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Competition Crossbow 4 + 2d8 N/A     shooting range of 1d12 + 4; must be at least 2 spaces away to use +5 2.5 8

Modifications you can apply:

  • Sight: increase Hit Chance and Hit Targeting by +5, costs 25.00
150.00
Bone Barbed Head Arrow 5 + 1d10 N/A  With Bow: no added range; Melee: 1; Throw: throw range + 5 0 0.17 0.1
  • always crit (hit and magic) if wielded by a death element
  • Luck Chance to cause Bleeding Out damage of 1d4
1.20
Sight 0 N/A +1 +5 0 0 Increase Hit Targeting by + 5. 25.00
Gun Sights N/A N/A +2 +5 +0.5 0 N/A 25.00
Gun Sights N/A N/A +2 +5 +0.5 0 N/A 25.00
Blast Focus +5 N/A +5 +5 N/A N/A N/A 75.00
Improved Runic Crystal N/A N/A +5 +5 N/A N/A Increases the attack value of the runic blast by an additional 10% (x1.1). 100.00
Recoil Dampener N/A N/A -2 N/A 4 0 Reduces Hit Chance penalty per additional shot by half. 80.00
Recoil Dampener N/A N/A -2 N/A 4 0 Reduces Hit Chance penalty per additional shot by half. 80.00
Revolver Suppressor N/A N/A -5 -5 0.5 1 Decreases firing noise by 90%, making it hard to hear unless the area is quiet.
Reduces Rate of Fire by 1.
20.00
Shotgun Suppressor N/A N/A -5 -5 1 1
  • Reduces shotgun firing noise by 75%.
  • Reduced Rate of Fire by 1
40.00
Rifle Suppressor N/A N/A -5 -5 1 1
  • Reduces gun firing noise by 99%.
  • Reduce Rate of Fire by 1
40.00
Aurum Spikes 3 N/A 0 +5 if wielded by one who is of the life element 0.3 0
  • increases the weapon's attack value by x 1.5, if the wielder is of the life element
  • can't be used with claws
  • Piercing Damage: 10% to Vitality
5.00
Spring Loaded Weapon 0 N/A 0 0 0.5 0.5 A special spring loaded shaft on the top of your glove where you can insert a small weapon such as a knife or dagger. The weapon can be retracted to expose a portion of the blade. A special pully is attached to the ring finger of the glove allowing the stored weapon to be exposed and retracted quickly. Glove attack value is added to exposed weapon's attack value. This enhancement is for both gloves and you must supply your own small weapon. Small weapons can include daggers, arrows, darts, spear heads, and anything else small enough as determined by the GM. 10.00
Steel Spikes 5 N/A 0 0 0
Steel Spikes 5 N/A 0 0 0.3 0
  • can't be used with claws
  • Piercing Damage: 10% to Vitality
3.13
Argentum Spikes 4 N/A 0 +5 against undead 0.3 0
  • Piercing Damage: 10% to Vitality
  • weapon attack value to increase by x 1.5 against the undead
  • can't be used with claws
3.88
Reinforced Bow 1d8 N/A 0 0 0.5 0 Removes flammability from bow 5.00
Aurum Edged x 1.5 if wielded by one who is of the life element x 1.25 if wielded by one who is of the life element 0 +5 if wielded by one who is of the life element 0 0 This coats the edge of the blade in pure gold, which seems to resonate with those of the life element. This increases the weapon's attack value by x 1.5, the weapon's parry value by x 1.25 10.00
Argentum Edged x 1.5 against undead N/A 0 +5 against undead 0 0 This coats the edge of the blade in pure silver, which seem to affect the undead more than normal metal. This causes the weapon attack value to increase by x 1.5 against the undead. This is for all undead, including spirits. 7.00
Aurum Marble 3 N/A 0 0 0.2 0.1 Seems to resonate with those of the life element. This increases the weapon's attack value by x 1.5. 2.82
Argentum Marble 4 N/A 0 0 0.2 0.1 increased damage against undead and spirits by 20% 1.88
Steel Marble 4 N/A 0 0 0.2 0.1 N/A 1.57
Ringed Knuckles 5 N/A 1 +2 0.65 0.5 N/A 6.57
Spiked Knuckles 8 N/A 1 +2 0.6 0.5 Piercing Damage: 10% to Vitality 7.94
Chain Gloves 6 4 1 +2 1 2 Can apply the following enhancement to the weapon:
Reinforced: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.
9.32
Gauntlets 10 7 1 +2 2 3 Can apply the following enhancement to the weapon:
Reinforced: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.
17.32
Leather Gloves 3 + 1d6 2 1 +2 0.25 2 Can apply the following enhancement to the weapon:
Belted: Increases Attack and Parry by x 1.25, increasing the cost by x 1.5.
3.29
Aurum Claws 3 + 1d4 N/A 1 +5 if wielded by one who is of the life element 0.5 0
  • ncreases the weapon's attack value by x 1.5, if the wielder is of the life element
  • can do slashing damage and slashing attacks and using slashing proficiency
9.38
Argentum Claws 5 + 1d4 N/A 1 +5 against undead 0.5 0
  • weapon attack value to increase by x 1.5 against the undead
  • can do slashing damage and slashing attacks and use slashing proficiency
7.04