Caranot Root
|
Yellow root that resembles a carrot
|
- Cures Intoxication (requires Create Potions lvl2 or better);
- Increases Perception by 10 for 1d10 hours;
- Cures Visual Distortion
|
0.05
|
0.10
|
2.50
|
Corianel Leaf
|
Yellow leaf with red spots
|
- Cures Restlessness (requires Create Potions lvl2 or better);
- Cures Addiction (requires Create Potions lvl3 or better);
- Cures Lesser Wounds (requires Create Potions lvl2 or better)
|
0.05
|
0.5
|
1.25
|
Fairy Wing
|
Wing from a fairy, sprite, or pixie
|
- Revives incapacitated (requires Create Potions lvl3 or better);
- Grants 5 Vitality modifier for 1d10 hours (requires Create Potions lvl2 or better);
- Regenerates 1d10 Soul per round for 1d6 rounds (requires Create Potions lvl2 or better)
|
0.5
|
1
|
80.00
|
Mandrake Root
|
Twisted, light brown root of the mandrake plant
|
- Cures Sickness;
- Cures Dazed;
- Cures Paralyzed and Stone (requires Create Potions lvl2 or better)
|
0.05
|
0.1
|
5.00
|
Spector's Rose Petals
|
Transparent rose petals of a sickly white color from the Spector's Rose
|
- Grants Night Vision for 1d10 hours (requires Create Potions lvl2 or better);
- Grants Immunity to Death Magic for 1d6 rounds (requires Create Potions lvl3 or better);
- Grants +1 Magic Action for 1d6 rounds (requires Create Potions lvl3 or better)
|
0.05
|
0.1
|
4.50
|
Acateris Root
|
Thin, wispy root of the Acateris vine
|
- Cures Forgetfulness;
- Increases Will by 10 for 1d10 hours (requires Create Potions lv2 or better);
- Cures Slow (requires Create Potions lv3 or better)
|
0.05
|
0.1
|
3.00
|
Faded Hope Willow Leaf
|
Thin, long, ash gray leaf from the Faded Hope Willow tree
|
- Endurance Poison of 2 Endurance per round;
- Soul Poison of 2 Soul per round;
- Causes 1d6 Shock Damage
|
0.05
|
0.1
|
1.50
|
Spotted Spinach Leaf
|
Thick dark green leaf with black spots from the Spotted Spinach
|
- Causes Nausea for 1d4 rounds;
- Decreases Strength by 10 for 1d6 rounds;
- Increases Luck by 5 for 1d10 hours (requires Create Potions lvl2 or better)
|
0.05
|
0.5
|
0.25
|
Green Spinach Leaf
|
Thick dark green leaf from the Green Spinach
|
- Increases Strength by 5 for 1d10 hours (requires Create Potions lvl2 or better);
- Decreases Speed by 10 for 1d6 rounds;
- Relieves Pain
|
0.05
|
0.5
|
0.25
|
Black Maple Bark
|
Thick black bark from the Black Maple
|
- Cures Fear;
- Cures Serious Wounds (requires Create Potions lvl3 or better);
- Cures Coma (requires Create Potions lvl2 or better);
- Cures Sleep
|
0.05
|
0.1
|
0.75
|
Red Lettuce Leaf
|
Thick and crisp red leaf from the head of a Red Lettuce
|
- Cures Disease;
- Cures Nausea;
- Cures Sickness
|
0.05
|
0.5
|
0.25
|
Stone Dragon Tongue
|
The tongue of a stone dragon
|
- Cures All Poisons (requires Create Potions lvl3 or better);
- Cures Berserk (requires Create Potions lvl2 or better);
- Inflicts Daze for 1d6 rounds
|
1
|
1
|
70.00
|
Molten Dragon Tongue
|
The tongue of a molten dragon
|
- Causes Berserk for 1d6 rounds;
- Inflicts 1d20 Fire Damage (requires Create Potions lvl2 or better);
- Grants Immunity to Fire Magic for 1d6 rounds (requires Create Potions lvl2 or better)
|
1
|
1
|
70.00
|
Chaos Hydra Tongue
|
The tongue of a chaos hydra
|
- Causes Loss of Self for 1d6 rounds (requires Create Potions lvl2 or better);
- Grants Immunity to All Poisons for 1d6 rounds (requires Create Potions lvl3 or better);
- Cures Disease;
- 10% chance of curing Bitterwood (requires Create Potions lvl4 or better)
|
1
|
1
|
100.00
|
Bog Dragon Tongue
|
The tongue of a bog dragon
|
- Grants Immunity to Water Magic for 1d6 rounds (requires Create Potions lvl3 or better);
- Inflicts 1d20 Ice Damage (requires Create Potions lvl2 or better);
- Grants ability to Breath Underwater for 1d10 hours
|
1
|
1
|
70.00
|
Pyre Cactus
|
The cactus found in the Pyre Desert, small red bloom and cactus
|
- Inflicts Dehydration until cured (requires Create Potions lvl2 or better);
- Restores 10 Vitality;
- Causes inflicted to receive 1.5 x more damage from slashing attacks for 1d6 rounds (requires Create Potions lvl3 or better)
|
1
|
2
|
10.00
|
Phoenix Ash
|
The ash of a defeated phoenix
|
- Revives dead (within 1 hour) (requires Create Potions lvl3 or better);
- Inflicts 1d20 Fire Damage;
- Cures Burns;
|
0.2
|
0.01
|
300.00
|
Moon Flower
|
Tall flower with a huge center normally full of seeds and pale gray petals
|
- Regenerates 1 Soul per round for 1d6 rounds;
- Detect Magic Enchantments in 6 area blocks for 1d10 hours (requires Create Potions lvl2 or better);
- Cures Hallucinations
|
0.05
|
1.00
|
0.75
|
Peanut
|
Soft and meaty nut within a soft shell
|
- Restores 2 Vitality;
- Decreases Perception by 5 for 1d6 rounds (requires Create Potions lvl2 or better);
- Inflicts Visual Distortion for 1d6 rounds Decreases Perception by 5 for 1d6 rounds (requires Create Potions lvl2 or better)
|
0.05
|
0.1
|
0.25
|
Cashew
|
Soft and meaty nut within a hard shell
|
- Relieves Pain;
- Detect Life in 10 area blocks for 1d10 hours (requires Create Potions lvl2 or better);
- Causes inflicted to receive 1.5 x damage from air magic for 1d6 rounds (requires Create Potions lvl3 or better)
|
0.05
|
0.1
|
0.50
|
Blue Grass
|
Small, blue-green grass with slightly curled blades
|
- Restores 2 Soul;
- Cures Heat Exhaustion;
- Cures Sunburns
- Restores 1 Awareness (requires Create Potions lvl4)
|
0.05
|
0.1
|
1.25
|
Barlen Seeds
|
Small, almost microscopic black seeds from the poisonous barlen berry
|
- Cures Stone (requires Create Potions lvl2 or better);
- Inflicts Depression for 1d6 rounds;
- Inflicts Fatigue for 1d6 rounds
|
0.01
|
0.1
|
0.75
|
Radish
|
Small red root of the radish plant
|
- Regenerates 1 Endurance per round for 1d6 rounds;
- Restores 5 Vitality;
- Increases Fortitude by 5 for 1d10 hours (requires Create Potions lvl2 or better)
|
0.5
|
1
|
0.80
|
Byrage Berries
|
Small purple berries from the Byrage vine
|
- Cures Burns;
- Decreases Fortitude by 10 for 1d6 rounds (requires Create Potions lvl2 or better);
- Decreases Perception by 5 for 1d6 rounds (requires Create Potions lvl2 or better)
|
0.1
|
0.1
|
2.00
|
Fairy Dragon Tail Bone
|
Small bone found in the end tip of the tail of a fairy dragon
|
- Revives incapacitated (requires Create Potions lvl2 or better);
- Revives dead (within 1 hour) (requires Create Potions lvl3 or better);
- Restores 50 Vitality;
|
0.6
|
1
|
300.00
|
Chaos Hydra Tail Bone
|
Small bone found in the end tip of the tail of a chaos hydra
|
- Inflicts Acid Damage of 10 durability per round;
- Grants +1 Runic Casting Speed for 1d6 rounds (requires Create Potions lvl3 or better);
- Inflicts Hallucinations for 1d6 rounds (requires Create Potions lvl2 or better);
- 10% chance of healing Bitterwood (requires Create Potions lvl4 or better)
|
4
|
3
|
80.00
|
Imp Skull
|
Skull from an imp
|
- Causes overburden status effect for 1d6 rounds (requires Create Potions lvl2 or better);
- Decreases Hit Chance by 5 for 1d6 rounds;
- Grants Immunity to Slashing Damage for 1d6 rounds (requires Create Potions lvl3 or better)
|
4
|
2
|
10.00
|
Imp Skin
|
Skin from an imp
|
- Grants Immunity to Piercing Damage for 1d6 rounds (requires Create Potions lvl4 or better);
- Blend In 5% for 1d6 rounds (requires Create Potions lvl3 or better);
- Causes inflicted to take 1.5 x more damage from slashing attacks for 1d6 rounds
|
0.5
|
0.5
|
50.00
|
Pig Hide
|
Skin from a pig
|
- Doubles Weight Limits for 1d10 hours (requires Create Potions lvl2 or better);
- Causes inflicted to receive 1.5 x more damage from fire magic for 1d6 rounds;
- Grants Immunity to Piercing Damage for 1d6 rounds (requires Create Potions lvl4 or better);
- Inflicts overburdened status effect for 1d6 rounds
|
0.4
|
0.5
|
15.00
|
Silverthorn Berries
|
Silver, small berries that grow over the silverthorn bramble vine
|
- Grants +10 to defense for 1d6 rounds (requires Create Potions lvl4 or better);
- Causes inflicted to take 1.5 x more damage from life magic for 1d6 rounds (requires Create Potions lvl2 or better);
- Cures Paralyzed
|
0.1
|
0.1
|
2.50
|