Glimmering Hope
Spell | Glimmering Hope |
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Effects Summary | This spell is a part of the Distortion spell chain and rune stone. This spell conjures up an orb of water that floats into the air. The orb then breaks, sending three shots of water magic out at three different targets of your choosing. Each shot does 3d20 points of damage. |
Effects | This spell is a part of the Distortion spell chain and is found in the Distortion rune stone. This spell conjures up an orb of water that floats into the air. The orb then breaks, sending three shots of water magic out at three different targets of your choosing. Each shot does 3d20 points of damage. Stat Cost: 20 Soul |
Level Effects Summary | Level 2 Upgrade: Increase damage by 1d10. Level 3 Upgrade: Increase damage by 1d10. Level 4 Upgrade: Increase damage by 1d10. |
Level 2 Effects | Level 2 Upgrade: Increase damage by 1d10. Stat Cost: 25 Soul |
Level 3 Effects | Level 3 Upgrade: Increase damage by 1d10. Stat Cost: 30 Soul |
Level 4 Effects | Level 4 Upgrade: Increase damage by 1d10. Stat Cost: 35 Soul |
Rune Stone Effect | N/A |
Stat Cost | 20 Soul; +5 per level |
Casting Speed | 1.5; +0.5 per level |
Range & Area | 3 targets |
Success Rate | Level 1: 55/85 Level 2: 45/75 Level 3: 35/65 Level 4: 25/55 |
Cost to Acquire | This is a Tier 2 spell Level 1: 50/100 |
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