Manna Silk Robe
|
6
|
60
|
2
|
18
|
1
|
0
|
0
|
4.2
|
6
|
LIGHT ARMOR
- provides 30% protection from the cold, but includes 20% chance to overheat in warmer climates;
- +8 to Spirit
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 at a 30% increase to the cost of the armor
|
97.13
|
Carbon Fiber Light Jacket
|
24
|
20
|
9
|
9
|
8
|
0
|
0
|
6
|
6
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
|
96.75
|
Leather Brigandine
|
25
|
18
|
8
|
6
|
6
|
0
|
0
|
10
|
6
|
LIGHT ARMOR
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
96.25
|
Fur Brigandine
|
18
|
27
|
6
|
9
|
6
|
0
|
0
|
11
|
6
|
LIGHT ARMOR
- provides 30% protection from the cold, but includes 20% chance to overheat in warmer climates;
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
93.20
|
Manna Silk Cape
|
2
|
18
|
0
|
0
|
0
|
0
|
0
|
0.35
|
2
|
LIGHT ARMOR
- Soul Regeneration of 1 Soul per round, 10 Soul per hour
- +3 Spirit
|
9.03
|
Leather Light Jacket
|
22
|
16
|
7
|
6
|
5
|
0
|
0
|
6
|
6
|
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
82.50
|
Kevlar Impact Pants
|
14
|
10
|
9
|
5
|
7
|
0
|
0
|
1.8
|
4
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
|
80.50
|
Kelvar Bracer
|
7
|
6
|
0
|
0
|
0
|
6
|
0
|
0.18
|
2
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
- Hydraulic Bracer Attachments: A special set of hydraulics that can be added to any bracer doubling the lifting potential with that hand, costs 25.00
- Runic Bracer: increases the runic energy output of your attached rune stone spells by 15% (x1.15), increases bracer costs by x 1.5.
- Runic Shield: Requires a rune stone which it uses as a Soul Bank, can be activated to make a magic shield which gives a block value for blocking single target magic spells, block value is 1 per every 2 Soul, Soul is provided by the rune stone. Magic Shield's block value decreases by the amount of magic damage it blocks, remains activated until the block value hits 0, can be recharged and reactivated, costs 30.00
|
8.25
|
Leather Gambeson
|
20
|
24
|
6
|
8
|
4
|
0
|
0
|
7
|
5
|
LIGHT ARMOR
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
79.06
|
Carbon Fiber Impact Vest
|
30
|
25
|
13
|
8
|
11
|
0
|
0
|
7.5
|
5
|
The following modification can be provided for this piece of armor:
- Reinforced: Increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
|
78.25
|
Fur Gambeson
|
14
|
36
|
5
|
12
|
4
|
0
|
0
|
8.8
|
5
|
LIGHT ARMOR
- provides 30% protection from the cold, but includes 20% chance to overheat in warmer climates;
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
76.55
|
Carbon Fiber Impact Pants
|
12
|
13
|
8
|
8
|
6
|
0
|
0
|
1.5
|
4
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
|
74.30
|
Leather Impact Vest
|
28
|
20
|
10
|
5
|
7
|
0
|
0
|
7
|
5
|
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
65.20
|
Leather Impact Pants
|
11
|
10
|
6
|
5
|
4
|
0
|
0
|
1.5
|
4
|
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
60.25
|
Carbon Fiber Bracer
|
6
|
8
|
0
|
0
|
0
|
5
|
0
|
0.15
|
2
|
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
- Hydraulic Bracer Attachments: A special set of hydraulics that can be added to any bracer doubling the lifting potential with that hand, costs 25.00
- Runic Bracer: increases the runic energy output of your attached rune stone spells by 15% (x1.15), increases bracer costs by x 1.5.
- Runic Shield: Requires a rune stone which it uses as a Soul Bank, can be activated to make a magic shield which gives a block value for blocking single target magic spells, block value is 1 per every 2 Soul, Soul is provided by the rune stone. Magic Shield's block value decreases by the amount of magic damage it blocks, remains activated until the block value hits 0, can be recharged and reactivated, costs 30.00
|
6.50
|
Leather Hiking Boot
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0.75
|
2
|
LIGHT ARMOR
- ignores terrain modifiers to movement
- increases world movement by +1
- increases adventure actions by +5
- increases battle movement by +4
|
6.22
|
Fur Robe
|
12
|
40
|
4
|
13
|
2
|
0
|
0
|
6.6
|
6
|
LIGHT ARMOR
- provides 30% protection from the cold, but includes 20% chance to overheat in warmer climates;
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Defense by x 1.1 at a 30% increase to the cost of the armor
|
57.85
|
Aurum Scale Cuirass
|
32
|
35
|
10
|
8
|
8
|
0
|
-6
|
30
|
6
|
HEAVY ARMOR
- +1 to Runic Energy if your element is life per piece of armor
- unable to gain any benefit from the skills hide or sneak due to brightness of armor
- sneak penalty of 10;
- -2 to Initiative
- +1 to Spirit against life magic
- 5% reduction to piercing damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
506.25
|
Leather Cape
|
6
|
8
|
0
|
0
|
0
|
0
|
0
|
0.5
|
2
|
LIGHT ARMOR
+5 to Influence
|
5.94
|
Fur Cape
|
4
|
12
|
0
|
0
|
0
|
0
|
0
|
0.55
|
2
|
LIGHT ARMOR
|
5.76
|
Argentum Scale Cuirass
|
42
|
29
|
13
|
8
|
10
|
0
|
-6
|
30
|
6
|
HEAVY ARMOR
- 10% immunity to possession
- sneak penalty of 10;
- -2 to Initiative
- +1 to Spirit against air magic
- 10% reduction of piercing damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
464.06
|
Aurum Plate Cuirass
|
25
|
31
|
8
|
7
|
7
|
0
|
-9
|
40
|
6
|
HEAVY ARMOR
- +1 to Runic Energy if your element is life per piece of armor
- unable to gain any benefit from the skills hide or sneak due to brightness of armor
- sneak penalty of 10;
- -2 to Initiative
- +1 to Spirit against life magic
- 10% reduction to chopping damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
450.00
|
Aurum Full Helm
|
10
|
13
|
2
|
2
|
0
|
0
|
-2
|
4
|
3
|
HEAVY ARMOR
- +1 to Runic Energy if your element is life per piece of armor
- +1 Spirit against life magic
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
- Skullcap: reduces bash damage by 5% at a cost of 3.00
- Visor: reduces pierce damage by 2% and prevents visual obstruction (non-magical) and attacks to the eyes at a cost of 5.00
|
45.25
|
Argentum Plate Cuirass
|
33
|
26
|
11
|
7
|
9
|
0
|
-9
|
40
|
6
|
HEAVY ARMOR
- 10% immunity to possession
- sneak penalty of 10;
- -2 to Initiative
- +1 to Spirit against air magic
- 10% reduction of chopping damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
412.50
|
Argentum Full Helm
|
12
|
11
|
3
|
2
|
0
|
0
|
-2
|
4
|
3
|
HEAVY ARMOR
- 5% immunity to possession
- +1 Spirit against air magic
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
- Skullcap: reduces bash damage by 5% at a cost of 3.00
- Visor: reduces pierce damage by 2% and prevents visual obstruction (non-magical) and attacks to the eyes at a cost of 5.00
|
41.50
|
Aurum Scale Cuisses & Greaves
|
30
|
25
|
9
|
7
|
3
|
0
|
-4
|
25
|
8
|
HEAVY ARMOR
- +1 to Runic Energy if your element is life per piece of armor
- unable to gain any benefit from the skills hide or sneak due to brightness of armor
- sneak penalty of 10;
- -2 to Initiative
- +2 Spirit against life magic
- 5% reduction to piercing damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
405.00
|
Leather Braces
|
6
|
6
|
0
|
0
|
0
|
4
|
0
|
0.5
|
2
|
LIGHT ARMOR
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Block by x 1.1 at a 30% increase to the cost of the armor
- Belted: increases Block by x 1.5 at a 20% increase to the cost of the armor, after applying cured
- Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
|
4.69
|
Leather Braces
|
6
|
6
|
0
|
0
|
0
|
4
|
0
|
0.5
|
2
|
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Block by x 1.1 at a 30% increase to the cost of the armor
- Belted: increases Block by x 1.5 at a 20% increase to the cost of the armor, after applying cured
- Hydraulic Bracer Attachments: A special set of hydraulics that can be added to any bracer doubling the lifting potential with that hand, costs 25.00
- Runic Bracer: increases the runic energy output of your attached rune stone spells by 15% (x1.15), increases bracer costs by x 1.5.
- Runic Shield: Requires a rune stone which it uses as a Soul Bank, can be activated to make a magic shield which gives a block value for blocking single target magic spells, block value is 1 per every 2 Soul, Soul is provided by the rune stone. Magic Shield's block value decreases by the amount of magic damage it blocks, remains activated until the block value hits 0, can be recharged and reactivated, costs 30.00
|
4.69
|
Fur Braces
|
4
|
9
|
0
|
0
|
0
|
3
|
0
|
0.55
|
2
|
LIGHT ARMOR
The following modification can be provided for this piece of armor:
- Cured: increases Physical by x 1.2 and Block by x 1.1 at a 30% increase to the cost of the armor
- Belted: increases Block by x 1.5 at a 20% increase to the cost of the armor, after applying cured
- Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
|
4.51
|
Steel Scale Cuirass
|
42
|
0
|
13
|
0
|
10
|
0
|
-6
|
30
|
6
|
HEAVY ARMOR
- sneak penalty of 10;
- -2 to Initiative
- 10% reduction to piercing damage
The following modification can be provided for this piece of armor:
- Reinforced: increases Physical by x 1.25 and Defense by x 1.2 at a 30% increase to the cost of the armor
|
393.75
|