Siren's Healing Tones

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Spell Siren's Healing Tones
Effects Summary

This spell is a part of the Tinnitus spell chain and rune stone. This spell calls upon the positive aspect of sound, the siren. The siren appears and sings a beautiful song that causes all within the spell's area, ally and enemy, to recover 3d20 Vitality.

Effects

This spell is a part of the Tinnitus spell chain and can be found in the Tinnitus rune stone.

This spell calls upon the positive aspect of sound, the siren. The siren appears and sings a beautiful song that causes all within the spell's area, ally and enemy, to recover 3d20 Vitality.

Stat Cost: 30 Soul
Casting Speed: 2.5
Duration: instant
Range & Area: 3x3 area around caster including caster
Healing Spell
Success Rate:  50
Max Success Rate:  80

Level Effects Summary Level 2 Upgrade: Increase healing by 1d10.
Level 3 Upgrade: Increase healing by 1d10.
Level 4 Upgrade: Increase healing by 1d10.
Level 2 Effects

Level 2 Upgrade: Increase healing by 1d10.

Stat Cost: 35 Soul
Casting Speed: 3
Duration: instant
Range & Area: 3x3 area around caster including caster
Healing Spell
Success Rate:  40
Max Success Rate:  70

Level 3 Effects

Level 3 Upgrade: Increase healing by 1d10.

Stat Cost: 40 Soul
Casting Speed: 3.5
Duration: instant
Range & Area: 3x3 area around caster including caster
Healing Spell
Success Rate:  30
Max Success Rate:  60

Level 4 Effects

Level 4 Upgrade: Increase healing by 1d10.

Stat Cost: 45 Soul
Casting Speed: 4
Duration: instant
Range & Area: 3x3 area around caster including caster
Healing Spell
Success Rate:  20
Max Success Rate:  50

Rune Stone Effect N/A
Stat Cost 30 Soul; +5 per level
Casting Speed 2.5; +0.5 per level
Range & Area 3x3 area around caster including caster
Success Rate Level 1:  50/80
Level 2:  40/70
Level 3:  30/60
Level 4:  20/50
Cost to Acquire

This is a Tier 3 spell

Level 1: 75/150
Level 2: 100/200
Level 3: 125/250
Level 4: 150/300

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