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Black Eye Pea Pea with a light gray hull with a black spot in its arch
  1. Restores 2 Endurance;
  2. Increases Luck by 5 for 1d10 hours;
  3. Increases Hit Chance by 5 for 1d6 rounds (requires Create Potions lvl2 or better)
0.01 0.1 0.20
Fennel Seed Seed of the Fennel Grass, a yellow, thin grass
  1. Cures Paralysis;
  2. Doubles Movement Rates for 1 hour (requires Create Potions lvl2 or better);
  3. Cures Stone
0.01 0.1 0.20
Watermelon Seed Seed from a watermelon
  1. Cures Anxiety (requires Create Potions lvl2 or better);
  2. Cures Fatigue;
  3. Cures Dehydration (requires Create Potions lvl3 or better)
0.01 0.1 0.20
Rat Meat 1 oz of rat meat
  1. Inflicts Anxiety for 1d6 rounds;
  2. Doubles Weight Carried for 1d6 rounds;
  3. Inflicts Disease until cured
0.1 0.5 0.20
Spotted Mold Light green mold with brown, white, or black spots
  1. Poisons for 1d6 damage per round;
  2. Inflicts Sickness for 1d6 rounds;
  3. Cures Disease
0.05 0.1 0.25
Swamp Moss Moss of a gray-green color that hangs from tree limbs
  1. Decrease Speed by 10 for 1d6 rounds;
  2. Decrease Will by 10 for 1d6 rounds;
  3. Decrease Strength by 10 for 1d6 rounds
0.05 0.1 0.25
Green Spinach Leaf Thick dark green leaf from the Green Spinach
  1. Increases Strength by 5 for 1d10 hours (requires Create Potions lvl2 or better);
  2. Decreases Speed by 10 for 1d6 rounds;
  3. Relieves Pain
0.05 0.5 0.25
Mustard Turnip Leaf Long, faded yellow, thick, and crumpled leaf from the Mustard Turnip
  1. Cures Nausea;
  2. Restores 4 Vitality;
  3. Restores 4 Endurance
0.05 0.5 0.25
Red Lettuce Leaf Thick and crisp red leaf from the head of a Red Lettuce
  1. Cures Disease;
  2. Cures Nausea;
  3. Cures Sickness
0.05 0.5 0.25
Spotted Spinach Leaf Thick dark green leaf with black spots from the Spotted Spinach
  1. Causes Nausea for 1d4 rounds;
  2. Decreases Strength by 10 for 1d6 rounds;
  3. Increases Luck by 5 for 1d10 hours (requires Create Potions lvl2 or better)
0.05 0.5 0.25
Yellow Turnip Leaf Long, dull yellow, thick, and crumpled leaf from the Yellow Turnip
  1. Cures Burns;
  2. Cures Sunburns;
  3. Grants Immunity to Ice Damage for 1d6 rounds (requires Create Potions lvl2 or better)
0.05 0.5 0.25
Dawn's Star Daisy Daisy with white petals and a bright red center
  1. Grant Night Vision for 1d10 hours (requires Create Potions lvl2 or better);
  2. Increase Vitality by 10 for 1 hour (requires Create Potions lvl3 or better);
  3. Detect Life in 10 area blocks for 1d10 hours (requires Create Potions lvl2 or better)
0.05 0.1 0.25
Morning Glory Flower with a large, bright yellow center and white petals
  1. Regenerates 1 Endurance per round for 1d6 rounds;
  2. Restores 2 Soul;
  3. Grants Night Vision for 1d10 hours (requires Create Potions lvl2 or better)
0.05 0.1 0.25
Dark Red Kidney Bean Bean of a moderate size and a dark red color
  1. Restores 2 Vitality;
  2. Regenerates 1 Vitality per round for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Restores 1 Endurance
0.01 0.1 0.25
Peanut Soft and meaty nut within a soft shell
  1. Restores 2 Vitality;
  2. Decreases Perception by 5 for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Inflicts Visual Distortion for 1d6 rounds Decreases Perception by 5 for 1d6 rounds (requires Create Potions lvl2 or better)
0.05 0.1 0.25
Rotten Flesh A ½ a pound of flesh from a rotting zombie
  1. Doubles Weight Carried for 1d10 hours (requires Create Potions lvl2 or better);
  2. Inflicts Disease;
  3. HP Poison of 1d4 HP per round
0.5 1 0.25
Flax Seed Seed of the flax plant
  1. Increases Strength by 5 for 1d10 hours;
  2. Increase Speed by 5 for 1d10 hours;
  3. Increase Luck by 5 for 1d10 hours
0.01 0.1 0.30
Black Cap Mushroom Mushroom with a white stalk and a round black cap
  1. 2 Vitality per round poison;
  2. Inflict Fear 1d6 rounds;
  3. Cure Visual Distortion
0.05 0.1 0.50
Bog Beacon Mushroom Mushroom with a gray stalk and a bright yellow, bell-shaped cap
  1. Cure Restlessness;
  2. Cure Blindness;
  3. Restores 2 Soul
0.05 0.1 0.50
Fairy's Stool Mushroom Short mushroom with a small, white stalk and a red dome-shaped cap with white spots
  1. Cures Lesser Wounds;
  2. Restores 1 Vitality;
  3. Relieves Pain
0.05 0.1 0.50
Red Cap Mushroom Mushroom with a white stalk and a round red cap
  1. Restores 2 Endurance;
  2. Cures Fear;
  3. Cures Depression
0.05 0.1 0.50
Spider Moss Moss found on a tree's bark that is light gray and looks similar to a spider's web
  1. Inflicts Pain for 1d6 rounds;
  2. Grants Night Vision for 1d10 hours (requires Create Potions lvl2 or better);
  3. Increase Speed by +5 for 1d10 hours (requires Create Potions lvl2 or better)
0.05 0.1 0.50
Yellow Cap Mushroom Mushroom with a white stalk and a round yellow cap
  1. Restores 2 Endurance;
  2. Detect Magic Enchantment 6 area blocks for 1d10 hours;
  3. Inflicts Sleep
0.05 0.1 0.50
Snake Grass Long, thin, light green grass with yellow stripes
  1. Soul Poison of 1 Soul per round;
  2. Cure Sickness;
  3. Cause Anxiety
0.05 0.1 0.50
Rhubarb Leaf Long, thick, crumpled, green leaf with a red center from the Rhubarb plant
  1. Inflicts Nausea for 1d4 rounds;
  2. Inflicts Confusion for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Regenerates 2 Vitality per round for 1d6 rounds
0.05 0.5 0.50
Orange Seed Seed from an orange
  1. Cures Sickness;
  2. Grants Immunity to Sickness and Nausea for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Cures Nausea
0.01 0.1 0.50
Almond Hard nut within an even harder shell
  1. Vitality Poison 2 Vitality per round;
  2. Restores 4 Power;
  3. Cures Anxiety (requires Create Potions lvl2 or better)
0.05 0.1 0.50
Cashew Soft and meaty nut within a hard shell
  1. Relieves Pain;
  2. Detect Life in 10 area blocks for 1d10 hours (requires Create Potions lvl2 or better);
  3. Causes inflicted to receive 1.5 x damage from air magic for 1d6 rounds (requires Create Potions lvl3 or better)
0.05 0.1 0.50
Pecan Meaty nut within a hard shell
  1. Detect Life in 10 area blocks for 1d10 hours (requires Create Potions lvl3 or better);
  2. Cure Hallucinations (requires Create Potions lvl2 or better);
  3. Cures Depression
0.05 0.1 0.50
Red Lichen Lichen of a deep red color
  1. Increase Melee by 5 for 1d6 rounds (requires Create Potions lvl2 or better);
  2. Cures Dazed;
  3. Inflicts Visual Distortion for 1d6 rounds
0.05 0.1 0.75