Evaporilion
Spell | Evaporilion |
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Effects Summary | This spell is a part of the Soak spell chain and rune stone. This manipulation draws out the water from the body of the target. 9d20 damage is done from the sudden loss of water. With a lack of water, the target gets fatigued and finally enters dehydration, having its movements and damage value cut in half until the target drinks 1 unit of water. |
Effects | This spell is a part of the Soak spell chain and is found in the Soak rune stone. This manipulation draws out the water from the body of the target. 9d20 damage is done from the sudden loss of water. With a lack of water, the target gets fatigued and finally enters dehydration, having its movements and damage value cut in half until the target drinks 1 unit of water. Stat Cost: 40 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 1d20 Level 3 Upgrade: Increase damage by 1d20 Level 4 Upgrade: Increase damage by 1d20 |
Level 2 Effects | Level 2 Upgrade: Increase damage by 1d20 Stat Cost: 50 Soul |
Level 3 Effects | Level 3 Upgrade: Increase damage by 1d20 Stat Cost: 60 Soul |
Level 4 Effects | Level 4 Upgrade: Increase damage by 1d20 Stat Cost: 70 Soul |
Rune Stone Effect | N/A |
Stat Cost | 40 Soul; +10 per level |
Casting Speed | 4; +1 per level |
Range & Area | 1 target |
Success Rate | Level 1: 45/75 Level 2: 35/65 Level 3: 25/55 Level 4: 15/45 |
Cost to Acquire | This is a Tier 4 spell Level 1: 100/200 |
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