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Sky Mote Ash 0.1 pounds of Sky Mote Ash (1/4th vial)
  1. Restores 1 Vitality
  2. Restores 5 Soul
  3. 1d6 shock damage
0.2 0.1 10.00
Black Lizupa Meat 1 oz of black lizupa meat
  1. Inflicts Anxiety for 1d6 rounds;
  2. removes 1 action type at random from target (Attack, Move, Magic, Support; chosen by 1d4 roll) for 1 round;
  3. Detect Life in 10 area blocks for 1d10 hours (requires Create Potions lvl2 or better)
0.1 0.5 10.50
Hydra Bone Meal 1 oz of crushed up powder from a hydra's bones
  1. Cures Coma (requires Create Potions lvl3 or better);
  2. Cures Sleep;
  3. Decreases Perception by 10 for 1d10 rounds (requires Create Potions lvl2 or better);
  4. Decreases Fortitude by 10 for 1d10 rounds (requires Create Potions lvl3 or better)
0.1 0.1 75.00
Bone Meal 1 oz of crushed up powder from typical bones
  1. Cures Soul Poison (requires Create Potions lvl2 or better);
  2. Inflicts Sickness for 1d6 rounds;
  3. Endurance Poison of 2 Endurance per round (requires Create Potions lvl2 or better)
0.1 0.1 1.00
Fairy Wing Dust 1 oz of dust gathered from fairy wings
  1. Cures Serious Wounds (requires Create Potions lvl3 or better);
  2. Increases Mental by 10 for 1d10 hours (requires Create Potions lvl2 or better);
  3. Cures Bleeding Out (requires Create Potions lvl3 or better)
0.01 0.1 50.00
Chaos Hydra Fat 1 oz of fat from a chaos hydra
  1. Inflicts Dazed for 1 round (requires Create Potions lvl2 or better);
  2. Inflicts Forgetfulness for 1 round;
  3. Cures Disease (requires Create Potions lvl2 or better)
0.1 0.5 20.00
Troll Fat 1 oz of fat from a troll
  1. Inflicts Loss of Self for 1d6 rounds (requires Create Potions lvl2 or better);
  2. Inflicts Depression for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Inflicts Slow for 1d6 rounds
0.1 0.5 2.50
Mythril Shavings 1 oz of fine mythril shavings
  1. Doubles Weight Limit for 1d10 hours (requires Create Potions lvl3 or better);
  2. Inflicts Visual Disruption for 1d6 rounds;
  3. Inflicts Blindness for 1d10 rounds (requires Create Potions lvl2 or better)
0.01 0.1 20.00
Dragon Bone Marrow 1 oz of flaky, dark red material from inside a dragon's bone
  1. Cures Frost Bite;
  2. Grants Immunity to Fire Damage for 1d6 rounds (requires Create Potions lvl3 or better);
  3. Cures Confusion (requires Create Potions lvl2 or better);
  4. Increase Resistance by 10 for 1d6 hours
0.1 0.1 50.00
Hydra Bone Marrow 1 oz of flaky, dark red material from inside a hydra's bones
  1. Inflicts Acid Damage of 10 durability per round (requires Create Potions lvl3 or better);
  2. Inflicts Fear for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Inflicts Fatigue for 1d6 rounds
0.1 0.1 75.00
Cocoa Powder 1 oz of ground up cocoa beans
  1. Cures Slow (requires Create Potions lvl2 or better);
  2. Increases Endurance by 5 for 1 hour (requires Create Potions lvl2 or better);
  3. Inflicts Restlessness for 1 day
0.1 0.1 10.00
Ground Oyster Shell 1 oz of ground up oyster shells
  1. Increases Fortitude by 5 for 1d10 hours;
  2. Cures Forgetfulness (requires Create Potions lvl2 or better);
  3. Cures Loss of Self (requires Create Potions lvl2 or better)
0.1 0.1 2.00
Ground Coffee Beans 1 oz of grounded up coffee beans
  1. Cures Fatigue;
  2. Cures Intoxication;
  3. Restores 10 Endurance;
  4. Restore 10 Power (requires Create Potions lvl2)
0.1 0.1 15.00
Rat Meat 1 oz of rat meat
  1. Inflicts Anxiety for 1d6 rounds;
  2. Doubles Weight Carried for 1d6 rounds;
  3. Inflicts Disease until cured
0.1 0.5 0.20
Bog Dragon Scale 1 scale from a bog dragon
  1. Grants Immunity to Ice Damage for 1d6 rounds (requires Create Potions lv3 or better);
  2. Increases Mental by 10 for 1d10 hours;
  3. Grants +10 to Aquamancy Magic Power for 1d6 rounds (requires Create Potions lv2 or better)
1 1 100.00
Chaos Hydra Scale 1 scale from a chaos hydra
  1. Inflicts Confusion for 1d4 rounds;
  2. Cures Endurance Poison (requires Create Potions lvl3 or better);
  3. Inflicts Anxiety (requires Create Potions lvl2 or better)
1 1 100.00
Molten Dragon Scale 1 scale from a molten dragon
  1. Inflicts Berserk for 1d6 rounds;
  2. Increases Strength by 10 for 1d10 hours (requires Create Potions lvl2 or better);
  3. Grants +10 to Melee Power for 1d6 rounds (requires Create Potions lvl3 or better)
1 1 100.00
Stone Dragon Scale 1 scale from a stone dragon
  1. Grants +10 to Geomancy Runic Energy for 1d6 rounds (requires Create Potions lvl2 or better);
  2. Grants Immunity to Poison and Heat Exhaustion for 1d6 rounds (requires Create Potions lvl3 or better);
  3. Increases Fortitude by 10 for 1d10 hours
1 1 100.00
Alcohol 1 small bottle of alcohol
  • Main Effect: restores anxiety while increasing intoxication by 10%;
  • Secondary Effects: frost bite prevention 1 hour, mental status effect prevention 1 hour
0.1 1 5.00
Ale 1 small bottle of alcohol
  • Main Effect: restores anxiety while increasing intoxication by 5%;
  • Secondary Effects: frost bite prevention 1 hour, mental status effect prevention 1 hour
0.1 1 7.00
Honey 1 small bottle of honey made from bees
  • Main Effect: restores 2 Vitality;
  • Secondary Effects: restores 2 Endurance, restores 2 Soul;
  • Extra: effect +1 per create potion ability level greater than level 1
0.1 1 1.00
Scion Blood 1 small bottle of scion blood
  • Main Effect: +5 to Soul;
  • Secondary Effects: none;
  • Extra: must have Create Potions lvl2
0.25 1 2.50
Wine 1 small bottle of wine
  • Main Effect: restores anxiety while increasing intoxication by 5%;
  • Secondary Effects: frost bite prevention 1 hour, mental status effect prevention 1 hour, restores 1 Vitality
0.1 1 8.00
Chaos Hydra Claw Talon 1 talon for a chaos hydra's claw
  1. Grants +10 to Necromancy Runic Energy for 1d6 rounds (requires Create Potions lvl2 or better);
  2. Decrease Luck by 10 for 1d6 rounds;
  3. Increase Will by 10 for 1d10 hours
2 2 75.00
Phade's Eye 1 translucent, almost invisible eye from a phade
  1. +5 to Hit Chance for 1 hour
  2. +5 to Bow Power for 1 hour
  3. +5 to Critical Hit with a bow for 1 hour (requires Create Potions lv2 or better);
  4. +5 to Hit Targeting for 1 hour (requires Create Potions lv2 or better)
0.1 0.5 20.00
Black Lizupa Blood 1 vial of blood from a black lizupa
  • Main Effect: removes 1 action type at random from target (Attack, Move, Magic, Support; chosen by 1d4 roll) for 1 round;
  • Secondary Effects: poison damage 1d8 per round;
0.05 0.5 12.00
Bog Dragon Blood 1 vial of blood from a bog dragon
  • Main Effect: 1d20 Ice Damage;
  • Secondary Effects: regenerates 10 Soul per round 1d8 rounds, restore 25 Soul;
  • Extra: must have Create Potions lvl 3
0.05 0.5 15.00
Bog Imp Blood 1 vial of blood from a bog imp
  • Main Effect: poison damage 1d8 per round;
  • Secondary Effects: restores 10 EP;
  • Extra: effect +1 per create potion ability level greater than level 1
0.05 0.5 5.00
Molten Dragon Blood 1 vial of blood from a molten dragon
  • Main Effect: 1d20 Fire Damage;
  • Secondary Effects: cause Berserk 1d8 rounds, restore 25 Endurance;
  • Extra: must have Create Potions lvl3
0.05 0.5 15.00
Red Imp Blood 1 vial of blood from a red imp
  • Main Effect: cause Berserk 1d6 rounds;
  • Secondary Effects: Fire damage 1d6;
  • Extra: effect +1 per create potion ability level greater than level 1
0.05 0.5 5.00