Shattering Vibrations
Spell | Shattering Vibrations |
---|---|
Effects Summary | This spell is a part of the Tinnitus spell chain and rune stone. This spell sends out sound vibrations from your body. Any target, ally or enemy, that is within the spell's area of effect will receive 9d20 magic damage. |
Effects | This spell is a part of the Tinnitus spell chain and can be found in the Tinnitus rune stone. This spell sends out sound vibrations from your body. Any target, ally or enemy, that is within the spell's area of effect will receive 9d20 magic damage. Stat Cost: 30 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 1d20. Level 3 Upgrade: Increase damage by 1d20. Level 4 Upgrade: Increase damage by 1d20. |
Level 2 Effects | Level 2 Upgrade: Increase damage by 1d20. Stat Cost: 40 Soul |
Level 3 Effects | Level 3 Upgrade: Increase damage by 1d20. Stat Cost: 50 Soul |
Level 4 Effects | Level 4 Upgrade: Increase damage by 1d20. Stat Cost: 60 Soul |
Rune Stone Effect | Weapon Effect: Shattering Vibrations Critical Hit causes 30% of damage done to target to also affect surrounding targets within 1 space of target. |
Stat Cost | 30 Soul; +1 per level |
Casting Speed | 3; +1 per level |
Range & Area | a 3x3 space around caster |
Success Rate | Level 1: 50/80 Level 2: 40/70 Level 3: 30/60 Level 4: 20/50 |
Cost to Acquire | This is a Tier 3 spell Level 1: 75/150 |
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