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Elf Cup Mushroom Mushroom with a tan stalk and a deep green, cup-shaped cap
  1. Increases Mental by 5 for 1 hour;
  2. Cures Addiction;
  3. Causes Stone for 1d10 hours (requires Create Potions lvl2 or better)
0.05 0.1 1.00
Faded Hope Willow Leaf Thin, long, ash gray leaf from the Faded Hope Willow tree
  1. Endurance Poison of 2 Endurance per round;
  2. Soul Poison of 2 Soul per round;
  3. Causes 1d6 Shock Damage
0.05 0.1 1.50
Faded Specter Mushroom Mushroom with a light gray stalk and a flat, thin, light gray cap that looks torn
  1. Cures Confusion;
  2. Soul Poison of 1d6 to Soul per round;
  3. Inflicts Dazed for 1 round
0.05 0.1 1.00
Fairy Dragon Heart Heart from a fairy dragon
  1. Revives incapacitated (requires Create Potions lvl2 or better);
  2. Revives dead (within 1 hour) (requires Create Potions lvl2 or better);
  3. Restores 50 Vitality;
0.6 1 300.00
Fairy Dragon Tail Bone Small bone found in the end tip of the tail of a fairy dragon
  1. Revives incapacitated (requires Create Potions lvl2 or better);
  2. Revives dead (within 1 hour) (requires Create Potions lvl3 or better);
  3. Restores 50 Vitality;
0.6 1 300.00
Fairy Wing Wing from a fairy, sprite, or pixie
  1. Revives incapacitated (requires Create Potions lvl3 or better);
  2. Grants 5 Vitality modifier for 1d10 hours (requires Create Potions lvl2 or better);
  3. Regenerates 1d10 Soul per round for 1d6 rounds (requires Create Potions lvl2 or better)
0.5 1 80.00
Fairy Wing Dust 1 oz of dust gathered from fairy wings
  1. Cures Serious Wounds (requires Create Potions lvl3 or better);
  2. Increases Mental by 10 for 1d10 hours (requires Create Potions lvl2 or better);
  3. Cures Bleeding Out (requires Create Potions lvl3 or better)
0.01 0.1 50.00
Fairy's Stool Mushroom Short mushroom with a small, white stalk and a red dome-shaped cap with white spots
  1. Cures Lesser Wounds;
  2. Restores 1 Vitality;
  3. Relieves Pain
0.05 0.1 0.50
Falgaa Bird Meat A ½ a pound of meat from a falgaa bird
  1. Grants +5 to Bow Power for 1d6 rounds (requires Create Potions lvl3 or better);
  2. Grants Immunity to Fire Magic for 1d6 rounds (requires Create Potions lvl4 or better);
  3. Inflicts 1d6 Fire Damage
0.5 1 5.00
Fennel Seed Seed of the Fennel Grass, a yellow, thin grass
  1. Cures Paralysis;
  2. Doubles Movement Rates for 1 hour (requires Create Potions lvl2 or better);
  3. Cures Stone
0.01 0.1 0.20
Fire Lichen Lichen that has shades of bright yellow, orange, and red
  1. Cures Frost Bite;
  2. Causes 1d10 + Runic Energy Fire Damage (requires Create Potions lvl2 or better);
  3. Grants Fire Immunity for 1d10 rounds (requires Create Potions lvl3 or better)
0.05 0.1 1.25
Flax Seed Seed of the flax plant
  1. Increases Strength by 5 for 1d10 hours;
  2. Increase Speed by 5 for 1d10 hours;
  3. Increase Luck by 5 for 1d10 hours
0.01 0.1 0.30
Ghost Orchid Orchid with the edges of its petals ash gray turning white towards its black center
  1. Restores 10 Soul;
  2. Increases Mental by 5 for 1 hour;
  3. Increases Soul by 10 for 1 hour (requires Create Potions lvl2 or better);
  4. Restores Awareness by 1 (requires Create Potions lvl4 or better)
0.05 0.1 3.00
Green Spinach Leaf Thick dark green leaf from the Green Spinach
  1. Increases Strength by 5 for 1d10 hours (requires Create Potions lvl2 or better);
  2. Decreases Speed by 10 for 1d6 rounds;
  3. Relieves Pain
0.05 0.5 0.25
Ground Coffee Beans 1 oz of grounded up coffee beans
  1. Cures Fatigue;
  2. Cures Intoxication;
  3. Restores 10 Endurance;
  4. Restore 10 Power (requires Create Potions lvl2)
0.1 0.1 15.00
Ground Oyster Shell 1 oz of ground up oyster shells
  1. Increases Fortitude by 5 for 1d10 hours;
  2. Cures Forgetfulness (requires Create Potions lvl2 or better);
  3. Cures Loss of Self (requires Create Potions lvl2 or better)
0.1 0.1 2.00
Ham Bone Bone found in a large ham from a pig
  1. Causes overburden status effect for 1d6 rounds (requires Create Potions lvl2 or better);
  2. Cures Hallucinations (requires Create Potions lvl3 or better);
  3. Inflicts Pain for 1d6 rounds
0.8 1 2.00
Honey 1 small bottle of honey made from bees
  • Main Effect: restores 2 Vitality;
  • Secondary Effects: restores 2 Endurance, restores 2 Soul;
  • Extra: effect +1 per create potion ability level greater than level 1
0.1 1 1.00
Hydra Bone Marrow 1 oz of flaky, dark red material from inside a hydra's bones
  1. Inflicts Acid Damage of 10 durability per round (requires Create Potions lvl3 or better);
  2. Inflicts Fear for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Inflicts Fatigue for 1d6 rounds
0.1 0.1 75.00
Hydra Bone Meal 1 oz of crushed up powder from a hydra's bones
  1. Cures Coma (requires Create Potions lvl3 or better);
  2. Cures Sleep;
  3. Decreases Perception by 10 for 1d10 rounds (requires Create Potions lvl2 or better);
  4. Decreases Fortitude by 10 for 1d10 rounds (requires Create Potions lvl3 or better)
0.1 0.1 75.00
Imp Skin Skin from an imp
  1. Grants Immunity to Piercing Damage for 1d6 rounds (requires Create Potions lvl4 or better);
  2. Blend In 5% for 1d6 rounds (requires Create Potions lvl3 or better);
  3. Causes inflicted to take 1.5 x more damage from slashing attacks for 1d6 rounds
0.5 0.5 50.00
Imp Skull Skull from an imp
  1. Causes overburden status effect for 1d6 rounds (requires Create Potions lvl2 or better);
  2. Decreases Hit Chance by 5 for 1d6 rounds;
  3. Grants Immunity to Slashing Damage for 1d6 rounds (requires Create Potions lvl3 or better)
4 2 10.00
Kymara's Tear Tulip Closed, deep blue tulip that is light blue on its tips and is shaped like a tear
  1. Regenerates 1d10 Endurance per round for 1d6 rounds (requires Create Potions lvl3 or better);
  2. Regenerates 1d10 Soul per round for 1d6 rounds (requires Create Potions lvl3 or better);
  3. Regenerates 1d10 Vitality per round for 1d6 rounds (requires Create Potions lvl3 or better)
0.05 0.1 10.00
Mandrake Root Twisted, light brown root of the mandrake plant
  1. Cures Sickness;
  2. Cures Dazed;
  3. Cures Paralyzed and Stone (requires Create Potions lvl2 or better)
0.05 0.1 5.00
Manna Rose Nectar 1 vial of nectar from the manna rose
  • Main Effect: restores 1 Soul;
  • Secondary Effects: restores 1 Soul per round for 1d6 rounds;
  • Extra: effect +1 per create potion ability level greater than level 1
0.05 0.5 8.00
Manna Rose Petal Petal from the manna rose
  1. Restores 10 Soul;
  2. Increases Soul by 10 for 1 hour (requires Create Potions lvl2 or better);
  3. Regenerates 1d6 Soul per round for 1d6 rounds (requires Create Potions lvl3 or better)
0.05 0.1 4.00
Midnight Rose Petal Petals that start navy blue and fade to deep black from the Midnight Rose
  • ncreases Soul by 10 for 1 hour (requires Create Potions lvl2 or better);
  • Inflicts Frost Bite for 1 hour;
  • Restores 10 Soul
0.05 0.1 4.00
Molten Dragon Blood 1 vial of blood from a molten dragon
  • Main Effect: 1d20 Fire Damage;
  • Secondary Effects: cause Berserk 1d8 rounds, restore 25 Endurance;
  • Extra: must have Create Potions lvl3
0.05 0.5 15.00
Molten Dragon Scale 1 scale from a molten dragon
  1. Inflicts Berserk for 1d6 rounds;
  2. Increases Strength by 10 for 1d10 hours (requires Create Potions lvl2 or better);
  3. Grants +10 to Melee Power for 1d6 rounds (requires Create Potions lvl3 or better)
1 1 100.00
Molten Dragon Tongue The tongue of a molten dragon
  1. Causes Berserk for 1d6 rounds;
  2. Inflicts 1d20 Fire Damage (requires Create Potions lvl2 or better);
  3. Grants Immunity to Fire Magic for 1d6 rounds (requires Create Potions lvl2 or better)
1 1 70.00