skills home
Skill | Stat Cost | Description | Level Effects | Cost to Acquire |
---|---|---|---|---|
Animal Talk | 5 Soul | Able to communicate with animals and understand them. | N/A: only one level |
This is a Tier 1 skill Level 1: 25/50 |
Answers The Divine | 30 Soul |
Component Cost: 10 Kymara's Tear Tulips and 5 Morning Glories You summon the divine god or goddess that you worship and that being appears on the battlefield. The god or goddess will grant you one wish that will only last the duration of the battle and then disappears. The wish can be anything but will disappear once the battle is over. |
N/A |
This is a Tier 6 skill Level 1: 150/300 |
Apply Curse | 25 Soul | This skill allows you to apply any curses you have learned onto objects. Objects must be able to be held or equipped in some fashion. | N/A |
This is a Tier 3 skill Level 1: 75/150 |
Appraisal | 5 Soul | Identify the value of an item by sight. | N/A: only one level |
This is a Tier 1 skill Level 1: 25/50 |
Arcane Crafting | N/A | Lets you add spell components to your items to make magical items based on level of mastery. Follows the same rules as Spell Crafting, meaning that you would need to have higher levels of this skill to us different components. |
Level 1: Level 1 complexity Level 2: Level 2 complexity Level 3: Level 3 complexity Level 4: Level 4 complexity |
This is a Tier 3 skill Level 1: 75/150 |
Arcane Materials | N/A | Lets you increase one value of material at a rate of +1 per 10 character points. |
Level 1: +1 per 10 character points Level 2: +2 per 10 character points Level 3: +3 per 10 character points Level 4: +4 per 10 character points |
This is a Tier 4 skill Level 1: 100/200 |
Arcane Recreation | 5 Soul |
Component Cost: 1 Purple Haze Lily and ½ pound Falgaa Bird Meat With this summon you call upon the power of creation to make things new again. With each use of this summon, any one item no larger than 3 feet by 3 feet is made new again, fully restored. This includes armor and weapons. For larger objects, continual uses of this summon will be required. |
N/A |
This is a Tier 1 skill Level 1: 25/50 |
Area of Effect Defense | N/A | +5 to Defense and Spirit against explosions and other area of effect attacks. |
Level 1: +5 Level 2: +10 Level 3: +15 Level 4: +20 |
This is a Tier 6 skill Level 1: 150/300 |
Aria of Blood | 4 Soul | Add to Sickening Tones and Damaging Shrill. Add Runic Energy to damage. Returns 10% to self and allies to heal Vitality. |
Level 1: 10%; 4 Soul Level 2: 20%; 8 Soul Level 3: 30%; 12 Soul Level 4: 40%; 16 Soul |
This is a Tier 4 skill Level 1: 100/200 |
Armor Hardening | 5 Soul | Dwarfs can use their great knowledge of armor and metals to temporarily increase the protective ability of their armor. By using this ability, the Dwarf can exchange Soul into a Flat defense or spirit rate of their choosing at a cost of 5 Soul per 1 defense or spirit point. The effect lasts for 6 rounds and this ability cannot be used again until the effect wears off. |
Level 1: 5 Soul to 1 Level 2: 5 Soul to 2 Level 3: 5 Soul to 3 Level 4: 5 Soul to 4 |
This is a Tier 2 skill Level 1: acquired |
Armor Proficiency | N/A |
+1 to Evade, +1 to Defense and Spirit per level of mastery when wearing the armor type you are proficient in. This skill also grants the ability to different armor types if you are proficient in them. The armor types are:
Each armor type is its own skill. |
Level 1: +1 Level 2: +2 Level 3: +3 Level 4: +4; removes any profession armor handicap |
This is a Tier 1 skill Level 1: 25/50 |
Assassin | 5 Soul | Use with Stealth. 5% chance of instantly killing target when attacking with stealth. |
Level 1: 5%; 5 Soul Level 2: 10%; 10 Soul Level 3: 15%; 15 Soul Level 4: 20%; 20 Soul |
This is a Tier 5 skill Level 1: 125/250 |
Assassination Blitz | 15 Endurance | Speed Check -10 to attack and attempt to kill all targets in move range using One Hit Kill. Penalty for speed check doubles per target (an additional -10 that is doubled per each additional target). |
Level 1: Speed Check -10; 15 Endurance Level 2: Speed Check -5; 30 Endurance Level 3: Speed Check; 45 Endurance Level 4: Speed Check +5; 60 Endurance |
This is a Tier 6 skill Level 1: 150/300 |
Attack & Retreat | 10 Endurance | -10 to target's React check allowing you to attack with stealth and then move. |
Level 1: -10; 10 Endurance Level 2: -20; 20 Endurance Level 3: -30; 30 Endurance Level 4: -40; 40 Endurance |
This is a Tier 5 skill Level 1: 125/250 |
Attack Type Proficiency | N/A |
Increase Hit Chance by 10% with attack type per level. The Attack Types are:
Each attack type is its on skill and you would have to level up each one individually. Just because you have an attack type slashing at level 3 you won't also have piercing at level 3. When you acquire piercing it will be at level 1. |
Level 1: 10% Level 2: 20% Level 3: 30% Level 4: 40% |
This is a Tier 2 skill Level 1: 50/100 |
Attack Type Proficiency - Thief | N/A |
Increase Hit Chance by 10% with attack type per level. The Attack Types are:
Each attack type is its on skill and you would have to level up each one individually. |
Level 1: 10% Level 2: 20% Level 3: 30% Level 4: 40% |
This is a Tier 2 skill Level 1: 50/100 |
Attention Lock | N/A | +10 to Influence to cause all drawn enemies to stay locked onto you for 1d6 rounds. |
Level 1: +10 Level 2: +20 Level 3: +30 Level 4: +40 |
This is a Tier 5 skill Level 1: 125/250 |
Aura of Lust | N/A | Adds seduction effect to singing or dancing, affecting a 3x3 area around you. | N/A: only one level |
This is a Tier 2 skill Level 1: 50/100 |
Aura Vacuum | 2 Soul | Absorbs 20% of damage dealt to restore Vitality. |
Level 1: 20%; 2 Soul Level 2: 40%; 4 Soul Level 3: 60%; 8 Soul Level 4: 80%; 10 Soul |
This is a Tier 3 skill Level 1: 75/150 |
Aura Weapon | 2 Soul | Absorbs 20% of damage dealt to restore Vitality. |
Level 1: 20%; 2 Soul Level 2: 40%; 4 Soul Level 3: 60%; 6 Soul Level 4: 80%; 8 Soul |
This is a Tier 3 skill Level 1: 75/150 |
Avian Kinship | N/A | Birds in the area will treat you as friend and not attack you. Luck chance for aid from area birds. | N/A: only one level |
This is a Tier 2 skill Level 1: 50/100 |
Awareness First Aid | 10 Soul | Heal 1d6 Awareness with First Aid. |
Level 1: 1d6; 10 Soul Level 2: 2d6; 20 Soul Level 3: 3d6; 30 Soul Level 4: 4d6; 40 Soul |
This is a Tier 4 skill Level 1: 100/200 |
Axe Berserk | 10 Endurance | Dwarfs are masters of the axe, and can use the axe better than most other races. As long as the Dwarf wields an axe, he or she can use this ability. With this skill you need to make a Speed Check with a 5 point bonus. If successful, you get 1d4 extra swings with your axe, no melee power added however. |
Level 1: +5, 1d4, 10 Endurance Level 2: +10, 2d4, 20 Endurance Level 3: +15, 3d4, 30 Endurance Level 4: +20, 4d4, 40 Endurance |
This is a Tier 1 skill Level 1: acquired |
Backwards Waltz | 5 Endurance | 10% chance to cause targets in a 3x3 area around you to move opposite than intended for 1d6 rounds. This will 100% affect those who fell asleep to Lullaby when they wake up for 1d6 rounds. |
Level 1: 10%; 5 Endurance Level 2: 20%; 10 Endurance Level 3: 30%; 15 Endurance Level 4: 40%; 20 Endurance |
This is a Tier 3 skill Level 1: 75/150 |
Bare Defense | 5 Endurance | Gives 1d12 as defense when defending. |
Level 1: 1d12; 5 Endurance Level 2: 2d12; 10 Endurance Level 3: 3d12; 15 Endurance Level 4: 4d12; 20 Endurance |
This is a Tier 1 skill Level 1: 25/50 |
Bash Defense | N/A | +2 to defense against bash attacks per level of mastery. |
Level 1: +2 Level 2: +4 Level 3: +6 Level 4: +8 |
This is a Tier 4 skill Level 1: 100/200 |
Battle Mage | N/A | While in a defensive stance, 5% of spell damage is absorbed and used to restore Soul. |
Level 1: 5% Level 2: 10% Level 3: 15% Level 4: 20% |
This is a Tier 1 skill Level 1: 25/50 |
Battle Rage | 15 Endurance | With this skill the cathar can go into a battle rage that increases his or her attacks by 1 per level of mastery. These attacks do include melee power and crit chances, however these extra attacks are only basic attacks with no skill usage. This can only be performed with melee weapons or bare handed, and dual wielding or dual fists does apply. |
Level 1: +1 attack; 15 Endurance Level 2: +2 attacks; 30 Endurance Level 3: +3 attacks; 45 Endurance Level 4: +4 attacks; 60 Endurance |
This is a Tier 2 skill Level 1: acquired Level 2: 75/150 Level 3: 100/200 Level 4: 125/250 |
Battle Tango | 25 Endurance | Doubles move range, waltz around battlefield doing all skills in skill chain but you must return to your starting place. This means you can move about the battle field at double your battle movement range, hitting every target with your full skill chain of attacks, however you have to end your movement where you started your movement. | N/A |
This is a Tier 6 skill Level 1: 150/300 |
Battle Waltz | 10 Endurance | Allows you to move with your dance, affecting a 3x3 area along your movement path. | N/A: only one level |
This is a Tier 1 skill Level 1: 25/50 |