by x 1.1 at a 20% increase to the cost of the armor, after applying cured
|
122.74
|