Flood of the Dead Waters

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Spell Flood of the Dead Waters
Effects Summary

This spell is a part of the Distortion spell chain and rune stone. Magic encases everyone on the battlefield into what seems like a glass container. Red tinted water fills it completely which everyone can breathe in. Combat is done while swimming. There is one skeleton per enemy target swimming in this water, serving the user of this spell. The skeletons do 16d20 points of damage with each attack and can reach the target assigned to them no matter the distance. All normal, melee attacks done by your allies, the enemies, and yourself are decreased by 10%. Only melee attacks can be used.

Effects

This spell is a part of the Distortion spell chain and is found in the Distortion rune stone.

Magic encases everyone on the battlefield into what seems like a glass container. Red tinted water fills it completely which everyone can breathe in. Combat is done while swimming. There is one skeleton per enemy target swimming in this water, serving the user of this spell. The skeletons do 16d20 points of damage with each attack and can reach the target assigned to them no matter the distance. All normal, melee attacks done by your allies, the enemies, and yourself are decreased by 10%. Only melee attacks can be used.

Stat Cost: 60 Soul
Casting Speed: 6
Duration: until someone dies or battle ends
Range & Area: battlefield
Area of Effect Spell
Success Rate:  35
Max Success Rate:  65

Level Effects Summary N/A: Only 1 levels with this spell.
Level 2 Effects N/A: Only 1 levels with this spell.
Level 3 Effects N/A: Only 1 levels with this spell.
Level 4 Effects N/A: Only 1 levels with this spell.
Rune Stone Effect N/A
Stat Cost 60 Soul
Casting Speed 6
Range & Area battlefield
Success Rate Level 1:  35/65
Cost to Acquire

This is a Tier 6 spell

Level 1: 200/400

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Rating

Unrated