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Argentum Plate Braces 14 12 0 0 0 8 -4 1.5 2

MEDIUM ARMOR 

  • 5% immunity to possession
  • +1 to Spirit against air magic
  • 5% reduction to chopping damage

The following modification can be provided for this piece of armor:

  • Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
  • Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
19.53
Argentum Scale Braces 24 15 0 0 0 12 -4 1.25 2

MEDIUM ARMOR  

  • 5% immunity to possession
  • +1 to Spirit against air magic
  • 5% reduction of piercing damage

The following modification can be provided for this piece of armor:

  • Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
  • Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
27.62
Aurum Plate Braces 11 14 0 0 0 7 -4 1.5 2

MEDIUM ARMOR  

  • +1 to Runic Energy if your element is life per piece of armor
  • unable to gain any benefit from the skills hide or sneak due to brightness of armor
  • +1 to Spirit against life magic
  • 5% reduction to chopping damage

The following modification can be provided for this piece of armor:

  • Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
  • Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
20.94
Aurum Scale Braces 19 18 0 0 0 10 -4 1.25 2

MEDIUM ARMOR  

  • +1 to Runic Energy if your element is life per piece of armor
  • unable to gain any benefit from the skills hide or sneak due to brightness of armor
  • +1 to Spirit against life magic
  • 5% reduction to piercing damage

The following modification can be provided for this piece of armor:

  • Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
  • Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
29.38
Bone Plate Braces 13 10 0 0 0 8 0 1.28 2

MEDIUM ARMOR 

  • +1 to Runic Energy if your element is death per piece of armor
  • +1 to Spirit against death magic
  • 5% Reduction to chopping attacks

The following modification can be provided for this piece of armor:

  • Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
  • Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
13.51
Fur Braces 4 9 0 0 0 3 0 0.55 2

LIGHT ARMOR 

The following modification can be provided for this piece of armor:

  • Cured: increases Physical by x 1.2 and Block by x 1.1 at a 30% increase to the cost of the armor
  • Belted: increases Block by x 1.5 at a 20% increase to the cost of the armor, after applying cured
  • Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
4.51
Leather Braces 6 6 0 0 0 4 0 0.5 2

LIGHT ARMOR 

The following modification can be provided for this piece of armor:

  • Cured: increases Physical by x 1.2 and Block by x 1.1 at a 30% increase to the cost of the armor
  • Belted: increases Block by x 1.5 at a 20% increase to the cost of the armor, after applying cured
  • Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
4.69
Steel Pauldron 6 0 0 0 0 0 0 1 2 MEDIUM ARMOR  10.00
Steel Plate Braces 14 0 0 0 0 8 -4 1.5 2

MEDIUM ARMOR 

  • 5% reduction to chopping damage

The following modification can be provided for this piece of armor:

  • Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
  • Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
17.19
Steel Scale Braces 24 0 0 0 0 12 -4 1.25 2

MEDIUM ARMOR 

  • 5% reduction to piercing damage

The following modification can be provided for this piece of armor:

  • Reinforced: increases Physical by x 1.25 and Block by x 1.2 at a 30% increase to the cost of the armor
  • Hira-Shuriken Hooks: allows for storing hira-shuriken on your bracers so that you do not have to use your support action to use them at a cost of 2.50
24.69
Bone Plated Sabatons 3 0 0 0 0 0 0 2.98 2

HEAVY ARMOR  

  • +1 to Runic Energy if your element is death per piece of armor
  • -1 to Initiative
  • sneak penalty of 2
  • attack power of 3 + 1d6
  • +1 Spirit against death magic
21.41
Leather Combat Boot 0 0 0 0 0 0 0 1.5 2

LIGHT ARMOR 

  • increases effects of kicking skills by 25%
  • has attack power of 2d12
  • +5 to agility check against being knocked down
10.63
Leather Hiking Boot 0 0 0 0 0 0 0 0.75 2

LIGHT ARMOR  

  • ignores terrain modifiers to movement
  • increases world movement by +1
  • increases adventure actions by +5
  • increases battle movement by +4
6.22
Leather Soft Shoe 0 0 0 0 0 0 5 0.25 2

LIGHT ARMOR  

  • This shoe actually gives an evade bonus
  • Sneak & Stealth effects increased by 25%
  • No noise made walking over noisy terrain
3.03
Steel Plate Sabatons 3 0 0 0 0 0 -2 3.5 2

HEAVY ARMOR  

  • -1 to Initiative
  • sneak penalty of 2
  • attack power of 3 + 1d6
30.00
Steel Scale Sabatons 6 0 0 0 0 0 -2 2.75 2

HEAVY ARMOR  

  • -1 to Initiative
  • sneak penalty of 2
  • attack power of 3 + 2d6
35.94
Argentum Chain Coif 9 6 0 0 2 0 0 3 2

MEDIUM ARMOR 

  • 2% immunity to possession
  • +1 Spirit against air magic
31.56
Aurum Chain Coif 7 7 0 0 1 0 0 3 2

MEDIUM ARMOR  

  • +1 to Runic Energy if your element is life per piece of armor
  • +1 Spirit against life magic
34.38
Fur Cap 3 3 0 0 0 0 0 0.28 1

LIGHT ARMOR  

  • provides 20% protection from the cold, but includes 10% chance to overheat in warmer climates;

The following modification can be provided for this piece of armor:

  • Cured: increases Physical by x 1.2 at a 30% increase to the cost of the armor
2.57
Leather Cap 4 2 0 0 0 0 0 0.25 1

LIGHT ARMOR

The following modification can be provided for this piece of armor:

  • Cured: increases Physical by x 1.2 at a 30% increase to the cost of the armor
2.66
Steel Chain Coif 9 0 0 0 2 0 0 3 2 MEDIUM ARMOR 26.88
Fur Cloak 6 21 0 0 1 0 0 1.65 4

LIGHT ARMOR 

  • provides 50% protection from the cold, but includes 30% chance to overheat in warmer climates;
  • +5 to Sneak and Hide Bonuses
  • rain protection
12.27
Leather Cloak 8 14 0 0 1 0 0 1.5 4

LIGHT ARMOR 

  • +5 to Sneak and Hide Bonuses
  • rain protection
12.81
Leather Lab Coat 8 12 0 0 1 0 0 1.65 2

LIGHT ARMOR 

  • rain protection
  • 50% reduction to acid attacks
14.28
Leather Trench Coat 10 10 0 0 1 0 0 1.75 2

LIGHT ARMOR 

  • +5 to Sneak and Hide Bonuses
  • rain protection
  • +5 to Influence
16.09
Manna Silk Cloak 3 32 0 0 1 0 0 1.05 4

LIGHT ARMOR 

  • Soul Regeneration of 1 Soul per round, 10 Soul per hour
  • +5 to Sneak and Hide Bonuses
  • rain protection
  • +4 Spirit
22.09
Fur Cape 4 12 0 0 0 0 0 0.55 2 LIGHT ARMOR 5.76
Fur Cowl 3 6 0 0 0 0 0 0.22 2 LIGHT ARMOR 2.12
Leather Cape 6 8 0 0 0 0 0 0.5 2

LIGHT ARMOR

+5 to Influence

5.94
Leather Cowl 4 4 0 0 0 0 0 0.2 2 LIGHT ARMOR 2.19