Weapon Rush
Spell | Weapon Rush |
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Effects Summary | This spell is a part of the Air's Constant Flow spell chain and rune stone. With this manipulation you allow the wind of the Vortex to take your weapon and attack for you. You throw your melee weapon and the wind takes it to any random target affected by Vortex, hits the target, and returns the weapon to you. Instead of using your melee power or throw power, you'd use your Runic Energy to determine the damage done by the wind controlled weapon. |
Effects | This spell is a part of the Air's Constant Flow spell chain and is found in the Air's Constant Flow rune stone. With this manipulation you allow the wind of the Vortex to take your weapon and attack for you. You throw your melee weapon and the wind takes it to any random target affected by Vortex, hits the target, and returns the weapon to you. Instead of using your melee power or throw power, you'd use your Runic Energy to determine the damage done by the wind controlled weapon. Stat Cost: 25 Soul |
Level Effects Summary | Level 2 Upgrade: Double Runic Energy, critical is runic energy x 4. Level 3 Upgrade: Add throwing attack skill use. With this upgrade you can use your throwing attack skills with this spell. |
Level 2 Effects | Level 2 Upgrade: Double Runic Energy, critical is runic energy x 4. Stat Cost: 35 Soul |
Level 3 Effects | Level 3 Upgrade: Add throwing attack skill use. With this upgrade you can use your throwing attack skills with this spell. Stat Cost: 45 Soul |
Level 4 Effects | N/A: Only 3 levels with this spell. |
Rune Stone Effect | Weapon Effect: Weapon Rush When thrown weapon returns to you and you add runic energy to attack. |
Stat Cost | 25 Soul; +10 per level |
Casting Speed | 2; +10 per level |
Range & Area | a random target in a 4x4 space area around the caster |
Success Rate | Level 1: 50/80 Level 2: 40/70 Level 3: 30/60 |
Cost to Acquire | This is a Tier 3 spell Level 1: 75/150 |
0 reviews: Unrated
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