Levitate

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Spell Levitate
Effects Summary

This spell is a part of the Haste spell chain and rune stone. With the creation of this spell the target is levitated and held in the air with air magic. The target cannot move around the battlefield while the spell is active, but the target can attack anything in range. All activities are normal except movement. You can end this spell before its duration is complete if desired. 

Effects

This spell is a part of the Haste spell chain and found in the Haste rune stone.

With the creation of this spell the target is levitated and held in the air with air magic. The target cannot move around the battlefield while the spell is active, but the target can attack anything in range. All activities are normal except movement. You can end this spell before its duration is complete if desired. 

Stat Cost: 15 Soul
Casting Speed: 1.5
Duration: 1d6 rounds
Range & Area: 1 target or self
Invisible Spell
Success Rate:  50
Max Success Rate:  80

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect

Armor Effect: Levitate (Foot Wear only)

Able to levitate a foot off of the ground by spending 10 SA.

Immune to fall damage when jumping or falling from great heights.

Stat Cost 15 Soul
Casting Speed 1.5
Range & Area 1 target or self
Success Rate Level 1:  50/80
Cost to Acquire

This is a Tier 3 spell

Level 1: 75/150

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