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Moon Flower Tall flower with a huge center normally full of seeds and pale gray petals
  1. Regenerates 1 Soul per round for 1d6 rounds;
  2. Detect Magic Enchantments in 6 area blocks for 1d10 hours (requires Create Potions lvl2 or better);
  3. Cures Hallucinations
0.05 1.00 0.75
Morning Glory Flower with a large, bright yellow center and white petals
  1. Regenerates 1 Endurance per round for 1d6 rounds;
  2. Restores 2 Soul;
  3. Grants Night Vision for 1d10 hours (requires Create Potions lvl2 or better)
0.05 0.1 0.25
Mustard Turnip Leaf Long, faded yellow, thick, and crumpled leaf from the Mustard Turnip
  1. Cures Nausea;
  2. Restores 4 Vitality;
  3. Restores 4 Endurance
0.05 0.5 0.25
Mutton A ½ a pound of meat from a sheep
  1. Increases Luck by 5 for 1d10 hours (requires Create Potions lvl2 or better);
  2. Restores 5 Endurance;
  3. Restores 5 Vitality
0.5 1 7.00
Mythril Shavings 1 oz of fine mythril shavings
  1. Doubles Weight Limit for 1d10 hours (requires Create Potions lvl3 or better);
  2. Inflicts Visual Disruption for 1d6 rounds;
  3. Inflicts Blindness for 1d10 rounds (requires Create Potions lvl2 or better)
0.01 0.1 20.00
Orange Seed Seed from an orange
  1. Cures Sickness;
  2. Grants Immunity to Sickness and Nausea for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Cures Nausea
0.01 0.1 0.50
Pale Tulip Pale, almost ash white tulip with a black center
  1. Endurance Poison of 1d8 Endurance per round;
  2. Soul Poison of 1d8 Soul per round;
  3. Cures Vitality Poison
0.05 0.1 0.75
Peanut Soft and meaty nut within a soft shell
  1. Restores 2 Vitality;
  2. Decreases Perception by 5 for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Inflicts Visual Distortion for 1d6 rounds Decreases Perception by 5 for 1d6 rounds (requires Create Potions lvl2 or better)
0.05 0.1 0.25
Pecan Meaty nut within a hard shell
  1. Detect Life in 10 area blocks for 1d10 hours (requires Create Potions lvl3 or better);
  2. Cure Hallucinations (requires Create Potions lvl2 or better);
  3. Cures Depression
0.05 0.1 0.50
Phade's Eye 1 translucent, almost invisible eye from a phade
  1. +5 to Hit Chance for 1 hour
  2. +5 to Bow Power for 1 hour
  3. +5 to Critical Hit with a bow for 1 hour (requires Create Potions lv2 or better);
  4. +5 to Hit Targeting for 1 hour (requires Create Potions lv2 or better)
0.1 0.5 20.00
Phoenix Ash The ash of a defeated phoenix
  1. Revives dead (within 1 hour) (requires Create Potions lvl3 or better);
  2. Inflicts 1d20 Fire Damage;
  3. Cures Burns;
0.2 0.01 300.00
Pig Hide Skin from a pig
  1. Doubles Weight Limits for 1d10 hours (requires Create Potions lvl2 or better);
  2. Causes inflicted to receive 1.5 x more damage from fire magic for 1d6 rounds;
  3. Grants Immunity to Piercing Damage for 1d6 rounds (requires Create Potions lvl4 or better);
  4. Inflicts overburdened status effect for 1d6 rounds
0.4 0.5 15.00
Pig Rib Bone Rib bone from a pig
  • ecreases Luck by 5 for 1d6 rounds;
  • Grants Immunity to Slashing Damage for 1d6 rounds (requires Create Potions lvl3 or better);
  • Increases Endurance by 5 for 1 hour (requires Create Potions lvl3 or better)
0.5 1 2.00
Pig's Heart Heart from a pig
  1. Decrease Will by 20 for 1d6 rounds (requires Create Potions lvl2 or better);
  2. Decrease Strength by 20 for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Inflicts Pain for 1d6 rounds;
  4. Inflicts overburdened status effect 1d6 rounds
0.4 1 8.00
Purple Haze Lily Lily that is light purple with faint swirls of gray which darken to a deep dark purple near its black center
  1. Grants Immunity to Shock Damage for 1d6 rounds (requires Create Potions lvl3 or better);
  2. Increases Endurance by 5 for 1 hour (requires Create Potions lvl2 or better);
  3. Endurance Damage of 1d8 Endurance per round
0.05 0.1 2.00
Pyre Cactus The cactus found in the Pyre Desert, small red bloom and cactus
  1. Inflicts Dehydration until cured (requires Create Potions lvl2 or better);
  2. Restores 10 Vitality;
  3. Causes inflicted to receive 1.5 x more damage from slashing attacks for 1d6 rounds (requires Create Potions lvl3 or better)
1 2 10.00
Quake Meat Meat from a river quake
  1. Restores 2 vitality
  2. 1d6 shock damage
  3. Melee Power +5 for 1d4 rounds
1 1 1.00
Radish Small red root of the radish plant
  1. Regenerates 1 Endurance per round for 1d6 rounds;
  2. Restores 5 Vitality;
  3. Increases Fortitude by 5 for 1d10 hours (requires Create Potions lvl2 or better)
0.5 1 0.80
Rage Spirit Ash A defeated rage spirit will become ash
  1. 1d10 Fire Damage
  2. Berserk for 1d4 rounds
  3. Searing Aura spell for 1d4 rounds
  4. +10 to Melee Power
0.2 0.1 15.00
Rat Meat 1 oz of rat meat
  1. Inflicts Anxiety for 1d6 rounds;
  2. Doubles Weight Carried for 1d6 rounds;
  3. Inflicts Disease until cured
0.1 0.5 0.20
Red Cap Mushroom Mushroom with a white stalk and a round red cap
  1. Restores 2 Endurance;
  2. Cures Fear;
  3. Cures Depression
0.05 0.1 0.50
Red Imp Blood 1 vial of blood from a red imp
  • Main Effect: cause Berserk 1d6 rounds;
  • Secondary Effects: Fire damage 1d6;
  • Extra: effect +1 per create potion ability level greater than level 1
0.05 0.5 5.00
Red Lettuce Leaf Thick and crisp red leaf from the head of a Red Lettuce
  1. Cures Disease;
  2. Cures Nausea;
  3. Cures Sickness
0.05 0.5 0.25
Red Lichen Lichen of a deep red color
  1. Increase Melee by 5 for 1d6 rounds (requires Create Potions lvl2 or better);
  2. Cures Dazed;
  3. Inflicts Visual Distortion for 1d6 rounds
0.05 0.1 0.75
Rhubarb Leaf Long, thick, crumpled, green leaf with a red center from the Rhubarb plant
  1. Inflicts Nausea for 1d4 rounds;
  2. Inflicts Confusion for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Regenerates 2 Vitality per round for 1d6 rounds
0.05 0.5 0.50
Rotten Flesh A ½ a pound of flesh from a rotting zombie
  1. Doubles Weight Carried for 1d10 hours (requires Create Potions lvl2 or better);
  2. Inflicts Disease;
  3. HP Poison of 1d4 HP per round
0.5 1 0.25
Sassafras Root Root from the sassafras tree
  1. Cures Dehydration;
  2. Cures Heat Exhaustion (requires Create Potions lvl2 or better);
  3. Grants Immunity to Heat Exhaustion for 1d10 hours (requires Create Potions lvl3 or better)
0.05 0.1 0.75
Scion Blood 1 small bottle of scion blood
  • Main Effect: +5 to Soul;
  • Secondary Effects: none;
  • Extra: must have Create Potions lvl2
0.25 1 2.50
Silverthorn Berries Silver, small berries that grow over the silverthorn bramble vine
  1. Grants +10 to defense for 1d6 rounds (requires Create Potions lvl4 or better);
  2. Causes inflicted to take 1.5 x more damage from life magic for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Cures Paralyzed
0.1 0.1 2.50
Silverthorn Leaf Silver, slender leaf
  1. Inflicts Blindness for 1d10 rounds (requires Create Potions lvl2 or better);
  2. Grants a +10 to Bow Power for 1d6 rounds (requires Create Potions lvl2 or better);
  3. Increases Hit Chance by +10 for 1d6 rounds (requires Create Potions lvl3 or better)
0.05 0.5 2.00