Wind Guardian

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Spell Wind Guardian
Effects Summary This is a part of the Airess spell chain and rune stone. Wind Guardian creates a protective barrier of pure wind magic that constantly moves around yourself or your chosen ally. When physically attacked by any physical means the attack is stopped by the barrier. Only magical or energy type of attacks, including breath weapons, can harm you. The protected target cannot physically attack either while under this spell, but can cast spells or use energy or magical attacks. This spell can and will work with other protective or barrier spells and enchantments.
Effects

This spell is a part of the Airess spell chain and is found in the Airess rune stone.

Wind Guardian creates a protective barrier of pure wind magic that constantly moves around yourself or your chosen ally. When physically attacked by any physical means the attack is stopped by the barrier. Only magical or energy type of attacks, excluding breath weapons, can harm you. The protected target cannot physically attack either while under this spell, but can cast spells or use energy or magical attacks. This spell can and will work with other protective or barrier spells and enchantments.

Stat Cost: 50 Soul
Casting Speed: 4
Duration: 1d6 rounds
Range & Area: 1 target
Protection Spell
Success Rate:  45
Max Success Rate:  75

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect

Armor Effect: Wind Guardian

Decreases damage received (physical, magic, energy, explosive) by 25%. Does not decrease status effect damage values.

Stat Cost 50 Soul
Casting Speed 4
Range & Area 1 target
Success Rate Level 1:  45/75
Cost to Acquire

This is a Tier 4 spell

Level 1: 100/200

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Unrated