Imp Skin
|
Skin from an imp
|
- Grants Immunity to Piercing Damage for 1d6 rounds (requires Create Potions lvl4 or better);
- Blend In 5% for 1d6 rounds (requires Create Potions lvl3 or better);
- Causes inflicted to take 1.5 x more damage from slashing attacks for 1d6 rounds
|
0.5
|
0.5
|
50.00
|
Purple Haze Lily
|
Lily that is light purple with faint swirls of gray which darken to a deep dark purple near its black center
|
- Grants Immunity to Shock Damage for 1d6 rounds (requires Create Potions lvl3 or better);
- Increases Endurance by 5 for 1 hour (requires Create Potions lvl2 or better);
- Endurance Damage of 1d8 Endurance per round
|
0.05
|
0.1
|
2.00
|
Bog Dragon Tongue
|
The tongue of a bog dragon
|
- Grants Immunity to Water Magic for 1d6 rounds (requires Create Potions lvl3 or better);
- Inflicts 1d20 Ice Damage (requires Create Potions lvl2 or better);
- Grants ability to Breath Underwater for 1d10 hours
|
1
|
1
|
70.00
|
Spector's Rose Petals
|
Transparent rose petals of a sickly white color from the Spector's Rose
|
- Grants Night Vision for 1d10 hours (requires Create Potions lvl2 or better);
- Grants Immunity to Death Magic for 1d6 rounds (requires Create Potions lvl3 or better);
- Grants +1 Magic Action for 1d6 rounds (requires Create Potions lvl3 or better)
|
0.05
|
0.1
|
4.50
|
Red Lichen
|
Lichen of a deep red color
|
- Increase Melee by 5 for 1d6 rounds (requires Create Potions lvl2 or better);
- Cures Dazed;
- Inflicts Visual Distortion for 1d6 rounds
|
0.05
|
0.1
|
0.75
|
Turtle Shell
|
Shell from a turtle
|
- Increases Fortitude by 10 for 1 hour;
- Grants +5 to defenses for 1d6 rounds (requires Create Potions lvl2 or better);
- Grants +5 to Aquamancy Runic Energy for 1d6 rounds (requires Create Potions lvl2 or better)
|
0.5
|
1
|
25.00
|
Ground Oyster Shell
|
1 oz of ground up oyster shells
|
- Increases Fortitude by 5 for 1d10 hours;
- Cures Forgetfulness (requires Create Potions lvl2 or better);
- Cures Loss of Self (requires Create Potions lvl2 or better)
|
0.1
|
0.1
|
2.00
|
Chalcedonna Berries
|
Bright blue berries from the chalcedonna vine
|
- Increases Intoxication by 50%;
- Cures Berserk;
- Cures Depression (requires Create Potions lvl2 or better)
|
0.1
|
0.1
|
4.00
|
Mutton
|
A ½ a pound of meat from a sheep
|
- Increases Luck by 5 for 1d10 hours (requires Create Potions lvl2 or better);
- Restores 5 Endurance;
- Restores 5 Vitality
|
0.5
|
1
|
7.00
|
Elf Cup Mushroom
|
Mushroom with a tan stalk and a deep green, cup-shaped cap
|
- Increases Mental by 5 for 1 hour;
- Cures Addiction;
- Causes Stone for 1d10 hours (requires Create Potions lvl2 or better)
|
0.05
|
0.1
|
1.00
|
Arrow Root
|
Red root of the arrow bush
|
- Increases Movement Rates by x 2 for 1 hour (requires Create Potions lvl2 or better);
- Increase Speed by 5 for 1d10 hours;
- Increases React by 5 for 1d6 rounds (requires Create Potions lvl3 or better)
|
0.05
|
0.1
|
8.00
|
Bear Meat
|
A ½ a pound of bear meat
|
- Increases Power by 5 for 1d10 hours (requires Create Potions lvl2 or better);
- Increases Fortitude by 5 for 1d10 hours (requires Create Potions lvl2 or better);
- Restores 10 Vitality
|
0.5
|
1
|
15.00
|
Green Spinach Leaf
|
Thick dark green leaf from the Green Spinach
|
- Increases Strength by 5 for 1d10 hours (requires Create Potions lvl2 or better);
- Decreases Speed by 10 for 1d6 rounds;
- Relieves Pain
|
0.05
|
0.5
|
0.25
|
Flax Seed
|
Seed of the flax plant
|
- Increases Strength by 5 for 1d10 hours;
- Increase Speed by 5 for 1d10 hours;
- Increase Luck by 5 for 1d10 hours
|
0.01
|
0.1
|
0.30
|
Hydra Bone Marrow
|
1 oz of flaky, dark red material from inside a hydra's bones
|
- Inflicts Acid Damage of 10 durability per round (requires Create Potions lvl3 or better);
- Inflicts Fear for 1d6 rounds (requires Create Potions lvl2 or better);
- Inflicts Fatigue for 1d6 rounds
|
0.1
|
0.1
|
75.00
|
Chaos Hydra Tail Bone
|
Small bone found in the end tip of the tail of a chaos hydra
|
- Inflicts Acid Damage of 10 durability per round;
- Grants +1 Runic Casting Speed for 1d6 rounds (requires Create Potions lvl3 or better);
- Inflicts Hallucinations for 1d6 rounds (requires Create Potions lvl2 or better);
- 10% chance of healing Bitterwood (requires Create Potions lvl4 or better)
|
4
|
3
|
80.00
|
Rat Meat
|
1 oz of rat meat
|
- Inflicts Anxiety for 1d6 rounds;
- Doubles Weight Carried for 1d6 rounds;
- Inflicts Disease until cured
|
0.1
|
0.5
|
0.20
|
Black Lizupa Meat
|
1 oz of black lizupa meat
|
- Inflicts Anxiety for 1d6 rounds;
- removes 1 action type at random from target (Attack, Move, Magic, Support; chosen by 1d4 roll) for 1 round;
- Detect Life in 10 area blocks for 1d10 hours (requires Create Potions lvl2 or better)
|
0.1
|
0.5
|
10.50
|
Molten Dragon Scale
|
1 scale from a molten dragon
|
- Inflicts Berserk for 1d6 rounds;
- Increases Strength by 10 for 1d10 hours (requires Create Potions lvl2 or better);
- Grants +10 to Melee Power for 1d6 rounds (requires Create Potions lvl3 or better)
|
1
|
1
|
100.00
|
Silverthorn Leaf
|
Silver, slender leaf
|
- Inflicts Blindness for 1d10 rounds (requires Create Potions lvl2 or better);
- Grants a +10 to Bow Power for 1d6 rounds (requires Create Potions lvl2 or better);
- Increases Hit Chance by +10 for 1d6 rounds (requires Create Potions lvl3 or better)
|
0.05
|
0.5
|
2.00
|
Chaos Hydra Scale
|
1 scale from a chaos hydra
|
- Inflicts Confusion for 1d4 rounds;
- Cures Endurance Poison (requires Create Potions lvl3 or better);
- Inflicts Anxiety (requires Create Potions lvl2 or better)
|
1
|
1
|
100.00
|
Chaos Hydra Fat
|
1 oz of fat from a chaos hydra
|
- Inflicts Dazed for 1 round (requires Create Potions lvl2 or better);
- Inflicts Forgetfulness for 1 round;
- Cures Disease (requires Create Potions lvl2 or better)
|
0.1
|
0.5
|
20.00
|
Pyre Cactus
|
The cactus found in the Pyre Desert, small red bloom and cactus
|
- Inflicts Dehydration until cured (requires Create Potions lvl2 or better);
- Restores 10 Vitality;
- Causes inflicted to receive 1.5 x more damage from slashing attacks for 1d6 rounds (requires Create Potions lvl3 or better)
|
1
|
2
|
10.00
|
Black Lichen
|
Lichen of a black color
|
- Inflicts Forgetfulness for 1d6 rounds;
- Grants Death Magic Immunity for 1d6 rounds (requires Create Potions lvl3 or better);
- Poisons for 1d6 damage per round
|
0.05
|
0.1
|
1.00
|
Dragon's Eye
|
Eye from a dragon
|
- Inflicts Hallucinations for 1d6 rounds;
- Grants +10 to Geomancy Runic Energy for 1d6 rounds (requires Create Potions lvl3 or better);
- Increases Hit Chance by 10 for 1d6 rounds (requires Create Potions lvl2 or better)
|
0.3
|
1
|
200.00
|
Betil Seed
|
Seed from the Betil weed
|
- Inflicts Heat Exhaustion until cured (requires Create Potions lvl2 or better);
- Decreases Hit Chance by 10 for 1d6 rounds (requires Create Potions lvl2 or better);
- Inflicts Dehydration until cured
|
0.01
|
0.1
|
0.75
|
Troll Fat
|
1 oz of fat from a troll
|
- Inflicts Loss of Self for 1d6 rounds (requires Create Potions lvl2 or better);
- Inflicts Depression for 1d6 rounds (requires Create Potions lvl2 or better);
- Inflicts Slow for 1d6 rounds
|
0.1
|
0.5
|
2.50
|
Rhubarb Leaf
|
Long, thick, crumpled, green leaf with a red center from the Rhubarb plant
|
- Inflicts Nausea for 1d4 rounds;
- Inflicts Confusion for 1d6 rounds (requires Create Potions lvl2 or better);
- Regenerates 2 Vitality per round for 1d6 rounds
|
0.05
|
0.5
|
0.50
|
Spider Moss
|
Moss found on a tree's bark that is light gray and looks similar to a spider's web
|
- Inflicts Pain for 1d6 rounds;
- Grants Night Vision for 1d10 hours (requires Create Potions lvl2 or better);
- Increase Speed by +5 for 1d10 hours (requires Create Potions lvl2 or better)
|
0.05
|
0.1
|
0.50
|
Agrimota Seed
|
A thick and thorny seed found at the center of the Agrimota flower
|
- Inflicts Slow for 1d6 rounds (requires Create Potions lvl2 or better);
- Inflicts Sleep;
- Inflicts Paralyzed for 1d6 rounds (requires Create Potions lvl3 or better)
|
0.01
|
0.1
|
1.25
|